Hyprland/src/protocols/DRMSyncobj.hpp

110 lines
3.3 KiB
C++

#pragma once
#include <vector>
#include "WaylandProtocol.hpp"
#include "../helpers/sync/SyncReleaser.hpp"
#include "linux-drm-syncobj-v1.hpp"
#include "../helpers/signal/Signal.hpp"
#include <hyprutils/os/FileDescriptor.hpp>
class CWLSurfaceResource;
class CDRMSyncobjTimelineResource;
class CSyncTimeline;
class CDRMSyncPointState {
public:
CDRMSyncPointState() = default;
CDRMSyncPointState(SP<CSyncTimeline> timeline_, uint64_t point_);
~CDRMSyncPointState() = default;
const uint64_t& point();
WP<CSyncTimeline> timeline();
Hyprutils::Memory::CUniquePointer<CSyncReleaser> createSyncRelease();
bool addWaiter(const std::function<void()>& waiter);
bool comitted();
Hyprutils::OS::CFileDescriptor exportAsFD();
void signal();
operator bool() const {
return m_timeline;
}
private:
SP<CSyncTimeline> m_timeline = {};
uint64_t m_point = 0;
bool m_acquireCommitted = false;
bool m_releaseTaken = false;
};
class CDRMSyncobjSurfaceResource {
public:
CDRMSyncobjSurfaceResource(UP<CWpLinuxDrmSyncobjSurfaceV1>&& resource_, SP<CWLSurfaceResource> surface_);
bool good();
private:
WP<CWLSurfaceResource> m_surface;
UP<CWpLinuxDrmSyncobjSurfaceV1> m_resource;
CDRMSyncPointState m_pendingAcquire;
CDRMSyncPointState m_pendingRelease;
struct {
CHyprSignalListener surfacePrecommit;
} m_listeners;
};
class CDRMSyncobjTimelineResource {
public:
CDRMSyncobjTimelineResource(UP<CWpLinuxDrmSyncobjTimelineV1>&& resource_, Hyprutils::OS::CFileDescriptor&& fd_);
~CDRMSyncobjTimelineResource() = default;
static WP<CDRMSyncobjTimelineResource> fromResource(wl_resource*);
bool good();
Hyprutils::OS::CFileDescriptor m_fd;
SP<CSyncTimeline> m_timeline;
private:
UP<CWpLinuxDrmSyncobjTimelineV1> m_resource;
};
class CDRMSyncobjManagerResource {
public:
CDRMSyncobjManagerResource(UP<CWpLinuxDrmSyncobjManagerV1>&& resource_);
~CDRMSyncobjManagerResource() = default;
bool good();
private:
UP<CWpLinuxDrmSyncobjManagerV1> m_resource;
};
class CDRMSyncobjProtocol : public IWaylandProtocol {
public:
CDRMSyncobjProtocol(const wl_interface* iface, const int& ver, const std::string& name);
~CDRMSyncobjProtocol() = default;
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
private:
void destroyResource(CDRMSyncobjManagerResource* resource);
void destroyResource(CDRMSyncobjTimelineResource* resource);
void destroyResource(CDRMSyncobjSurfaceResource* resource);
//
std::vector<UP<CDRMSyncobjManagerResource>> m_managers;
std::vector<UP<CDRMSyncobjTimelineResource>> m_timelines;
std::vector<UP<CDRMSyncobjSurfaceResource>> m_surfaces;
//
int m_drmFD = -1;
friend class CDRMSyncobjManagerResource;
friend class CDRMSyncobjTimelineResource;
friend class CDRMSyncobjSurfaceResource;
};
namespace PROTO {
inline UP<CDRMSyncobjProtocol> sync;
};