Hyprland/src/render
2025-12-11 11:53:26 -06:00
..
decorations compositor: Configurable behavior when window to be focused conflicts with fullscreen (#12033) 2025-11-25 22:44:26 +00:00
pass compositor: Configurable behavior when window to be focused conflicts with fullscreen (#12033) 2025-11-25 22:44:26 +00:00
shaders/glsl renderer/cm: allow gamma 2.2 instead of sRGB EOTF (#12094) 2025-10-29 12:53:42 +00:00
AsyncResourceGatherer.hpp renderer: asynchronously load background tex (#11749) 2025-09-18 22:10:30 +02:00
Framebuffer.cpp refactor: Use new hyprutils casts (#11377) 2025-08-14 15:44:56 +01:00
Framebuffer.hpp renderer: always render snapshots as 8bit 2025-05-09 22:16:21 +01:00
OpenGL.cpp Changes 2025-12-11 11:53:26 -06:00
OpenGL.hpp renderer: add more uniforms to the screen shader (#11986) 2025-10-20 12:22:50 +01:00
Renderbuffer.cpp refactor: Use new hyprutils casts (#11377) 2025-08-14 15:44:56 +01:00
Renderbuffer.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
Renderer.cpp renderer: fix uv sufrace calc with scales < 1 (#12481) 2025-11-29 21:16:49 +00:00
Renderer.hpp renderer: add more uniforms to the screen shader (#11986) 2025-10-20 12:22:50 +01:00
Shader.cpp renderer: add 1fv and 2fv uniform support (#12080) 2025-10-18 13:34:33 +02:00
Shader.hpp renderer: add more uniforms to the screen shader (#11986) 2025-10-20 12:22:50 +01:00
Texture.cpp compositor: make wl_surface::frame follow pending states (#11953) 2025-10-07 12:49:38 +01:00
Texture.hpp renderer: reduce a lot of glcalls and cache various states (#10757) 2025-06-25 12:42:32 +02:00
Transformer.cpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
Transformer.hpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00