mirror of
https://github.com/hyprwm/Hyprland
synced 2025-12-24 18:10:10 +01:00
* config: make fd use CFileDescriptor make use of the new hyprutils CFileDescriptor instead of manual FD handling. * hyprctl: make fd use CFileDescriptor make use of the new hyprutils CFileDescriptor instead of manual FD handling. * ikeyboard: make fd use CFileDescriptor make use of the new CFileDescriptor instead of manual FD handling, also in sendKeymap remove dead code, it already early returns if keyboard isnt valid, and dont try to close the FD that ikeyboard owns. * core: make SHMFile functions use CFileDescriptor make SHMFile misc functions use CFileDescriptor and its associated usage in dmabuf and keyboard. * core: make explicit sync use CFileDescriptor begin using CFileDescriptor in explicit sync and its timelines and eglsync usage in opengl, there is still a bit left with manual handling that requires future aquamarine change aswell. * eventmgr: make fd and sockets use CFileDescriptor make use of the hyprutils CFileDescriptor instead of manual FD and socket handling and closing. * eventloopmgr: make timerfd use CFileDescriptor make the timerfd use CFileDescriptor instead of manual fd handling * opengl: make gbm fd use CFileDescriptor make the gbm rendernode fd use CFileDescriptor instead of manual fd handling * core: make selection source/offer use CFileDescriptor make data selection source and offers use CFileDescriptor and its associated use in xwm and protocols * protocols: convert protocols fd to CFileDescriptor make most fd handling use CFileDescriptor in protocols * shm: make SHMPool use CfileDescriptor make SHMPool use CFileDescriptor instead of manual fd handling. * opengl: duplicate fd with CFileDescriptor duplicate fenceFD with CFileDescriptor duplicate instead. * xwayland: make sockets and fds use CFileDescriptor instead of manual opening/closing make sockets and fds use CFileDescriptor * keybindmgr: make sockets and fds use CFileDescriptor make sockets and fds use CFileDescriptor instead of manual handling.
2599 lines
104 KiB
C++
2599 lines
104 KiB
C++
#include "Renderer.hpp"
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#include "../Compositor.hpp"
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#include "../helpers/math/Math.hpp"
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#include "../helpers/sync/SyncReleaser.hpp"
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#include <algorithm>
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#include <aquamarine/output/Output.hpp>
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#include <filesystem>
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#include "../config/ConfigValue.hpp"
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#include "../managers/CursorManager.hpp"
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#include "../managers/PointerManager.hpp"
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#include "../managers/input/InputManager.hpp"
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#include "../managers/HookSystemManager.hpp"
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#include "../managers/AnimationManager.hpp"
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#include "../managers/LayoutManager.hpp"
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#include "../desktop/Window.hpp"
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#include "../desktop/LayerSurface.hpp"
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#include "../protocols/SessionLock.hpp"
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#include "../protocols/LayerShell.hpp"
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#include "../protocols/XDGShell.hpp"
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#include "../protocols/PresentationTime.hpp"
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#include "../protocols/core/DataDevice.hpp"
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#include "../protocols/core/Compositor.hpp"
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#include "../protocols/DRMSyncobj.hpp"
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#include "../protocols/LinuxDMABUF.hpp"
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#include "../helpers/sync/SyncTimeline.hpp"
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#include "../hyprerror/HyprError.hpp"
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#include "../debug/HyprDebugOverlay.hpp"
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#include "../debug/HyprNotificationOverlay.hpp"
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#include "pass/TexPassElement.hpp"
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#include "pass/ClearPassElement.hpp"
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#include "pass/RectPassElement.hpp"
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#include "pass/RendererHintsPassElement.hpp"
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#include "pass/SurfacePassElement.hpp"
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#include "debug/Log.hpp"
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#include "protocols/ColorManagement.hpp"
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#include <hyprutils/utils/ScopeGuard.hpp>
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using namespace Hyprutils::Utils;
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using namespace Hyprutils::OS;
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extern "C" {
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#include <xf86drm.h>
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}
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static int cursorTicker(void* data) {
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g_pHyprRenderer->ensureCursorRenderingMode();
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wl_event_source_timer_update(g_pHyprRenderer->m_pCursorTicker, 500);
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return 0;
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}
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CHyprRenderer::CHyprRenderer() {
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if (g_pCompositor->m_pAqBackend->hasSession()) {
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for (auto const& dev : g_pCompositor->m_pAqBackend->session->sessionDevices) {
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const auto DRMV = drmGetVersion(dev->fd);
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if (!DRMV)
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continue;
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std::string name = std::string{DRMV->name, DRMV->name_len};
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std::transform(name.begin(), name.end(), name.begin(), tolower);
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if (name.contains("nvidia"))
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m_bNvidia = true;
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Debug::log(LOG, "DRM driver information: {} v{}.{}.{} from {} description {}", name, DRMV->version_major, DRMV->version_minor, DRMV->version_patchlevel,
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std::string{DRMV->date, DRMV->date_len}, std::string{DRMV->desc, DRMV->desc_len});
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drmFreeVersion(DRMV);
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}
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} else {
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Debug::log(LOG, "Aq backend has no session, omitting full DRM node checks");
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const auto DRMV = drmGetVersion(g_pCompositor->m_iDRMFD);
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if (DRMV) {
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std::string name = std::string{DRMV->name, DRMV->name_len};
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std::transform(name.begin(), name.end(), name.begin(), tolower);
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if (name.contains("nvidia"))
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m_bNvidia = true;
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Debug::log(LOG, "Primary DRM driver information: {} v{}.{}.{} from {} description {}", name, DRMV->version_major, DRMV->version_minor, DRMV->version_patchlevel,
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std::string{DRMV->date, DRMV->date_len}, std::string{DRMV->desc, DRMV->desc_len});
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} else {
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Debug::log(LOG, "No primary DRM driver information found");
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}
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drmFreeVersion(DRMV);
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}
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if (m_bNvidia)
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Debug::log(WARN, "NVIDIA detected, please remember to follow nvidia instructions on the wiki");
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// cursor hiding stuff
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static auto P = g_pHookSystem->hookDynamic("keyPress", [&](void* self, SCallbackInfo& info, std::any param) {
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if (m_sCursorHiddenConditions.hiddenOnKeyboard)
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return;
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m_sCursorHiddenConditions.hiddenOnKeyboard = true;
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ensureCursorRenderingMode();
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});
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static auto P2 = g_pHookSystem->hookDynamic("mouseMove", [&](void* self, SCallbackInfo& info, std::any param) {
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if (!m_sCursorHiddenConditions.hiddenOnKeyboard && m_sCursorHiddenConditions.hiddenOnTouch == g_pInputManager->m_bLastInputTouch &&
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!m_sCursorHiddenConditions.hiddenOnTimeout)
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return;
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m_sCursorHiddenConditions.hiddenOnKeyboard = false;
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m_sCursorHiddenConditions.hiddenOnTimeout = false;
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m_sCursorHiddenConditions.hiddenOnTouch = g_pInputManager->m_bLastInputTouch;
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ensureCursorRenderingMode();
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});
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static auto P3 = g_pHookSystem->hookDynamic("focusedMon", [&](void* self, SCallbackInfo& info, std::any param) {
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g_pEventLoopManager->doLater([this]() {
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if (!g_pHyprError->active())
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return;
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for (auto& m : g_pCompositor->m_vMonitors) {
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arrangeLayersForMonitor(m->ID);
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}
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});
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});
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m_pCursorTicker = wl_event_loop_add_timer(g_pCompositor->m_sWLEventLoop, cursorTicker, nullptr);
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wl_event_source_timer_update(m_pCursorTicker, 500);
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m_tRenderUnfocusedTimer = makeShared<CEventLoopTimer>(
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std::nullopt,
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[this](SP<CEventLoopTimer> self, void* data) {
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static auto PFPS = CConfigValue<Hyprlang::INT>("misc:render_unfocused_fps");
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if (m_vRenderUnfocused.empty())
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return;
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timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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bool dirty = false;
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for (auto& w : m_vRenderUnfocused) {
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if (!w) {
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dirty = true;
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continue;
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}
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if (!w->m_pWLSurface || !w->m_pWLSurface->resource() || shouldRenderWindow(w.lock()))
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continue;
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w->m_pWLSurface->resource()->frame(&now);
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auto FEEDBACK = makeShared<CQueuedPresentationData>(w->m_pWLSurface->resource());
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FEEDBACK->attachMonitor(g_pCompositor->m_pLastMonitor.lock());
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FEEDBACK->discarded();
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PROTO::presentation->queueData(FEEDBACK);
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}
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if (dirty)
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std::erase_if(m_vRenderUnfocused, [](const auto& e) { return !e || !e->m_sWindowData.renderUnfocused.valueOr(false); });
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if (!m_vRenderUnfocused.empty())
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m_tRenderUnfocusedTimer->updateTimeout(std::chrono::milliseconds(1000 / *PFPS));
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},
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nullptr);
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g_pEventLoopManager->addTimer(m_tRenderUnfocusedTimer);
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}
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CHyprRenderer::~CHyprRenderer() {
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if (m_pCursorTicker)
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wl_event_source_remove(m_pCursorTicker);
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}
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bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor) {
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if (!pWindow->visibleOnMonitor(pMonitor))
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return false;
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if (!pWindow->m_pWorkspace && !pWindow->m_bFadingOut)
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return false;
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if (!pWindow->m_pWorkspace && pWindow->m_bFadingOut)
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return pWindow->workspaceID() == pMonitor->activeWorkspaceID();
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if (pWindow->m_bPinned)
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return true;
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// if the window is being moved to a workspace that is not invisible, and the alpha is > 0.F, render it.
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if (pWindow->m_iMonitorMovedFrom != -1 && pWindow->m_fMovingToWorkspaceAlpha->isBeingAnimated() && pWindow->m_fMovingToWorkspaceAlpha->value() > 0.F && pWindow->m_pWorkspace &&
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!pWindow->m_pWorkspace->isVisible())
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return true;
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const auto PWINDOWWORKSPACE = pWindow->m_pWorkspace;
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if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_pMonitor == pMonitor) {
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if (PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated() || PWINDOWWORKSPACE->m_fAlpha->isBeingAnimated() || PWINDOWWORKSPACE->m_bForceRendering)
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return true;
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// if hidden behind fullscreen
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if (PWINDOWWORKSPACE->m_bHasFullscreenWindow && !pWindow->isFullscreen() && (!pWindow->m_bIsFloating || !pWindow->m_bCreatedOverFullscreen) &&
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pWindow->m_fAlpha->value() == 0)
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return false;
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if (!PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated() && !PWINDOWWORKSPACE->m_fAlpha->isBeingAnimated() && !PWINDOWWORKSPACE->isVisible())
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return false;
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}
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if (pWindow->m_pMonitor == pMonitor)
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return true;
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if ((!pWindow->m_pWorkspace || !pWindow->m_pWorkspace->isVisible()) && pWindow->m_pMonitor != pMonitor)
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return false;
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// if not, check if it maybe is active on a different monitor.
