Hyprland/src/render
matjam 5389990724 renderer: fix crash on null blur framebuffer during monitor disconnect
Guard all m_blurFB dereferences against null. The blur framebuffer is reset during monitor disconnect but layer surface snapshots use a simple render path that skips framebuffer allocation.
2026-03-10 10:06:24 +00:00
..
decorations renderer: refactor gl renderer (#13488) 2026-03-07 18:21:23 +00:00
gl renderer: refactor gl renderer (#13488) 2026-03-07 18:21:23 +00:00
pass renderer: refactor gl renderer (#13488) 2026-03-07 18:21:23 +00:00
shaders/glsl renderer: shader variants refactor (#13434) 2026-03-06 21:05:10 +00:00
AsyncResourceGatherer.hpp renderer: asynchronously load background tex (#11749) 2025-09-18 22:10:30 +02:00
Framebuffer.cpp renderer: refactor Texture, Framebuffer and Renderbuffer (#13437) 2026-03-06 21:44:10 +00:00
Framebuffer.hpp renderer: refactor Texture, Framebuffer and Renderbuffer (#13437) 2026-03-06 21:44:10 +00:00
GLRenderer.cpp renderer: fix crash on null blur framebuffer during monitor disconnect 2026-03-10 10:06:24 +00:00
GLRenderer.hpp renderer: refactor gl renderer (#13488) 2026-03-07 18:21:23 +00:00
OpenGL.cpp renderer: fix crash on null blur framebuffer during monitor disconnect 2026-03-10 10:06:24 +00:00
OpenGL.hpp renderer: refactor gl renderer (#13488) 2026-03-07 18:21:23 +00:00
Renderbuffer.cpp renderer: refactor resources and flags (#13471) 2026-03-07 13:13:34 +00:00
Renderbuffer.hpp renderer: refactor Texture, Framebuffer and Renderbuffer (#13437) 2026-03-06 21:44:10 +00:00
Renderer.cpp renderer: fix crash on null blur framebuffer during monitor disconnect 2026-03-10 10:06:24 +00:00
Renderer.hpp renderer: refactor gl renderer (#13488) 2026-03-07 18:21:23 +00:00
Shader.cpp renderer: shader variants refactor (#13434) 2026-03-06 21:05:10 +00:00
Shader.hpp renderer: shader variants refactor (#13434) 2026-03-06 21:05:10 +00:00
ShaderLoader.cpp renderer: move m_renderData to renderer (#13474) 2026-03-07 13:47:13 +00:00
ShaderLoader.hpp renderer: shader variants refactor (#13434) 2026-03-06 21:05:10 +00:00
Texture.cpp renderer: refactor Texture, Framebuffer and Renderbuffer (#13437) 2026-03-06 21:44:10 +00:00
Texture.hpp renderer: refactor Texture, Framebuffer and Renderbuffer (#13437) 2026-03-06 21:44:10 +00:00
Transformer.cpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
Transformer.hpp renderer: refactor Texture, Framebuffer and Renderbuffer (#13437) 2026-03-06 21:44:10 +00:00