Hyprland/src/render
2025-09-22 13:01:59 +01:00
..
decorations renderer: fix inconsistent border thickness for roundingPower < 2 (#11752) 2025-09-19 00:34:54 +02:00
pass renderer: fix uv calculations once and for all (#11770) 2025-09-21 19:27:56 +02:00
shaders/glsl ci: correct tar command for xz compression & fix typos (#11213) 2025-07-25 17:19:23 +02:00
AsyncResourceGatherer.hpp renderer: asynchronously load background tex (#11749) 2025-09-18 22:10:30 +02:00
Framebuffer.cpp refactor: Use new hyprutils casts (#11377) 2025-08-14 15:44:56 +01:00
Framebuffer.hpp renderer: always render snapshots as 8bit 2025-05-09 22:16:21 +01:00
OpenGL.cpp renderer: asynchronously load background tex (#11749) 2025-09-18 22:10:30 +02:00
OpenGL.hpp renderer: asynchronously load background tex (#11749) 2025-09-18 22:10:30 +02:00
Renderbuffer.cpp refactor: Use new hyprutils casts (#11377) 2025-08-14 15:44:56 +01:00
Renderbuffer.hpp render: refactor class member vars (#10292) 2025-05-05 23:44:49 +02:00
Renderer.cpp renderer: fix uv scaling detection (#11789) 2025-09-22 13:01:59 +01:00
Renderer.hpp renderer: asynchronously load background tex (#11749) 2025-09-18 22:10:30 +02:00
Shader.cpp renderer: reduce a lot of glcalls and cache various states (#10757) 2025-06-25 12:42:32 +02:00
Shader.hpp renderer: Added a pointer position uniform to the screen shader. (#10821) 2025-07-08 19:31:15 +02:00
Texture.cpp renderer: use CRegion foreach over getRects (#10980) 2025-07-30 11:54:09 +02:00
Texture.hpp renderer: reduce a lot of glcalls and cache various states (#10757) 2025-06-25 12:42:32 +02:00
Transformer.cpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00
Transformer.hpp Renderer: rewrite render scheduling (#8683) 2024-12-22 17:12:09 +01:00