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if (pWindow->m_pWorkspace && pWindow->m_pWorkspace->isVisible() && pWindow->m_bIsFloating /* tiled windows can't be multi-ws */)
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return !pWindow->isFullscreen(); // Do not draw fullscreen windows on other monitors
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if (pMonitor->activeSpecialWorkspace == pWindow->m_pWorkspace)
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return true;
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// if window is tiled and it's flying in, don't render on other mons (for slide)
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if (!pWindow->m_bIsFloating && pWindow->m_vRealPosition->isBeingAnimated() && pWindow->m_bAnimatingIn && pWindow->m_pMonitor != pMonitor)
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return false;
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if (pWindow->m_vRealPosition->isBeingAnimated()) {
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if (PWINDOWWORKSPACE && !PWINDOWWORKSPACE->m_bIsSpecialWorkspace && PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated())
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return false;
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// render window if window and monitor intersect
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// (when moving out of or through a monitor)
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CBox windowBox = pWindow->getFullWindowBoundingBox();
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if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated())
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windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset->value());
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windowBox.translate(pWindow->m_vFloatingOffset);
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const CBox monitorBox = {pMonitor->vecPosition, pMonitor->vecSize};
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if (!windowBox.intersection(monitorBox).empty() && (pWindow->workspaceID() == pMonitor->activeWorkspaceID() || pWindow->m_iMonitorMovedFrom != -1))
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return true;
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}
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return false;
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}
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bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow) {
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if (!validMapped(pWindow))
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return false;
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const auto PWORKSPACE = pWindow->m_pWorkspace;
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if (!pWindow->m_pWorkspace)
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return false;
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if (pWindow->m_bPinned || PWORKSPACE->m_bForceRendering)
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return true;
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if (PWORKSPACE && PWORKSPACE->isVisible())
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return true;
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for (auto const& m : g_pCompositor->m_vMonitors) {
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if (PWORKSPACE && PWORKSPACE->m_pMonitor == m && (PWORKSPACE->m_vRenderOffset->isBeingAnimated() || PWORKSPACE->m_fAlpha->isBeingAnimated()))
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return true;
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if (m->activeSpecialWorkspace && pWindow->onSpecialWorkspace())
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return true;
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}
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return false;
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}
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void CHyprRenderer::renderWorkspaceWindowsFullscreen(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, timespec* time) {
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PHLWINDOW pWorkspaceWindow = nullptr;
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EMIT_HOOK_EVENT("render", RENDER_PRE_WINDOWS);
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// loop over the tiled windows that are fading out
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for (auto const& w : g_pCompositor->m_vWindows) {
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if (!shouldRenderWindow(w, pMonitor))
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continue;
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if (w->m_fAlpha->value() == 0.f)
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continue;
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if (w->isFullscreen() || w->m_bIsFloating)
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continue;
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if (pWorkspace->m_bIsSpecialWorkspace != w->onSpecialWorkspace())
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continue;
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renderWindow(w, pMonitor, time, true, RENDER_PASS_ALL);
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}
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// and floating ones too
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for (auto const& w : g_pCompositor->m_vWindows) {
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if (!shouldRenderWindow(w, pMonitor))
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continue;
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if (w->m_fAlpha->value() == 0.f)
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continue;
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if (w->isFullscreen() || !w->m_bIsFloating)
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continue;
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if (w->m_pMonitor == pWorkspace->m_pMonitor && pWorkspace->m_bIsSpecialWorkspace != w->onSpecialWorkspace())
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continue;
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if (pWorkspace->m_bIsSpecialWorkspace && w->m_pMonitor != pWorkspace->m_pMonitor)
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continue; // special on another are rendered as a part of the base pass
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renderWindow(w, pMonitor, time, true, RENDER_PASS_ALL);
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}
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// TODO: this pass sucks
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for (auto const& w : g_pCompositor->m_vWindows) {
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const auto PWORKSPACE = w->m_pWorkspace;
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if (w->m_pWorkspace != pWorkspace || !w->isFullscreen()) {
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if (!(PWORKSPACE && (PWORKSPACE->m_vRenderOffset->isBeingAnimated() || PWORKSPACE->m_fAlpha->isBeingAnimated() || PWORKSPACE->m_bForceRendering)))
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continue;
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if (w->m_pMonitor != pMonitor)
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continue;
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}
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if (!w->isFullscreen())
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continue;
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if (w->m_pMonitor == pWorkspace->m_pMonitor && pWorkspace->m_bIsSpecialWorkspace != w->onSpecialWorkspace())
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continue;
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if (shouldRenderWindow(w, pMonitor))
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renderWindow(w, pMonitor, time, pWorkspace->m_efFullscreenMode != FSMODE_FULLSCREEN, RENDER_PASS_ALL);
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if (w->m_pWorkspace != pWorkspace)
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continue;
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pWorkspaceWindow = w;
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}
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if (!pWorkspaceWindow) {
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// ?? happens sometimes...
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pWorkspace->m_bHasFullscreenWindow = false;
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return; // this will produce one blank frame. Oh well.
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}
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// then render windows over fullscreen.
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for (auto const& w : g_pCompositor->m_vWindows) {
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if (w->m_pWorkspace != pWorkspaceWindow->m_pWorkspace || !w->m_bIsFloating || (!w->m_bCreatedOverFullscreen && !w->m_bPinned) || (!w->m_bIsMapped && !w->m_bFadingOut) ||
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w->isFullscreen())
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continue;
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if (w->m_pMonitor == pWorkspace->m_pMonitor && pWorkspace->m_bIsSpecialWorkspace != w->onSpecialWorkspace())
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continue;
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if (pWorkspace->m_bIsSpecialWorkspace && w->m_pMonitor != pWorkspace->m_pMonitor)
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continue; // special on another are rendered as a part of the base pass
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renderWindow(w, pMonitor, time, true, RENDER_PASS_ALL);
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}
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}
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void CHyprRenderer::renderWorkspaceWindows(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, timespec* time) {
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PHLWINDOW lastWindow;
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EMIT_HOOK_EVENT("render", RENDER_PRE_WINDOWS);
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std::vector<PHLWINDOWREF> windows;
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windows.reserve(g_pCompositor->m_vWindows.size());
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for (auto const& w : g_pCompositor->m_vWindows) {
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if (w->isHidden() || (!w->m_bIsMapped && !w->m_bFadingOut))
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continue;
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if (!shouldRenderWindow(w, pMonitor))
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continue;
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windows.emplace_back(w);
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}
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// Non-floating main
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for (auto& w : windows) {
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if (w->m_bIsFloating)
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continue; // floating are in the second pass
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if (pWorkspace->m_bIsSpecialWorkspace != w->onSpecialWorkspace())
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continue;
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// render active window after all others of this pass
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if (w == g_pCompositor->m_pLastWindow) {
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lastWindow = w.lock();
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continue;
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}
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// render the bad boy
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renderWindow(w.lock(), pMonitor, time, true, RENDER_PASS_MAIN);
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}
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if (lastWindow)
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renderWindow(lastWindow, pMonitor, time, true, RENDER_PASS_MAIN);
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// Non-floating popup
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for (auto& w : windows) {
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if (!w)
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continue;
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if (w->m_bIsFloating)
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continue; // floating are in the second pass
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if (pWorkspace->m_bIsSpecialWorkspace != w->onSpecialWorkspace())
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continue;
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// render the bad boy
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renderWindow(w.lock(), pMonitor, time, true, RENDER_PASS_POPUP);
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w.reset();
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}
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// floating on top
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for (auto& w : windows) {
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if (!w)
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continue;
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if (!w->m_bIsFloating || w->m_bPinned)
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continue;
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if (pWorkspace->m_bIsSpecialWorkspace != w->onSpecialWorkspace())
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continue;
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if (pWorkspace->m_bIsSpecialWorkspace && w->m_pMonitor != pWorkspace->m_pMonitor)
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continue; // special on another are rendered as a part of the base pass
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// render the bad boy
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renderWindow(w.lock(), pMonitor, time, true, RENDER_PASS_ALL);
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}
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}
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void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, timespec* time, bool decorate, eRenderPassMode mode, bool ignorePosition, bool standalone) {
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if (pWindow->isHidden() && !standalone)
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return;
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if (pWindow->m_bFadingOut) {
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if (pMonitor == pWindow->m_pMonitor) // TODO: fix this
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renderSnapshot(pWindow);
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return;
|
|
}
|
|
|
|
if (!pWindow->m_bIsMapped)
|
|
return;
|
|
|
|
TRACY_GPU_ZONE("RenderWindow");
|
|
|
|
const auto PWORKSPACE = pWindow->m_pWorkspace;
|
|
