Hyprland/src/render
staz 5ce91bb0fd
Added overflow check for blur radius (#1847)
* internal: added overflow check for blur radius

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Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
2023-03-21 19:01:24 +00:00
..
decorations Allow decos to request interactivity 2023-02-28 22:32:42 +00:00
shaders LS: add blur and ignorezero rules 2023-03-17 23:16:13 +00:00
Framebuffer.cpp Added clang format (#1239) 2022-12-16 17:17:31 +00:00
Framebuffer.hpp Added clang format (#1239) 2022-12-16 17:17:31 +00:00
OpenGL.cpp Added overflow check for blur radius (#1847) 2023-03-21 19:01:24 +00:00
OpenGL.hpp LS: add blur and ignorezero rules 2023-03-17 23:16:13 +00:00
Renderer.cpp internal: wrap wlr surfaces (#1822) 2023-03-20 15:00:58 +00:00
Renderer.hpp Implement ext-session-lock-v1 2023-02-03 11:58:55 +00:00
Shader.cpp fix shader destroy id unset 2022-12-03 14:45:10 +00:00
Shader.hpp LS: add blur and ignorezero rules 2023-03-17 23:16:13 +00:00
Shaders.hpp rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00
Texture.cpp Added clang format (#1239) 2022-12-16 17:17:31 +00:00
Texture.hpp Added clang format (#1239) 2022-12-16 17:17:31 +00:00