Hyprland/src/render
2025-07-20 12:40:21 +02:00
..
decorations renderpass: use unique ptr instead of shared ptr 2025-07-10 14:09:00 +02:00
pass renderpass: use unique ptr instead of shared ptr 2025-07-10 14:09:00 +02:00
shaders/glsl shader: replace texture2d with texture (#10893) 2025-07-01 11:32:00 +02:00
Framebuffer.cpp renderer: reduce a lot of glcalls and cache various states (#10757) 2025-06-25 12:42:32 +02:00
Framebuffer.hpp renderer: always render snapshots as 8bit 2025-05-09 22:16:21 +01:00
OpenGL.cpp opengl: detect android fence support and disable explicit if it's missing (#11077) 2025-07-19 12:38:41 +02:00
OpenGL.hpp opengl: detect android fence support and disable explicit if it's missing (#11077) 2025-07-19 12:38:41 +02:00
Renderbuffer.cpp core: use new typed signals from hu (#10853) 2025-07-08 18:56:40 +02:00
Renderbuffer.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
Renderer.cpp renderer: Add cursor:invisible to allow to hide the cursor (#11058) 2025-07-20 12:40:21 +02:00
Renderer.hpp config: disable hw on mgpu nvidia by default (#11018) 2025-07-16 11:02:20 +02:00
Shader.cpp renderer: reduce a lot of glcalls and cache various states (#10757) 2025-06-25 12:42:32 +02:00
Shader.hpp renderer: Added a pointer position uniform to the screen shader. (#10821) 2025-07-08 19:31:15 +02:00
Texture.cpp texture: zero out the cached states in destroy (#10954) 2025-07-07 13:33:22 +02:00
Texture.hpp renderer: reduce a lot of glcalls and cache various states (#10757) 2025-06-25 12:42:32 +02:00
Transformer.cpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
Transformer.hpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00