const auto REALPOS = pWindow->m_vRealPosition->value() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset->value());
|
|
static auto PDIMAROUND = CConfigValue<Hyprlang::FLOAT>("decoration:dim_around");
|
|
static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled");
|
|
|
|
CSurfacePassElement::SRenderData renderdata = {pMonitor, time};
|
|
CBox textureBox = {REALPOS.x, REALPOS.y, std::max(pWindow->m_vRealSize->value().x, 5.0), std::max(pWindow->m_vRealSize->value().y, 5.0)};
|
|
|
|
renderdata.pos.x = textureBox.x;
|
|
renderdata.pos.y = textureBox.y;
|
|
renderdata.w = textureBox.w;
|
|
renderdata.h = textureBox.h;
|
|
|
|
if (ignorePosition) {
|
|
renderdata.pos.x = pMonitor->vecPosition.x;
|
|
renderdata.pos.y = pMonitor->vecPosition.y;
|
|
}
|
|
|
|
if (standalone)
|
|
decorate = false;
|
|
|
|
// whether to use m_fMovingToWorkspaceAlpha, only if fading out into an invisible ws
|
|
const bool USE_WORKSPACE_FADE_ALPHA = pWindow->m_iMonitorMovedFrom != -1 && (!PWORKSPACE || !PWORKSPACE->isVisible());
|
|
const bool DONT_BLUR = pWindow->m_sWindowData.noBlur.valueOrDefault() || pWindow->m_sWindowData.RGBX.valueOrDefault() || pWindow->opaque();
|
|
|
|
renderdata.surface = pWindow->m_pWLSurface->resource();
|
|
renderdata.dontRound = pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN) || pWindow->m_sWindowData.noRounding.valueOrDefault();
|
|
renderdata.fadeAlpha = pWindow->m_fAlpha->value() * (pWindow->m_bPinned || USE_WORKSPACE_FADE_ALPHA ? 1.f : PWORKSPACE->m_fAlpha->value()) *
|
|
(USE_WORKSPACE_FADE_ALPHA ? pWindow->m_fMovingToWorkspaceAlpha->value() : 1.F) * pWindow->m_fMovingFromWorkspaceAlpha->value();
|
|
renderdata.alpha = pWindow->m_fActiveInactiveAlpha->value();
|
|
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && !pWindow->isEffectiveInternalFSMode(FSMODE_FULLSCREEN);
|
|
renderdata.rounding = standalone || renderdata.dontRound ? 0 : pWindow->rounding() * pMonitor->scale;
|
|
renderdata.roundingPower = standalone || renderdata.dontRound ? 2.0f : pWindow->roundingPower();
|
|
renderdata.blur = !standalone && *PBLUR && !DONT_BLUR;
|
|
renderdata.pWindow = pWindow;
|
|
|
|
if (standalone) {
|
|
renderdata.alpha = 1.f;
|
|
renderdata.fadeAlpha = 1.f;
|
|
}
|
|
|
|
// apply opaque
|
|
if (pWindow->m_sWindowData.opaque.valueOrDefault())
|
|
renderdata.alpha = 1.f;
|
|
|
|
renderdata.pWindow = pWindow;
|
|
|
|
EMIT_HOOK_EVENT("render", RENDER_PRE_WINDOW);
|
|
|
|
if (*PDIMAROUND && pWindow->m_sWindowData.dimAround.valueOrDefault() && !m_bRenderingSnapshot && mode != RENDER_PASS_POPUP) {
|
|
CBox monbox = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.y};
|
|
CRectPassElement::SRectData data;
|
|
data.color = CHyprColor(0, 0, 0, *PDIMAROUND * renderdata.alpha * renderdata.fadeAlpha);
|
|
data.box = monbox;
|
|
m_sRenderPass.add(makeShared<CRectPassElement>(data));
|
|
}
|
|
|
|
renderdata.pos.x += pWindow->m_vFloatingOffset.x;
|
|
renderdata.pos.y += pWindow->m_vFloatingOffset.y;
|
|
|
|
// if window is floating and we have a slide animation, clip it to its full bb
|
|
if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->isFullscreen() && PWORKSPACE->m_vRenderOffset->isBeingAnimated() && !pWindow->m_bPinned) {
|
|
CRegion rg =
|
|
pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition + PWORKSPACE->m_vRenderOffset->value() + pWindow->m_vFloatingOffset).scale(pMonitor->scale);
|
|
renderdata.clipBox = rg.getExtents();
|
|
}
|
|
|
|
// render window decorations first, if not fullscreen full
|
|
if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_MAIN) {
|
|
|
|
const bool TRANSFORMERSPRESENT = !pWindow->m_vTransformers.empty();
|
|
|
|
if (TRANSFORMERSPRESENT) {
|
|
g_pHyprOpenGL->bindOffMain();
|
|
|
|
for (auto const& t : pWindow->m_vTransformers) {
|
|
t->preWindowRender(&renderdata);
|
|
}
|
|
}
|
|
|
|
if (renderdata.decorate) {
|
|
for (auto const& wd : pWindow->m_dWindowDecorations) {
|
|
if (wd->getDecorationLayer() != DECORATION_LAYER_BOTTOM)
|
|
continue;
|
|
|
|
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha);
|
|
}
|
|
|
|
for (auto const& wd : pWindow->m_dWindowDecorations) {
|
|
if (wd->getDecorationLayer() != DECORATION_LAYER_UNDER)
|
|
continue;
|
|
|
|
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha);
|
|
}
|
|
}
|
|
|
|
static auto PXWLUSENN = CConfigValue<Hyprlang::INT>("xwayland:use_nearest_neighbor");
|
|
if ((pWindow->m_bIsX11 && *PXWLUSENN) || pWindow->m_sWindowData.nearestNeighbor.valueOrDefault())
|
|
renderdata.useNearestNeighbor = true;
|
|
|
|
if (!pWindow->m_sWindowData.noBlur.valueOrDefault() && pWindow->m_pWLSurface->small() && !pWindow->m_pWLSurface->m_bFillIgnoreSmall && renderdata.blur && *PBLUR) {
|
|
CBox wb = {renderdata.pos.x - pMonitor->vecPosition.x, renderdata.pos.y - pMonitor->vecPosition.y, renderdata.w, renderdata.h};
|
|
wb.scale(pMonitor->scale).round();
|
|
CRectPassElement::SRectData data;
|
|
data.color = CHyprColor(0, 0, 0, 0);
|
|
data.box = wb;
|
|
data.round = renderdata.dontRound ? 0 : renderdata.rounding - 1;
|
|
data.blur = true;
|
|
data.blurA = renderdata.fadeAlpha;
|
|
data.xray = g_pHyprOpenGL->shouldUseNewBlurOptimizations(nullptr, pWindow);
|
|
m_sRenderPass.add(makeShared<CRectPassElement>(data));
|
|
renderdata.blur = false;
|
|
}
|
|
|
|
renderdata.surfaceCounter = 0;
|
|
pWindow->m_pWLSurface->resource()->breadthfirst(
|
|
[this, &renderdata, &pWindow](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) {
|
|
renderdata.localPos = offset;
|
|
renderdata.texture = s->current.texture;
|
|
renderdata.surface = s;
|
|
renderdata.mainSurface = s == pWindow->m_pWLSurface->resource();
|
|
m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata));
|
|
renderdata.surfaceCounter++;
|
|
},
|
|
nullptr);
|
|
|
|
renderdata.useNearestNeighbor = false;
|
|
|
|
if (renderdata.decorate) {
|
|
for (auto const& wd : pWindow->m_dWindowDecorations) {
|
|
if (wd->getDecorationLayer() != DECORATION_LAYER_OVER)
|
|
continue;
|
|
|
|
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha);
|
|
}
|
|
}
|
|
|
|
if (TRANSFORMERSPRESENT) {
|
|
CFramebuffer* last = g_pHyprOpenGL->m_RenderData.currentFB;
|
|
for (auto const& t : pWindow->m_vTransformers) {
|
|
last = t->transform(last);
|
|
}
|
|
|
|
g_pHyprOpenGL->bindBackOnMain();
|
|
g_pHyprOpenGL->renderOffToMain(last);
|
|
}
|
|
}
|
|
|
|
g_pHyprOpenGL->m_RenderData.clipBox = CBox();
|
|
|
|
if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_POPUP) {
|
|
if (!pWindow->m_bIsX11) {
|
|
CBox geom = pWindow->m_pXDGSurface->current.geometry;
|
|
|
|
renderdata.pos -= geom.pos();
|
|
renderdata.dontRound = true; // don't round popups
|
|
renderdata.pMonitor = pMonitor;
|
|
renderdata.squishOversized = false; // don't squish popups
|
|
renderdata.popup = true;
|
|
|
|
static CConfigValue PBLURPOPUPS = CConfigValue<Hyprlang::INT>("decoration:blur:popups");
|
|
static CConfigValue PBLURIGNOREA = CConfigValue<Hyprlang::FLOAT>("decoration:blur:popups_ignorealpha");
|
|
|
|
renderdata.blur = *PBLURPOPUPS && *PBLUR;
|
|
|
|
if (renderdata.blur) {
|
|
renderdata.discardMode |= DISCARD_ALPHA;
|
|
renderdata.discardOpacity = *PBLURIGNOREA;
|
|
}
|
|
|
|
if (pWindow->m_sWindowData.nearestNeighbor.valueOrDefault())
|
|
renderdata.useNearestNeighbor = true;
|
|
|
|
renderdata.surfaceCounter = 0;
|
|
|
|
pWindow->m_pPopupHead->breadthfirst(
|
|
[this, &renderdata](WP<CPopup> popup, void* data) {
|
|
if (!popup->m_pWLSurface || !popup->m_pWLSurface->resource() || !popup->m_bMapped)
|
|
return;
|
|
const auto pos = popup->coordsRelativeToParent();
|
|
const Vector2D oldPos = renderdata.pos;
|
|
renderdata.pos += pos;
|
|
|
|
popup->m_pWLSurface->resource()->breadthfirst(
|
|
[this, &renderdata](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) {
|
|
renderdata.localPos = offset;
|
|
renderdata.texture = s->current.texture;
|
|
renderdata.surface = s;
|
|
renderdata.mainSurface = false;
|
|
m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata));
|
|
renderdata.surfaceCounter++;
|
|
},
|
|
data);
|
|
|
|
renderdata.pos = oldPos;
|
|
},
|
|
&renderdata);
|
|
}
|
|
|
|
if (decorate) {
|
|
for (auto const& wd : pWindow->m_dWindowDecorations) {
|
|
if (wd->getDecorationLayer() != DECORATION_LAYER_OVERLAY)
|
|
continue;
|
|
|
|
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha);
|
|
}
|
|
}
|
|
}
|
|
|
|
// for plugins
|
|
g_pHyprOpenGL->m_RenderData.currentWindow = pWindow;
|
|
|
|
EMIT_HOOK_EVENT("render", RENDER_POST_WINDOW);
|
|
|
|
g_pHyprOpenGL->m_RenderData.currentWindow.reset();
|
|
}
|
|
|
|
void CHyprRenderer::renderLayer(PHLLS pLayer, PHLMONITOR pMonitor, timespec* time, bool popups) {
|
|
if (!pLayer)
|
|
return;
|
|
|
|
static auto PDIMAROUND = CConfigValue<Hyprlang::FLOAT>("decoration:dim_around");
|
|
|
|
if (*PDIMAROUND && pLayer->dimAround && !m_bRenderingSnapshot && !popups) {
|
|
CRectPassElement::SRectData data;
|
|
data.box = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecTransformedSize.y};
|
|
data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pLayer->alpha->value());
|
|
m_sRenderPass.add(makeShared<CRectPassElement>(data));
|
|
}
|
|
|
|
if (pLayer->fadingOut) {
|
|
if (!popups)
|
|
renderSnapshot(pLayer);
|
|
return;
|
|
}
|
|
|
|
static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled");
|
|
|
|
TRACY_GPU_ZONE("RenderLayer");
|
|
|
|
const auto REALPOS = pLayer->realPosition->value();
|
|
const auto REALSIZ = pLayer->realSize->value();
|
|
|
|
CSurfacePassElement::SRenderData renderdata = {pMonitor, time, REALPOS};
|
|
renderdata.fadeAlpha = pLayer->alpha->value();
|
|
renderdata.blur = pLayer->forceBlur && *PBLUR;
|
|
renderdata.surface = pLayer->surface->resource();
|
|
renderdata.decorate = false;
|
|
renderdata.w = REALSIZ.x;
|
|
renderdata.h = REALSIZ.y;
|
|
renderdata.pLS = pLayer;
|
|
renderdata.blockBlurOptimization = pLayer->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM || pLayer->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
|
|
|
|
renderdata.clipBox = CBox{0, 0, pMonitor->vecSize.x, pMonitor->vecSize.y}.scale(pMonitor->scale);
|
|
|
|
if (renderdata.blur && pLayer->ignoreAlpha) {
|
|
renderdata.discardMode |= DISCARD_ALPHA;
|
|
renderdata.discardOpacity = pLayer->ignoreAlphaValue;
|
|
}
|
|
|
|
if (!popups)
|
|
pLayer->surface->resource()->breadthfirst(
|
|
[this, &renderdata, &pLayer](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) {
|
|
renderdata.localPos = offset;
|
|
renderdata.texture = s->current.texture;
|
|
renderdata.surface = s;
|
|
renderdata.mainSurface = s == pLayer->surface->resource();
|
|
m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata));
|
|
renderdata.surfaceCounter++;
|
|
},
|
|
&renderdata);
|
|
|
|
renderdata.squishOversized = false; // don't squish popups
|
|
renderdata.dontRound = true;
|
|
renderdata.popup = true;
|
|
renderdata.blur = pLayer->forceBlurPopups;
|
|
renderdata.surfaceCounter = 0;
|
|
if (popups) {
|
|
pLayer->popupHead->breadthfirst(
|
|
[this, &renderdata](WP<CPopup> popup, void* data) {
|
|
if (!popup->m_pWLSurface || !popup->m_pWLSurface->resource() || !popup->m_bMapped)
|
|
return;
|
|
|
|
Vector2D pos = popup->coordsRelativeToParent();
|
|
renderdata.localPos = pos;
|
|
renderdata.texture = popup->m_pWLSurface->resource()->current.texture;
|
|
renderdata.surface = popup->m_pWLSurface->resource();
|
|
renderdata.mainSurface = false;
|
|
m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata));
|
|
renderdata.surfaceCounter++;
|
|
},
|
|
&renderdata);
|
|
}
|
|
}
|
|
|
|
void CHyprRenderer::renderIMEPopup(CInputPopup* pPopup, PHLMONITOR pMonitor, timespec* time) {
|
|
const auto POS = pPopup->globalBox().pos();
|
|
|
|
CSurfacePassElement::SRenderData renderdata = {pMonitor, time, POS};
|
|
|
|
const auto SURF = pPopup->getSurface();
|
|
|
|
renderdata.surface = SURF;
|
|
renderdata.decorate = false;
|
|
renderdata.w = SURF->current.size.x;
|
|
renderdata.h = SURF->current.size.y;
|
|
|
|
static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled");
|
|
static auto PBLURIMES = CConfigValue<Hyprlang::INT>("decoration:blur:input_methods");
|
|
static auto PBLURIGNOREA = CConfigValue<Hyprlang::FLOAT>("decoration:blur:input_methods_ignorealpha");
|
|
|
|
renderdata.blur = *PBLURIMES && *PBLUR;
|
|
if (renderdata.blur) {
|
|
renderdata.discardMode |= DISCARD_ALPHA;
|
|
renderdata.discardOpacity = *PBLURIGNOREA;
|
|
}
|
|
|
|
SURF->breadthfirst(
|
|
[this, &renderdata, &SURF](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) {
|
|
renderdata.localPos = offset;
|
|
renderdata.texture = s->current.texture;
|
|
renderdata.surface = s;
|
|
renderdata.mainSurface = s == SURF;
|
|
m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata));
|
|
renderdata.surfaceCounter++;
|
|
},
|
|
&renderdata);
|
|
}
|
|
|
|
void CHyprRenderer::renderSessionLockSurface(WP<SSessionLockSurface> pSurface, PHLMONITOR pMonitor, timespec* time) {
|
|
CSurfacePassElement::SRenderData renderdata = {pMonitor, time, pMonitor->vecPosition, pMonitor->vecPosition};
|
|
|
|
renderdata.blur = false;
|
|
renderdata.surface = pSurface->surface->surface();
|
|
renderdata.decorate = false;
|
|
renderdata.w = pMonitor->vecSize.x;
|
|
renderdata.h = pMonitor->vecSize.y;
|
|
|
|
renderdata.surface->breadthfirst(
|
|
[this, &renderdata, &pSurface](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) {
|
|
renderdata.localPos = offset;
|
|
renderdata.texture = s->current.texture;
|
|
renderdata.surface = s;
|
|
renderdata.mainSurface = s == pSurface->surface->surface();
|
|
m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata));
|
|
renderdata.surfaceCounter++;
|
|
},
|
|
&renderdata);
|
|
}
|
|
|
|
void CHyprRenderer::renderAllClientsForWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, timespec* time, const Vector2D& translate, const float& scale) {
|
|
static auto PDIMSPECIAL = CConfigValue<Hyprlang::FLOAT>("decoration:dim_special");
|
|
static auto PBLURSPECIAL = CConfigValue<Hyprlang::INT>("decoration:blur:special");
|
|
static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled");
|
|
static auto PRENDERTEX = CConfigValue<Hyprlang::INT>("misc:disable_hyprland_logo");
|
|
static auto PBACKGROUNDCOLOR = CConfigValue<Hyprlang::INT>("misc:background_color");
|
|
static auto PXPMODE = CConfigValue<Hyprlang::INT>("render:xp_mode");
|
|
|
|
if (!pMonitor)
|
|
return;
|
|
|
|
if (g_pSessionLockManager->isSessionLocked() && !g_pSessionLockManager->isSessionLockPresent()) {
|
|
// locked with no exclusive, draw only red
|
|
renderSessionLockMissing(pMonitor);
|
|
return;
|
|
}
|
|
|
|
// todo: matrices are buggy atm for some reason, but probably would be preferable in the long run
|
|
// g_pHyprOpenGL->saveMatrix();
|
|
// g_pHyprOpenGL->setMatrixScaleTranslate(translate, scale);
|
|
|
|
SRenderModifData RENDERMODIFDATA;
|
|
if (translate != Vector2D{0, 0})
|
|
RENDERMODIFDATA.modifs.emplace_back(std::make_pair<>(SRenderModifData::eRenderModifType::RMOD_TYPE_TRANSLATE, translate));
|
|
if (scale != 1.f)
|
|
RENDERMODIFDATA.modifs.emplace_back(std::make_pair<>(SRenderModifData::eRenderModifType::RMOD_TYPE_SCALE, scale));
|
|
|
|
if (!RENDERMODIFDATA.modifs.empty()) {
|
|
g_pHyprRenderer->m_sRenderPass.add(makeShared<CRendererHintsPassElement>(CRendererHintsPassElement::SData{RENDERMODIFDATA}));
|
|
}
|
|
|
|
CScopeGuard x([&RENDERMODIFDATA] {
|
|
if (!RENDERMODIFDATA.modifs.empty()) {
|
|
g_pHyprRenderer->m_sRenderPass.add(makeShared<CRendererHintsPassElement>(CRendererHintsPassElement::SData{SRenderModifData{}}));
|
|
}
|
|
});
|
|
|
|
if (!pWorkspace) {
|
|
// allow rendering without a workspace. In this case, just render layers.
|
|
|
|
if (*PRENDERTEX /* inverted cfg flag */)
|
|
m_sRenderPass.add(makeShared<CClearPassElement>(CClearPassElement::SClearData{CHyprColor(*PBACKGROUNDCOLOR)}));
|
|
else
|
|
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
|
|
|
|
for (auto const& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
|
|
renderLayer(ls.lock(), pMonitor, time);
|
|
}
|
|
for (auto const& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) {
|
|
renderLayer(ls.lock(), pMonitor, time);
|
|
}
|
|
for (auto const& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
|
|
renderLayer(ls.lock(), pMonitor, time);
|
|
}
|
|
for (auto const& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
|
|
renderLayer(ls.lock(), pMonitor, time);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (!*PXPMODE) {
|
|
if (*PRENDERTEX /* inverted cfg flag */)
|
|
m_sRenderPass.add(makeShared<CClearPassElement>(CClearPassElement::SClearData{CHyprColor(*PBACKGROUNDCOLOR)}));
|
|
else
|
|
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
|
|
|
|
for (auto const& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
|
|
renderLayer(ls.lock(), pMonitor, time);
|
|
}
|
|
for (auto const& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) {
|
|
renderLayer(ls.lock(), pMonitor, time);
|
|
}
|
|
}
|
|
|
|
// pre window pass
|
|
g_pHyprOpenGL->preWindowPass();
|
|
|
|
if (pWorkspace->m_bHasFullscreenWindow)
|
|
renderWorkspaceWindowsFullscreen(pMonitor, pWorkspace, time);
|
|
else
|
|
renderWorkspaceWindows(pMonitor, pWorkspace, time);
|
|
|
|
// and then special
|
|
for (auto const& ws : g_pCompositor->m_vWorkspaces) {
|
|
if (ws->m_pMonitor == pMonitor && ws->m_fAlpha->value() > 0.f && ws->m_bIsSpecialWorkspace) {
|
|
const auto SPECIALANIMPROGRS = ws->m_vRenderOffset->isBeingAnimated() ? ws->m_vRenderOffset->getCurveValue() : ws->m_fAlpha->getCurveValue();
|
|
const bool ANIMOUT = !pMonitor->activeSpecialWorkspace;
|
|
|
|
if (*PDIMSPECIAL != 0.f) {
|
|
CRectPassElement::SRectData data;
|
|
data.box = {translate.x, translate.y, pMonitor->vecTransformedSize.x * scale, pMonitor->vecTransformedSize.y * scale};
|
|
data.color = CHyprColor(0, 0, 0, *PDIMSPECIAL * (ANIMOUT ? (1.0 - SPECIALANIMPROGRS) : SPECIALANIMPROGRS));
|
|
|
|
g_pHyprRenderer->m_sRenderPass.add(makeShared<CRectPassElement>(data));
|
|
}
|
|
|
|
if (*PBLURSPECIAL && *PBLUR) {
|
|
CRectPassElement::SRectData data;
|
|
data.box = {translate.x, translate.y, pMonitor->vecTransformedSize.x * scale, pMonitor->vecTransformedSize.y * scale};
|
|
data.color = CHyprColor(0, 0, 0, 0);
|
|
data.blur = true;
|
|
data.blurA = (ANIMOUT ? (1.0 - SPECIALANIMPROGRS) : SPECIALANIMPROGRS);
|
|
|
|
g_pHyprRenderer->m_sRenderPass.add(makeShared<CRectPassElement>(data));
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
// special
|
|
for (auto const& ws : g_pCompositor->m_vWorkspaces) {
|
|
if (ws->m_fAlpha->value() > 0.f && ws->m_bIsSpecialWorkspace) {
|
|
if (ws->m_bHasFullscreenWindow)
|
|
renderWorkspaceWindowsFullscreen(pMonitor, ws, time);
|
|
else
|
|
renderWorkspaceWindows(pMonitor, ws, time);
|
|
}
|
|
}
|
|
|
|
// pinned always above
|
|
for (auto const& w : g_pCompositor->m_vWindows) {
|
|
if (w->isHidden() && !w->m_bIsMapped && !w->m_bFadingOut)
|
|
continue;
|
|
|
|
if (!w->m_bPinned || !w->m_bIsFloating)
|
|
continue;
|
|
|
|
if (!shouldRenderWindow(w, pMonitor))
|
|
continue;
|
|
|
|
// render the bad boy
|
|
renderWindow(w, pMonitor, time, true, RENDER_PASS_ALL);
|
|
}
|
|
|
|
EMIT_HOOK_EVENT("render", RENDER_POST_WINDOWS);
|
|
|
|
// Render surfaces above windows for monitor
|
|
for (auto const& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
|
|
renderLayer(ls.lock(), pMonitor, time);
|
|
}
|
|
|
|
// Render IME popups
|
|
for (auto const& imep : g_pInputManager->m_sIMERelay.m_vIMEPopups) {
|
|
renderIMEPopup(imep.get(), pMonitor, time);
|
|
}
|
|
|
|
for (auto const& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
|
|
renderLayer(ls.lock(), pMonitor, time);
|
|
}
|
|
|
|
for (auto const& lsl : pMonitor->m_aLayerSurfaceLayers) {
|
|
for (auto const& ls : lsl) {
|
|
renderLayer(ls.lock(), pMonitor, time, true);
|
|
}
|
|
}
|
|
|
|
renderDragIcon(pMonitor, time);
|
|
|
|
//g_pHyprOpenGL->restoreMatrix();
|
|
}
|
|
|
|
void CHyprRenderer::renderLockscreen(PHLMONITOR pMonitor, timespec* now, const CBox& geometry) {
|
|
TRACY_GPU_ZONE("RenderLockscreen");
|
|
|
|
if (g_pSessionLockManager->isSessionLocked()) {
|
|
Vector2D translate = {geometry.x, geometry.y};
|
|
|
|
const auto PSLS = g_pSessionLockManager->getSessionLockSurfaceForMonitor(pMonitor->ID);
|
|
if (!PSLS) {
|
|
if (g_pSessionLockManager->shallConsiderLockMissing())
|
|
renderSessionLockMissing(pMonitor);
|
|
} else {
|
|
renderSessionLockSurface(PSLS, pMonitor, now);
|
|
g_pSessionLockManager->onLockscreenRenderedOnMonitor(pMonitor->ID);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CHyprRenderer::renderSessionLockMissing(PHLMONITOR pMonitor) {
|
|
const auto ALPHA = g_pSessionLockManager->getRedScreenAlphaForMonitor(pMonitor->ID);
|
|
|
|
CBox monbox = {{}, pMonitor->vecPixelSize};
|
|
|
|
const bool ANY_PRESENT = g_pSessionLockManager->anySessionLockSurfacesPresent();
|
|
|
|
if (ANY_PRESENT) {
|
|
// render image2, without instructions. Lock still "alive", unless texture dead
|
|
g_pHyprOpenGL->renderTexture(g_pHyprOpenGL->m_pLockDead2Texture, monbox, ALPHA);
|
|
} else {
|
|
// render image, with instructions. Lock is gone.
|
|
g_pHyprOpenGL->renderTexture(g_pHyprOpenGL->m_pLockDeadTexture, monbox, ALPHA);
|
|
|
|
// also render text for the tty number
|
|
if (g_pHyprOpenGL->m_pLockTtyTextTexture) {
|
|
CBox texbox = {{}, g_pHyprOpenGL->m_pLockTtyTextTexture->m_vSize};
|
|
g_pHyprOpenGL->renderTexture(g_pHyprOpenGL->m_pLockTtyTextTexture, texbox, 1.F);
|
|
}
|
|
}
|
|
|
|
if (ALPHA < 1.f) /* animate */
|
|
damageMonitor(pMonitor);
|
|
else
|
|
g_pSessionLockManager->onLockscreenRenderedOnMonitor(pMonitor->ID);
|
|
}
|
|
|
|
void CHyprRenderer::calculateUVForSurface(PHLWINDOW pWindow, SP<CWLSurfaceResource> pSurface, PHLMONITOR pMonitor, bool main, const Vector2D& projSize,
|
|
const Vector2D& projSizeUnscaled, bool fixMisalignedFSV1) {
|
|
if (!pWindow || !pWindow->m_bIsX11) {
|
|
static auto PEXPANDEDGES = CConfigValue<Hyprlang::INT>("render:expand_undersized_textures");
|
|
|
|
Vector2D uvTL;
|
|
Vector2D uvBR = Vector2D(1, 1);
|
|
|
|
if (pSurface->current.viewport.hasSource) {
|
|
// we stretch it to dest. if no dest, to 1,1
|
|
Vector2D const& bufferSize = pSurface->current.bufferSize;
|
|
auto const& bufferSource = pSurface->current.viewport.source;
|
|
|
|
// calculate UV for the basic src_box. Assume dest == size. Scale to dest later
|
|
uvTL = Vector2D(bufferSource.x / bufferSize.x, bufferSource.y / bufferSize.y);
|
|
uvBR = Vector2D((bufferSource.x + bufferSource.width) / bufferSize.x, (bufferSource.y + bufferSource.height) / bufferSize.y);
|
|
|
|
if (uvBR.x < 0.01f || uvBR.y < 0.01f) {
|
|
uvTL = Vector2D();
|
|
uvBR = Vector2D(1, 1);
|
|
}
|
|
}
|
|
|
|
if (projSize != Vector2D{} && fixMisalignedFSV1) {
|
|
// instead of nearest_neighbor (we will repeat / skip)
|
|
// just cut off / expand surface
|
|
const Vector2D PIXELASUV = Vector2D{1, 1} / pSurface->current.bufferSize;
|
|
const Vector2D MISALIGNMENT = pSurface->current.bufferSize - projSize;
|
|
if (MISALIGNMENT != Vector2D{})
|
|
uvBR -= MISALIGNMENT * PIXELASUV;
|
|
}
|
|
|
|
// if the surface is smaller than our viewport, extend its edges.
|
|
// this will break if later on xdg geometry is hit, but we really try
|
|
// to let the apps know to NOT add CSD. Also if source is there.
|
|
// there is no way to fix this if that's the case
|
|
if (*PEXPANDEDGES) {
|
|
const auto MONITOR_WL_SCALE = std::ceil(pMonitor->scale);
|
|
const bool SCALE_UNAWARE = MONITOR_WL_SCALE != pSurface->current.scale && !pSurface->current.viewport.hasDestination;
|
|
const auto EXPECTED_SIZE =
|
|
((pSurface->current.viewport.hasDestination ? pSurface->current.viewport.destination : pSurface->current.bufferSize / pSurface->current.scale) * pMonitor->scale)
|
|
.round();
|
|
if (!SCALE_UNAWARE && (EXPECTED_SIZE.x < projSize.x || EXPECTED_SIZE.y < projSize.y)) {
|
|
// this will not work with shm AFAIK, idk why.
|
|
// NOTE: this math is wrong if we have a source... or geom updates later, but I don't think we can do much
|
|
const auto FIX = projSize / EXPECTED_SIZE;
|
|
uvBR = uvBR * FIX;
|
|
}
|
|
}
|
|
|
|
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = uvTL;
|
|
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = uvBR;
|
|
|
|
if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D() && g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight == Vector2D(1, 1)) {
|
|
// No special UV mods needed
|
|
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
|
|
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
|
|
}
|
|
|
|
if (!main || !pWindow)
|
|
return;
|
|
|
|
CBox geom = pWindow->m_pXDGSurface->current.geometry;
|
|
|
|
// ignore X and Y, adjust uv
|
|
if (geom.x != 0 || geom.y != 0 || geom.width > projSizeUnscaled.x || geom.height > projSizeUnscaled.y) {
|
|
const auto XPERC = (double)geom.x / (double)pSurface->current.size.x;
|
|
const auto YPERC = (double)geom.y / (double)pSurface->current.size.y;
|
|
const auto WPERC = (double)(geom.x + geom.width) / (double)pSurface->current.size.x;
|
|
const auto HPERC = (double)(geom.y + geom.height) / (double)pSurface->current.size.y;
|
|
|
|
const auto TOADDTL = Vector2D(XPERC * (uvBR.x - uvTL.x), YPERC * (uvBR.y - uvTL.y));
|
|
uvBR = uvBR - Vector2D((1.0 - WPERC) * (uvBR.x - uvTL.x), (1.0 - HPERC) * (uvBR.y - uvTL.y));
|
|
uvTL = uvTL + TOADDTL;
|
|
|
|
auto maxSize = projSizeUnscaled;
|
|
|
|
if (pWindow->m_pWLSurface->small() && !pWindow->m_pWLSurface->m_bFillIgnoreSmall)
|
|
maxSize = pWindow->m_pWLSurface->getViewporterCorrectedSize();
|
|
|
|
if (geom.width > maxSize.x)
|
|
uvBR.x = uvBR.x * (maxSize.x / geom.width);
|
|
if (geom.height > maxSize.y)
|
|
uvBR.y = uvBR.y * (maxSize.y / geom.height);
|
|
}
|
|
|
|
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = uvTL;
|
|
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = uvBR;
|
|
|
|
if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D() && g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight == Vector2D(1, 1)) {
|
|
// No special UV mods needed
|
|
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
|
|
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
|
|
}
|
|
} else {
|
|
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
|
|
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
|
|
}
|
|
}
|
|
|
|
void CHyprRenderer::renderMonitor(PHLMONITOR pMonitor) {
|
|
static std::chrono::high_resolution_clock::time_point renderStart = std::chrono::high_resolution_clock::now();
|
|
static std::chrono::high_resolution_clock::time_point renderStartOverlay = std::chrono::high_resolution_clock::now();
|
|
static std::chrono::high_resolution_clock::time_point endRenderOverlay = std::chrono::high_resolution_clock::now();
|
|
|
|
static auto PDEBUGOVERLAY = CConfigValue<Hyprlang::INT>("debug:overlay");
|
|
static auto PDAMAGETRACKINGMODE = CConfigValue<Hyprlang::INT>("debug:damage_tracking");
|
|
static auto PDAMAGEBLINK = CConfigValue<Hyprlang::INT>("debug:damage_blink");
|
|
static auto PDIRECTSCANOUT = CConfigValue<Hyprlang::INT>("render:direct_scanout");
|
|
static auto PVFR = CConfigValue<Hyprlang::INT>("misc:vfr");
|
|
static auto PZOOMFACTOR = CConfigValue<Hyprlang::FLOAT>("cursor:zoom_factor");
|
|
static auto PANIMENABLED = CConfigValue<Hyprlang::INT>("animations:enabled");
|
|
static auto PFIRSTLAUNCHANIM = CConfigValue<Hyprlang::INT>("animations:first_launch_animation");
|
|
static auto PTEARINGENABLED = CConfigValue<Hyprlang::INT>("general:allow_tearing");
|
|
|
|
static int damageBlinkCleanup = 0; // because double-buffered
|
|
|
|
if (!*PDAMAGEBLINK)
|
|
damageBlinkCleanup = 0;
|
|
|
|
static bool firstLaunch = true;
|
|
static bool firstLaunchAnimActive = *PFIRSTLAUNCHANIM;
|
|
|
|
float zoomInFactorFirstLaunch = 1.f;
|
|
|
|
if (firstLaunch) {
|
|
firstLaunch = false;
|
|
m_tRenderTimer.reset();
|
|
}
|
|
|
|
if (m_tRenderTimer.getSeconds() < 1.5f && firstLaunchAnimActive) { // TODO: make the animation system more damage-flexible so that this can be migrated to there
|
|
if (!*PANIMENABLED) {
|
|
zoomInFactorFirstLaunch = 1.f;
|
|
firstLaunchAnimActive = false;
|
|
} else {
|
|
zoomInFactorFirstLaunch = 2.f - g_pAnimationManager->getBezier("default")->getYForPoint(m_tRenderTimer.getSeconds() / 1.5);
|
|
damageMonitor(pMonitor);
|
|
}
|
|
} else {
|
|
firstLaunchAnimActive = false;
|
|
}
|
|
|
|
renderStart = std::chrono::high_resolution_clock::now();
|
|
|
|
if (*PDEBUGOVERLAY == 1)
|
|
g_pDebugOverlay->frameData(pMonitor);
|
|
|
|
if (!g_pCompositor->m_bSessionActive)
|
|
return;
|
|
|
|
if (pMonitor->ID == m_pMostHzMonitor->ID ||
|
|
*PVFR == 1) { // unfortunately with VFR we don't have the guarantee mostHz is going to be updated all the time, so we have to ignore that
|
|
g_pCompositor->sanityCheckWorkspaces();
|
|
|
|
g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd
|
|
|
|
if (g_pConfigManager->m_bWantsMonitorReload)
|
|
g_pConfigManager->performMonitorReload();
|
|
}
|
|
|
|
if (pMonitor->scheduledRecalc) {
|
|
pMonitor->scheduledRecalc = false;
|
|
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitor->ID);
|
|
}
|
|
|
|
if (!pMonitor->output->needsFrame && pMonitor->forceFullFrames == 0)
|
|
return;
|
|
|
|
// tearing and DS first
|
|
bool shouldTear = false;
|
|
if (pMonitor->tearingState.nextRenderTorn) {
|
|
pMonitor->tearingState.nextRenderTorn = false;
|
|
|
|
if (!*PTEARINGENABLED) {
|
|
Debug::log(WARN, "Tearing commit requested but the master switch general:allow_tearing is off, ignoring");
|
|
return;
|
|
}
|
|
|
|
if (g_pHyprOpenGL->m_RenderData.mouseZoomFactor != 1.0) {
|
|
Debug::log(WARN, "Tearing commit requested but scale factor is not 1, ignoring");
|
|
return;
|
|
}
|
|
|
|
if (!pMonitor->tearingState.canTear) {
|
|
Debug::log(WARN, "Tearing commit requested but monitor doesn't support it, ignoring");
|
|
return;
|
|
}
|
|
|
|
if (!pMonitor->solitaryClient.expired())
|
|
shouldTear = true;
|
|
}
|
|
|
|
pMonitor->tearingState.activelyTearing = shouldTear;
|
|
|
|
if (*PDIRECTSCANOUT && !shouldTear) {
|
|
if (pMonitor->attemptDirectScanout()) {
|
|
return;
|
|
} else if (!pMonitor->lastScanout.expired()) {
|
|
Debug::log(LOG, "Left a direct scanout.");
|
|
pMonitor->lastScanout.reset();
|
|
|
|
// reset DRM format, but only if needed since it might modeset
|
|
if (pMonitor->output->state->state().drmFormat != pMonitor->prevDrmFormat)
|
|
pMonitor->output->state->setFormat(pMonitor->prevDrmFormat);
|
|
|
|
pMonitor->drmFormat = pMonitor->prevDrmFormat;
|
|
}
|
|
}
|
|
|
|
EMIT_HOOK_EVENT("preRender", pMonitor);
|
|
|
|
timespec now;
|
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
|
|
// check the damage
|
|
bool hasChanged = pMonitor->output->needsFrame || pMonitor->damage.hasChanged();
|
|
|
|
if (!hasChanged && *PDAMAGETRACKINGMODE != DAMAGE_TRACKING_NONE && pMonitor->forceFullFrames == 0 && damageBlinkCleanup == 0)
|
|
return;
|
|
|
|
if (*PDAMAGETRACKINGMODE == -1) {
|
|
Debug::log(CRIT, "Damage tracking mode -1 ????");
|
|
return;
|
|
}
|
|
|
|
EMIT_HOOK_EVENT("render", RENDER_PRE);
|
|
|
|
pMonitor->renderingActive = true;
|
|
|
|
// we need to cleanup fading out when rendering the appropriate context
|
|
g_pCompositor->cleanupFadingOut(pMonitor->ID);
|
|
|
|
// TODO: this is getting called with extents being 0,0,0,0 should it be?
|
|
// potentially can save on resources.
|
|
|
|
TRACY_GPU_ZONE("Render");
|
|
|
|
static bool zoomLock = false;
|
|
if (zoomLock && *PZOOMFACTOR == 1.f) {
|
|
g_pPointerManager->unlockSoftwareAll();
|
|
zoomLock = false;
|
|
} else if (!zoomLock && *PZOOMFACTOR != 1.f) {
|
|
g_pPointerManager->lockSoftwareAll();
|
|
zoomLock = true;
|
|
}
|
|
|
|
if (pMonitor == g_pCompositor->getMonitorFromCursor())
|
|
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = std::clamp(*PZOOMFACTOR, 1.f, INFINITY);
|
|
else
|
|
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = 1.f;
|
|
|
|
if (zoomInFactorFirstLaunch > 1.f) {
|
|
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = zoomInFactorFirstLaunch;
|
|
g_pHyprOpenGL->m_RenderData.mouseZoomUseMouse = false;
|
|
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
|
|
pMonitor->forceFullFrames = 10;
|
|
}
|
|
|
|
CRegion damage, finalDamage;
|
|
if (!beginRender(pMonitor, damage, RENDER_MODE_NORMAL)) {
|
|
Debug::log(ERR, "renderer: couldn't beginRender()!");
|
|
return;
|
|
}
|
|
|
|
// if we have no tracking or full tracking, invalidate the entire monitor
|
|
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR || pMonitor->forceFullFrames > 0 || damageBlinkCleanup > 0)
|
|
damage = {0, 0, (int)pMonitor->vecTransformedSize.x * 10, (int)pMonitor->vecTransformedSize.y * 10};
|
|
|
|
finalDamage = damage;
|
|
|
|
// update damage in renderdata as we modified it
|
|
g_pHyprOpenGL->setDamage(damage, finalDamage);
|
|
|
|
if (pMonitor->forceFullFrames > 0) {
|
|
pMonitor->forceFullFrames -= 1;
|
|
if (pMonitor->forceFullFrames > 10)
|
|
pMonitor->forceFullFrames = 0;
|
|
}
|
|
|
|
EMIT_HOOK_EVENT("render", RENDER_BEGIN);
|
|
|
|
bool renderCursor = true;
|
|
|
|
if (!finalDamage.empty()) {
|
|
if (pMonitor->solitaryClient.expired()) {
|
|
if (pMonitor->isMirror()) {
|
|
g_pHyprOpenGL->blend(false);
|
|
g_pHyprOpenGL->renderMirrored();
|
|
g_pHyprOpenGL->blend(true);
|
|
EMIT_HOOK_EVENT("render", RENDER_POST_MIRROR);
|
|
renderCursor = false;
|
|
} else {
|
|
CBox renderBox = {0, 0, (int)pMonitor->vecPixelSize.x, (int)pMonitor->vecPixelSize.y};
|
|
renderWorkspace(pMonitor, pMonitor->activeWorkspace, &now, renderBox);
|
|
|
|
renderLockscreen(pMonitor, &now, renderBox);
|
|
|
|
if (pMonitor == g_pCompositor->m_pLastMonitor) {
|
|
g_pHyprNotificationOverlay->draw(pMonitor);
|
|
g_pHyprError->draw();
|
|
}
|
|
|
|
// for drawing the debug overlay
|
|
if (pMonitor == g_pCompositor->m_vMonitors.front() && *PDEBUGOVERLAY == 1) {
|
|
renderStartOverlay = std::chrono::high_resolution_clock::now();
|
|
g_pDebugOverlay->draw();
|
|
endRenderOverlay = std::chrono::high_resolution_clock::now();
|
|
}
|
|
|
|
if (*PDAMAGEBLINK && damageBlinkCleanup == 0) {
|
|
CRectPassElement::SRectData data;
|
|
data.box = {0, 0, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y};
|
|
data.color = CHyprColor(1.0, 0.0, 1.0, 100.0 / 255.0);
|
|
m_sRenderPass.add(makeShared<CRectPassElement>(data));
|
|
damageBlinkCleanup = 1;
|
|
} else if (*PDAMAGEBLINK) {
|
|
damageBlinkCleanup++;
|
|
if (damageBlinkCleanup > 3)
|
|
damageBlinkCleanup = 0;
|
|
}
|
|
}
|
|
} else
|
|
renderWindow(pMonitor->solitaryClient.lock(), pMonitor, &now, false, RENDER_PASS_MAIN /* solitary = no popups */);
|
|
} else if (!pMonitor->isMirror()) {
|
|
sendFrameEventsToWorkspace(pMonitor, pMonitor->activeWorkspace, &now);
|
|
if (pMonitor->activeSpecialWorkspace)
|
|
sendFrameEventsToWorkspace(pMonitor, pMonitor->activeSpecialWorkspace, &now);
|
|
}
|
|
|
|
renderCursor = renderCursor && shouldRenderCursor();
|
|
|
|
if (renderCursor) {
|
|
TRACY_GPU_ZONE("RenderCursor");
|
|
g_pPointerManager->renderSoftwareCursorsFor(pMonitor->self.lock(), &now, g_pHyprOpenGL->m_RenderData.damage);
|
|
}
|
|
|
|
EMIT_HOOK_EVENT("render", RENDER_LAST_MOMENT);
|
|
|
|
endRender();
|
|
|
|
TRACY_GPU_COLLECT;
|
|
|
|
CRegion frameDamage{g_pHyprOpenGL->m_RenderData.damage};
|
|
|
|
const auto TRANSFORM = invertTransform(pMonitor->transform);
|
|
frameDamage.transform(wlTransformToHyprutils(TRANSFORM), pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y);
|
|
|
|
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR)
|
|
frameDamage.add(0, 0, (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y);
|
|
|
|
if (*PDAMAGEBLINK)
|
|
frameDamage.add(damage);
|
|
|
|
if (!pMonitor->mirrors.empty())
|
|
damageMirrorsWith(pMonitor, frameDamage);
|
|
|
|
pMonitor->renderingActive = false;
|
|
|
|
EMIT_HOOK_EVENT("render", RENDER_POST);
|
|
|
|
pMonitor->output->state->addDamage(frameDamage);
|
|
pMonitor->output->state->setPresentationMode(shouldTear ? Aquamarine::eOutputPresentationMode::AQ_OUTPUT_PRESENTATION_IMMEDIATE :
|
|
Aquamarine::eOutputPresentationMode::AQ_OUTPUT_PRESENTATION_VSYNC);
|
|
|
|
commitPendingAndDoExplicitSync(pMonitor);
|
|
|
|
if (shouldTear)
|
|
pMonitor->tearingState.busy = true;
|
|
|
|
if (*PDAMAGEBLINK || *PVFR == 0 || pMonitor->pendingFrame)
|
|
g_pCompositor->scheduleFrameForMonitor(pMonitor, Aquamarine::IOutput::AQ_SCHEDULE_RENDER_MONITOR);
|
|
|
|
pMonitor->pendingFrame = false;
|
|
|
|
const float durationUs = std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now() - renderStart).count() / 1000.f;
|
|
g_pDebugOverlay->renderData(pMonitor, durationUs);
|
|
|
|
if (*PDEBUGOVERLAY == 1) {
|
|
if (pMonitor == g_pCompositor->m_vMonitors.front()) {
|
|
const float noOverlayUs = durationUs - std::chrono::duration_cast<std::chrono::nanoseconds>(endRenderOverlay - renderStartOverlay).count() / 1000.f;
|
|
g_pDebugOverlay->renderDataNoOverlay(pMonitor, noOverlayUs);
|
|
} else
|
|
g_pDebugOverlay->renderDataNoOverlay(pMonitor, durationUs);
|
|
}
|
|
}
|
|
|
|
static const auto BT709 = Aquamarine::IOutput::SChromaticityCoords{
|
|
.red = Aquamarine::IOutput::xy{.x = 0.64, .y = 0.33},
|
|
.green = Aquamarine::IOutput::xy{.x = 0.30, .y = 0.60},
|
|
.blue = Aquamarine::IOutput::xy{.x = 0.15, .y = 0.06},
|
|
.white = Aquamarine::IOutput::xy{.x = 0.3127, .y = 0.3290},
|
|
};
|
|
|
|
static hdr_output_metadata createHDRMetadata(uint8_t eotf, Aquamarine::IOutput::SParsedEDID edid) {
|
|
if (eotf == 0)
|
|
return hdr_output_metadata{.hdmi_metadata_type1 = hdr_metadata_infoframe{.eotf = 0}}; // empty metadata for SDR
|
|
|
|
const auto toNits = [](float value) { return uint16_t(std::round(value)); };
|
|
const auto to16Bit = [](float value) { return uint16_t(std::round(value * 50000)); };
|
|
const auto colorimetry = edid.chromaticityCoords.value_or(BT709);
|
|
|
|
Debug::log(TRACE, "ColorManagement primaries {},{} {},{} {},{} {},{}", colorimetry.red.x, colorimetry.red.y, colorimetry.green.x, colorimetry.green.y, colorimetry.blue.x,
|
|
colorimetry.blue.y, colorimetry.white.x, colorimetry.white.y);
|
|
Debug::log(TRACE, "ColorManagement max avg {}, min {}, max {}", edid.hdrMetadata->desiredMaxFrameAverageLuminance, edid.hdrMetadata->desiredContentMinLuminance,
|
|
edid.hdrMetadata->desiredContentMaxLuminance);
|
|
return hdr_output_metadata{
|
|
.metadata_type = 0,
|
|
.hdmi_metadata_type1 =
|
|
hdr_metadata_infoframe{
|
|
.eotf = eotf,
|
|
.metadata_type = 0,
|
|
.display_primaries =
|
|
{
|
|
{.x = to16Bit(colorimetry.red.x), .y = to16Bit(colorimetry.red.y)},
|
|
{.x = to16Bit(colorimetry.green.x), .y = to16Bit(colorimetry.green.y)},
|
|
{.x = to16Bit(colorimetry.blue.x), .y = to16Bit(colorimetry.blue.y)},
|
|
},
|
|
.white_point = {.x = to16Bit(colorimetry.white.x), .y = to16Bit(colorimetry.white.y)},
|
|
.max_display_mastering_luminance = toNits(edid.hdrMetadata->desiredMaxFrameAverageLuminance),
|
|
.min_display_mastering_luminance = toNits(edid.hdrMetadata->desiredContentMinLuminance * 10000),
|
|
.max_cll = toNits(edid.hdrMetadata->desiredMaxFrameAverageLuminance),
|
|
.max_fall = toNits(edid.hdrMetadata->desiredMaxFrameAverageLuminance),
|
|
},
|
|
};
|
|
}
|
|
|
|
static hdr_output_metadata createHDRMetadata(SImageDescription settings, Aquamarine::IOutput::SParsedEDID edid) {
|
|
if (settings.transferFunction != XX_COLOR_MANAGER_V4_TRANSFER_FUNCTION_ST2084_PQ)
|
|
return hdr_output_metadata{.hdmi_metadata_type1 = hdr_metadata_infoframe{.eotf = 0}}; // empty metadata for SDR
|
|
|
|
const auto toNits = [](uint32_t value) { return uint16_t(std::round(value)); };
|
|
const auto to16Bit = [](uint32_t value) { return uint16_t(std::round(value * 50000)); };
|
|
|
|
auto colorimetry = settings.primaries;
|
|
auto luminances = settings.masteringLuminances.max > 0 ?
|
|
settings.masteringLuminances :
|
|
SImageDescription::SPCMasteringLuminances{.min = edid.hdrMetadata->desiredContentMinLuminance, .max = edid.hdrMetadata->desiredContentMaxLuminance};
|
|
|
|
Debug::log(TRACE, "ColorManagement primaries {},{} {},{} {},{} {},{}", colorimetry.red.x, colorimetry.red.y, colorimetry.green.x, colorimetry.green.y, colorimetry.blue.x,
|
|
colorimetry.blue.y, colorimetry.white.x, colorimetry.white.y);
|
|
Debug::log(TRACE, "ColorManagement min {}, max {}, cll {}, fall {}", luminances.min, luminances.max, settings.maxCLL, settings.maxFALL);
|
|
return hdr_output_metadata{
|
|
.metadata_type = 0,
|
|
.hdmi_metadata_type1 =
|
|
hdr_metadata_infoframe{
|
|
.eotf = 2,
|
|
.metadata_type = 0,
|
|
.display_primaries =
|
|
{
|
|
{.x = to16Bit(colorimetry.red.x), .y = to16Bit(colorimetry.red.y)},
|
|
{.x = to16Bit(colorimetry.green.x), .y = to16Bit(colorimetry.green.y)},
|
|
{.x = to16Bit(colorimetry.blue.x), .y = to16Bit(colorimetry.blue.y)},
|
|
},
|
|
.white_point = {.x = to16Bit(colorimetry.white.x), .y = to16Bit(colorimetry.white.y)},
|
|
.max_display_mastering_luminance = toNits(luminances.max),
|
|
.min_display_mastering_luminance = toNits(luminances.min * 10000),
|
|
.max_cll = toNits(settings.maxCLL),
|
|
.max_fall = toNits(settings.maxFALL),
|
|
},
|
|
};
|
|
}
|
|
|
|
bool CHyprRenderer::commitPendingAndDoExplicitSync(PHLMONITOR pMonitor) {
|
|
// apply timelines for explicit sync
|
|
// save inFD otherwise reset will reset it
|
|
CFileDescriptor inFD{pMonitor->output->state->state().explicitInFence};
|
|
pMonitor->output->state->resetExplicitFences();
|
|
if (inFD.isValid())
|
|
pMonitor->output->state->setExplicitInFence(inFD.get());
|
|
|
|
static auto PHDR = CConfigValue<Hyprlang::INT>("experimental:hdr");
|
|
|
|
const bool SUPPORTSPQ = pMonitor->output->parsedEDID.hdrMetadata.has_value() ? pMonitor->output->parsedEDID.hdrMetadata->supportsPQ : false;
|
|
Debug::log(TRACE, "ColorManagement supportsBT2020 {}, supportsPQ {}", pMonitor->output->parsedEDID.supportsBT2020, SUPPORTSPQ);
|
|
if (pMonitor->output->parsedEDID.supportsBT2020 && SUPPORTSPQ) {
|
|
if (pMonitor->activeWorkspace && pMonitor->activeWorkspace->m_bHasFullscreenWindow && pMonitor->activeWorkspace->m_efFullscreenMode == FSMODE_FULLSCREEN) {
|
|
const auto WINDOW = pMonitor->activeWorkspace->getFullscreenWindow();
|
|
const auto SURF = WINDOW->m_pWLSurface->resource();
|
|
if (SURF->colorManagement.valid() && SURF->colorManagement->hasImageDescription()) {
|
|
bool needsHdrMetadataUpdate = SURF->colorManagement->needsHdrMetadataUpdate() || pMonitor->m_previousFSWindow != WINDOW;
|
|
if (SURF->colorManagement->needsHdrMetadataUpdate())
|
|
SURF->colorManagement->setHDRMetadata(createHDRMetadata(SURF->colorManagement.get()->imageDescription(), pMonitor->output->parsedEDID));
|
|
if (needsHdrMetadataUpdate)
|
|
pMonitor->output->state->setHDRMetadata(SURF->colorManagement->hdrMetadata());
|
|
} else if ((pMonitor->output->state->state().hdrMetadata.hdmi_metadata_type1.eotf == 2) != *PHDR)
|
|
pMonitor->output->state->setHDRMetadata(*PHDR ? createHDRMetadata(2, pMonitor->output->parsedEDID) : createHDRMetadata(0, pMonitor->output->parsedEDID));
|
|
pMonitor->m_previousFSWindow = WINDOW;
|
|
} else {
|
|
if ((pMonitor->output->state->state().hdrMetadata.hdmi_metadata_type1.eotf == 2) != *PHDR)
|
|
pMonitor->output->state->setHDRMetadata(*PHDR ? createHDRMetadata(2, pMonitor->output->parsedEDID) : createHDRMetadata(0, pMonitor->output->parsedEDID));
|
|
pMonitor->m_previousFSWindow.reset();
|
|
}
|
|
}
|
|
|
|
static auto PWIDE = CConfigValue<Hyprlang::INT>("experimental:wide_color_gamut");
|
|
const bool needsWCG = *PWIDE || pMonitor->output->state->state().hdrMetadata.hdmi_metadata_type1.eotf == 2;
|
|
if (pMonitor->output->state->state().wideColorGamut != needsWCG) {
|
|
Debug::log(TRACE, "Setting wide color gamut {}", needsWCG ? "on" : "off");
|
|
pMonitor->output->state->setWideColorGamut(needsWCG);
|
|
|
|
// FIXME do not trust enabled10bit, auto switch to 10bit and back if needed
|
|
if (needsWCG && !pMonitor->enabled10bit) {
|
|
Debug::log(WARN, "Wide color gamut is enabled but the display is not in 10bit mode");
|
|
static bool shown = false;
|
|
if (!shown) {
|
|
g_pHyprNotificationOverlay->addNotification("Wide color gamut is enabled but the display is not in 10bit mode", CHyprColor{}, 15000, ICON_WARNING);
|
|
shown = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pMonitor->ctmUpdated) {
|
|
pMonitor->ctmUpdated = false;
|
|
pMonitor->output->state->setCTM(pMonitor->ctm);
|
|
}
|
|
|
|
bool ok = pMonitor->state.commit();
|
|
if (!ok) {
|
|
if (inFD.isValid()) {
|
|
Debug::log(TRACE, "Monitor state commit failed, retrying without a fence");
|
|
pMonitor->output->state->resetExplicitFences();
|
|
ok = pMonitor->state.commit();
|
|
}
|
|
|
|
if (!ok) {
|
|
Debug::log(TRACE, "Monitor state commit failed");
|
|
// rollback the buffer to avoid writing to the front buffer that is being
|
|
// displayed
|
|
pMonitor->output->swapchain->rollback();
|
|
pMonitor->damage.damageEntire();
|
|
}
|
|
}
|
|
|
|
auto explicitOptions = getExplicitSyncSettings();
|
|
if (!explicitOptions.explicitEnabled)
|
|
return ok;
|
|
|
|
Debug::log(TRACE, "Explicit: {} presented", explicitPresented.size());
|
|
auto sync = g_pHyprOpenGL->createEGLSync({});
|
|
|
|
if (!sync)
|
|
Debug::log(TRACE, "Explicit: can't add sync, EGLSync failed");
|
|
else {
|
|
for (auto const& e : explicitPresented) {
|
|
if (!e->current.buffer || !e->current.buffer->releaser)
|
|
continue;
|
|
|
|
e->current.buffer->releaser->addReleaseSync(sync);
|
|
}
|
|
}
|
|
|
|
explicitPresented.clear();
|
|
|
|
pMonitor->output->state->resetExplicitFences();
|
|
|
|
return ok;
|
|
}
|
|
|
|
void CHyprRenderer::renderWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const CBox& geometry) {
|
|
Vector2D translate = {geometry.x, geometry.y};
|
|
float scale = (float)geometry.width / pMonitor->vecPixelSize.x;
|
|
|
|
TRACY_GPU_ZONE("RenderWorkspace");
|
|
|
|
if (!DELTALESSTHAN((double)geometry.width / (double)geometry.height, pMonitor->vecPixelSize.x / pMonitor->vecPixelSize.y, 0.01)) {
|
|
Debug::log(ERR, "Ignoring geometry in renderWorkspace: aspect ratio mismatch");
|
|
scale = 1.f;
|
|
translate = Vector2D{};
|
|
}
|
|
|
|
renderAllClientsForWorkspace(pMonitor, pWorkspace, now, translate, scale);
|
|
}
|
|
|
|
void CHyprRenderer::sendFrameEventsToWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, timespec* now) {
|
|
for (auto const& w : g_pCompositor->m_vWindows) {
|
|
if (w->isHidden() || !w->m_bIsMapped || w->m_bFadingOut || !w->m_pWLSurface->resource())
|
|
continue;
|
|
|
|
if (!shouldRenderWindow(w, pMonitor))
|
|
continue;
|
|
|
|
w->m_pWLSurface->resource()->breadthfirst([now](SP<CWLSurfaceResource> r, const Vector2D& offset, void* d) { r->frame(now); }, nullptr);
|
|
}
|
|
|
|
for (auto const& lsl : pMonitor->m_aLayerSurfaceLayers) {
|
|
for (auto const& ls : lsl) {
|
|
if (ls->fadingOut || !ls->surface->resource())
|
|
continue;
|
|
|
|
ls->surface->resource()->breadthfirst([now](SP<CWLSurfaceResource> r, const Vector2D& offset, void* d) { r->frame(now); }, nullptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CHyprRenderer::setSurfaceScanoutMode(SP<CWLSurfaceResource> surface, PHLMONITOR monitor) {
|
|
if (!PROTO::linuxDma)
|
|
return;
|
|
|
|
PROTO::linuxDma->updateScanoutTranche(surface, monitor);
|
|
}
|
|
|
|
// taken from Sway.
|
|
// this is just too much of a spaghetti for me to understand
|
|
static void applyExclusive(CBox& usableArea, uint32_t anchor, int32_t exclusive, uint32_t exclusiveEdge, int32_t marginTop, int32_t marginRight, int32_t marginBottom,
|
|
int32_t marginLeft) {
|
|
if (exclusive <= 0) {
|
|
return;
|
|
}
|
|
struct {
|
|
uint32_t singular_anchor;
|
|
uint32_t anchor_triplet;
|
|
double* positive_axis;
|
|
double* negative_axis;
|
|
int margin;
|
|
} edges[] = {
|
|
// Top
|
|
{
|
|
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
|
|
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
|
|
.positive_axis = &usableArea.y,
|
|
.negative_axis = &usableArea.height,
|
|
.margin = marginTop,
|
|
},
|
|
// Bottom
|
|
{
|
|
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
|
|
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
|
|
.positive_axis = nullptr,
|
|
.negative_axis = &usableArea.height,
|
|
.margin = marginBottom,
|
|
},
|
|
// Left
|
|
{
|
|
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
|
|
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
|
|
.positive_axis = &usableArea.x,
|
|
.negative_axis = &usableArea.width,
|
|
.margin = marginLeft,
|
|
},
|
|
// Right
|
|
{
|
|
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
|
|
.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
|
|
.positive_axis = nullptr,
|
|
.negative_axis = &usableArea.width,
|
|
.margin = marginRight,
|
|
},
|
|
};
|
|
for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
|
|
if ((exclusiveEdge == edges[i].singular_anchor || anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet) && exclusive + edges[i].margin > 0) {
|
|
if (edges[i].positive_axis) {
|
|
*edges[i].positive_axis += exclusive + edges[i].margin;
|
|
}
|
|
if (edges[i].negative_axis) {
|
|
*edges[i].negative_axis -= exclusive + edges[i].margin;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CHyprRenderer::arrangeLayerArray(PHLMONITOR pMonitor, const std::vector<PHLLSREF>& layerSurfaces, bool exclusiveZone, CBox* usableArea) {
|
|
CBox full_area = {pMonitor->vecPosition.x, pMonitor->vecPosition.y, pMonitor->vecSize.x, pMonitor->vecSize.y};
|
|
|
|
for (auto const& ls : layerSurfaces) {
|
|
if (!ls || ls->fadingOut || ls->readyToDelete || !ls->layerSurface || ls->noProcess)
|
|
continue;
|
|
|
|
const auto PLAYER = ls->layerSurface;
|
|
const auto PSTATE = &PLAYER->current;
|
|
if (exclusiveZone != (PSTATE->exclusive > 0))
|
|
continue;
|
|
|
|
CBox bounds;
|
|
if (PSTATE->exclusive == -1)
|
|
bounds = full_area;
|
|
else
|
|
bounds = *usableArea;
|
|
|
|
const Vector2D OLDSIZE = {ls->geometry.width, ls->geometry.height};
|
|
|
|
CBox box = {{}, PSTATE->desiredSize};
|
|
// Horizontal axis
|
|
const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
|
|
if (box.width == 0)
|
|
box.x = bounds.x;
|
|
else if ((PSTATE->anchor & both_horiz) == both_horiz)
|
|
box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
|
|
else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT))
|
|
box.x = bounds.x;
|
|
else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT))
|
|
box.x = bounds.x + (bounds.width - box.width);
|
|
else
|
|
box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
|
|
|
|
// Vertical axis
|
|
const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
|
|
if (box.height == 0)
|
|
box.y = bounds.y;
|
|
else if ((PSTATE->anchor & both_vert) == both_vert)
|
|
box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
|
|
else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP))
|
|
box.y = bounds.y;
|
|
else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM))
|
|
box.y = bounds.y + (bounds.height - box.height);
|
|
else
|
|
box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
|
|
|
|
// Margin
|
|
if (box.width == 0) {
|
|
box.x += PSTATE->margin.left;
|
|
box.width = bounds.width - (PSTATE->margin.left + PSTATE->margin.right);
|
|
} else if ((PSTATE->anchor & both_horiz) == both_horiz)
|
|
; // don't apply margins
|
|
else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT))
|
|
box.x += PSTATE->margin.left;
|
|
else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT))
|
|
box.x -= PSTATE->margin.right;
|
|
|
|
if (box.height == 0) {
|
|
box.y += PSTATE->margin.top;
|
|
box.height = bounds.height - (PSTATE->margin.top + PSTATE->margin.bottom);
|
|
} else if ((PSTATE->anchor & both_vert) == both_vert)
|
|
; // don't apply margins
|
|
else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP))
|
|
box.y += PSTATE->margin.top;
|
|
else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM))
|
|
box.y -= PSTATE->margin.bottom;
|
|
|
|
if (box.width <= 0 || box.height <= 0) {
|
|
Debug::log(ERR, "LayerSurface {:x} has a negative/zero w/h???", (uintptr_t)ls.get());
|
|
continue;
|
|
}
|
|
|
|
box.round(); // fix rounding errors
|
|
|
|
ls->geometry = box;
|
|
|
|
applyExclusive(*usableArea, PSTATE->anchor, PSTATE->exclusive, PSTATE->exclusiveEdge, PSTATE->margin.top, PSTATE->margin.right, PSTATE->margin.bottom, PSTATE->margin.left);
|
|
|
|
if (Vector2D{box.width, box.height} != OLDSIZE)
|
|
ls->layerSurface->configure(box.size());
|
|
|
|
*ls->realPosition = box.pos();
|
|
*ls->realSize = box.size();
|
|
}
|
|
}
|
|
|
|
void CHyprRenderer::arrangeLayersForMonitor(const MONITORID& monitor) {
|
|
const auto PMONITOR = g_pCompositor->getMonitorFromID(monitor);
|
|
|
|
static auto BAR_POSITION = CConfigValue<Hyprlang::INT>("debug:error_position");
|
|
|
|
if (!PMONITOR)
|
|
return;
|
|
|
|
// Reset the reserved
|
|
PMONITOR->vecReservedBottomRight = Vector2D();
|
|
PMONITOR->vecReservedTopLeft = Vector2D();
|
|
|
|
CBox usableArea = {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
|
|
|
|
if (g_pHyprError->active() && g_pCompositor->m_pLastMonitor == PMONITOR->self) {
|
|
const auto HEIGHT = g_pHyprError->height();
|
|
if (*BAR_POSITION == 0) {
|
|
PMONITOR->vecReservedTopLeft.y = HEIGHT;
|
|
usableArea.y += HEIGHT;
|
|
usableArea.h -= HEIGHT;
|
|
} else {
|
|
PMONITOR->vecReservedBottomRight.y = HEIGHT;
|
|
usableArea.h -= HEIGHT;
|
|
}
|
|
}
|
|
|
|
for (auto& la : PMONITOR->m_aLayerSurfaceLayers) {
|
|
std::stable_sort(la.begin(), la.end(), [](const PHLLSREF& a, const PHLLSREF& b) { return a->order > b->order; });
|
|
}
|
|
|
|
for (auto const& la : PMONITOR->m_aLayerSurfaceLayers)
|
|
arrangeLayerArray(PMONITOR, la, true, &usableArea);
|
|
|
|
for (auto const& la : PMONITOR->m_aLayerSurfaceLayers)
|
|
arrangeLayerArray(PMONITOR, la, false, &usableArea);
|
|
|
|
PMONITOR->vecReservedTopLeft = Vector2D(usableArea.x, usableArea.y) - PMONITOR->vecPosition;
|
|
PMONITOR->vecReservedBottomRight = PMONITOR->vecSize - Vector2D(usableArea.width, usableArea.height) - PMONITOR->vecReservedTopLeft;
|
|
|
|
auto ADDITIONALRESERVED = g_pConfigManager->m_mAdditionalReservedAreas.find(PMONITOR->szName);
|
|
if (ADDITIONALRESERVED == g_pConfigManager->m_mAdditionalReservedAreas.end()) {
|
|
ADDITIONALRESERVED = g_pConfigManager->m_mAdditionalReservedAreas.find(""); // glob wildcard
|
|
}
|
|
|
|
if (ADDITIONALRESERVED != g_pConfigManager->m_mAdditionalReservedAreas.end()) {
|
|
PMONITOR->vecReservedTopLeft = PMONITOR->vecReservedTopLeft + Vector2D(ADDITIONALRESERVED->second.left, ADDITIONALRESERVED->second.top);
|
|
PMONITOR->vecReservedBottomRight = PMONITOR->vecReservedBottomRight + Vector2D(ADDITIONALRESERVED->second.right, ADDITIONALRESERVED->second.bottom);
|
|
}
|
|
|
|
// damage the monitor if can
|
|
damageMonitor(PMONITOR);
|
|
|
|
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(monitor);
|
|
}
|
|
|
|
void CHyprRenderer::damageSurface(SP<CWLSurfaceResource> pSurface, double x, double y, double scale) {
|
|
if (!pSurface)
|
|
return; // wut?
|
|
|
|
if (g_pCompositor->m_bUnsafeState)
|
|
return;
|
|
|
|
const auto WLSURF = CWLSurface::fromResource(pSurface);
|
|
CRegion damageBox = WLSURF ? WLSURF->computeDamage() : CRegion{};
|
|
if (!WLSURF) {
|
|
Debug::log(ERR, "BUG THIS: No CWLSurface for surface in damageSurface!!!");
|
|
return;
|
|
}
|
|
|
|
if (scale != 1.0)
|
|
damageBox.scale(scale);
|
|
|
|
// schedule frame events
|
|
g_pCompositor->scheduleFrameForMonitor(g_pCompositor->getMonitorFromVector(Vector2D(x, y)), Aquamarine::IOutput::AQ_SCHEDULE_DAMAGE);
|
|
|
|
if (damageBox.empty())
|
|
return;
|
|
|
|
damageBox.translate({x, y});
|
|
|
|
CRegion damageBoxForEach;
|
|
|
|
for (auto const& m : g_pCompositor->m_vMonitors) {
|
|
if (!m->output)
|
|
continue;
|
|
|
|
damageBoxForEach.set(damageBox);
|
|
damageBoxForEach.translate({-m->vecPosition.x, -m->vecPosition.y}).scale(m->scale);
|
|
|
|
m->addDamage(damageBoxForEach);
|
|
}
|
|
|
|
static auto PLOGDAMAGE = CConfigValue<Hyprlang::INT>("debug:log_damage");
|
|
|
|
if (*PLOGDAMAGE)
|
|
Debug::log(LOG, "Damage: Surface (extents): xy: {}, {} wh: {}, {}", damageBox.pixman()->extents.x1, damageBox.pixman()->extents.y1,
|
|
damageBox.pixman()->extents.x2 - damageBox.pixman()->extents.x1, damageBox.pixman()->extents.y2 - damageBox.pixman()->extents.y1);
|
|
}
|
|
|
|
void CHyprRenderer::damageWindow(PHLWINDOW pWindow, bool forceFull) {
|
|
if (g_pCompositor->m_bUnsafeState)
|
|
return;
|
|
|
|
CBox windowBox = pWindow->getFullWindowBoundingBox();
|
|
const auto PWINDOWWORKSPACE = pWindow->m_pWorkspace;
|
|
if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset->isBeingAnimated() && !pWindow->m_bPinned)
|
|
windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset->value());
|
|
windowBox.translate(pWindow->m_vFloatingOffset);
|
|
|
|
for (auto const& m : g_pCompositor->m_vMonitors) {
|
|
if (forceFull || shouldRenderWindow(pWindow, m)) { // only damage if window is rendered on monitor
|
|
CBox fixedDamageBox = {windowBox.x - m->vecPosition.x, windowBox.y - m->vecPosition.y, windowBox.width, windowBox.height};
|
|
fixedDamageBox.scale(m->scale);
|
|
m->addDamage(fixedDamageBox);
|
|
}
|
|
}
|
|
|
|
for (auto const& wd : pWindow->m_dWindowDecorations)
|
|
wd->damageEntire();
|
|
|
|
static auto PLOGDAMAGE = CConfigValue<Hyprlang::INT>("debug:log_damage");
|
|
|
|
if (*PLOGDAMAGE)
|
|
Debug::log(LOG, "Damage: Window ({}): xy: {}, {} wh: {}, {}", pWindow->m_szTitle, windowBox.x, windowBox.y, windowBox.width, windowBox.height);
|
|
}
|
|
|
|
void CHyprRenderer::damageMonitor(PHLMONITOR pMonitor) {
|
|
if (g_pCompositor->m_bUnsafeState || pMonitor->isMirror())
|
|
return;
|
|
|
|
CBox damageBox = {0, 0, INT16_MAX, INT16_MAX};
|
|
pMonitor->addDamage(damageBox);
|
|
|
|
static auto PLOGDAMAGE = CConfigValue<Hyprlang::INT>("debug:log_damage");
|
|
|
|
if (*PLOGDAMAGE)
|
|
Debug::log(LOG, "Damage: Monitor {}", pMonitor->szName);
|
|
}
|
|
|
|
void CHyprRenderer::damageBox(const CBox& box, bool skipFrameSchedule) {
|
|
if (g_pCompositor->m_bUnsafeState)
|
|
return;
|
|
|
|
for (auto const& m : g_pCompositor->m_vMonitors) {
|
|
if (m->isMirror())
|
|
continue; // don't damage mirrors traditionally
|
|
|
|
if (!skipFrameSchedule) {
|
|
CBox damageBox = box.copy().translate(-m->vecPosition).scale(m->scale);
|
|
m->addDamage(damageBox);
|
|
}
|
|
}
|
|
|
|
static auto PLOGDAMAGE = CConfigValue<Hyprlang::INT>("debug:log_damage");
|
|
|
|
if (*PLOGDAMAGE)
|
|
Debug::log(LOG, "Damage: Box: xy: {}, {} wh: {}, {}", box.x, box.y, box.w, box.h);
|
|
}
|
|
|
|
void CHyprRenderer::damageBox(const int& x, const int& y, const int& w, const int& h) {
|
|
CBox box = {x, y, w, h};
|
|
damageBox(box);
|
|
}
|
|
|
|
void CHyprRenderer::damageRegion(const CRegion& rg) {
|
|
for (auto const& RECT : rg.getRects()) {
|
|
damageBox(RECT.x1, RECT.y1, RECT.x2 - RECT.x1, RECT.y2 - RECT.y1);
|
|
}
|
|
}
|
|
|
|
void CHyprRenderer::damageMirrorsWith(PHLMONITOR pMonitor, const CRegion& pRegion) {
|
|
for (auto const& mirror : pMonitor->mirrors) {
|
|
|
|
// transform the damage here, so it won't get clipped by the monitor damage ring
|
|
auto monitor = mirror;
|
|
|
|
CRegion transformed{pRegion};
|
|
|
|
// we want to transform to the same box as in CHyprOpenGLImpl::renderMirrored
|
|
double scale = std::min(monitor->vecTransformedSize.x / pMonitor->vecTransformedSize.x, monitor->vecTransformedSize.y / pMonitor->vecTransformedSize.y);
|
|
CBox monbox = {0, 0, pMonitor->vecTransformedSize.x * scale, pMonitor->vecTransformedSize.y * scale};
|
|
monbox.x = (monitor->vecTransformedSize.x - monbox.w) / 2;
|
|
monbox.y = (monitor->vecTransformedSize.y - monbox.h) / 2;
|
|
|
|
transformed.scale(scale);
|
|
transformed.transform(wlTransformToHyprutils(pMonitor->transform), pMonitor->vecPixelSize.x * scale, pMonitor->vecPixelSize.y * scale);
|
|
transformed.translate(Vector2D(monbox.x, monbox.y));
|
|
|
|
mirror->addDamage(transformed);
|
|
|
|
g_pCompositor->scheduleFrameForMonitor(mirror.lock(), Aquamarine::IOutput::AQ_SCHEDULE_DAMAGE);
|
|
}
|
|
}
|
|
|
|
void CHyprRenderer::renderDragIcon(PHLMONITOR pMonitor, timespec* time) {
|
|
PROTO::data->renderDND(pMonitor, time);
|
|
}
|
|
|
|
void CHyprRenderer::setCursorSurface(SP<CWLSurface> surf, int hotspotX, int hotspotY, bool force) {
|
|
m_bCursorHasSurface = surf;
|
|
|
|
m_sLastCursorData.name = "";
|
|
m_sLastCursorData.surf = surf;
|
|
m_sLastCursorData.hotspotX = hotspotX;
|
|
m_sLastCursorData.hotspotY = hotspotY;
|
|
|
|
if (m_bCursorHidden && !force)
|
|
return;
|
|
|
|
g_pCursorManager->setCursorSurface(surf, {hotspotX, hotspotY});
|
|
}
|
|
|
|
void CHyprRenderer::setCursorFromName(const std::string& name, bool force) {
|
|
m_bCursorHasSurface = true;
|
|
|
|
if (name == m_sLastCursorData.name && !force)
|
|
return;
|
|
|
|
m_sLastCursorData.name = name;
|
|
m_sLastCursorData.surf.reset();
|
|
|
|
if (m_bCursorHidden && !force)
|
|
return;
|
|
|
|
g_pCursorManager->setCursorFromName(name);
|
|
}
|
|
|
|
void CHyprRenderer::ensureCursorRenderingMode() {
|
|
static auto PCURSORTIMEOUT = CConfigValue<Hyprlang::FLOAT>("cursor:inactive_timeout");
|
|
static auto PHIDEONTOUCH = CConfigValue<Hyprlang::INT>("cursor:hide_on_touch");
|
|
static auto PHIDEONKEY = CConfigValue<Hyprlang::INT>("cursor:hide_on_key_press");
|
|
|
|
if (*PCURSORTIMEOUT <= 0)
|
|
m_sCursorHiddenConditions.hiddenOnTimeout = false;
|
|
if (*PHIDEONTOUCH == 0)
|
|
m_sCursorHiddenConditions.hiddenOnTouch = false;
|
|
if (*PHIDEONKEY == 0)
|
|
m_sCursorHiddenConditions.hiddenOnKeyboard = false;
|
|
|
|
if (*PCURSORTIMEOUT > 0)
|
|
m_sCursorHiddenConditions.hiddenOnTimeout = *PCURSORTIMEOUT < g_pInputManager->m_tmrLastCursorMovement.getSeconds();
|
|
|
|
const bool HIDE = m_sCursorHiddenConditions.hiddenOnTimeout || m_sCursorHiddenConditions.hiddenOnTouch || m_sCursorHiddenConditions.hiddenOnKeyboard;
|
|
|
|
if (HIDE == m_bCursorHidden)
|
|
return;
|
|
|
|
if (HIDE) {
|
|
Debug::log(LOG, "Hiding the cursor (hl-mandated)");
|
|
|
|
for (auto const& m : g_pCompositor->m_vMonitors) {
|
|
if (!g_pPointerManager->softwareLockedFor(m))
|
|
continue;
|
|
|
|
damageMonitor(m); // TODO: maybe just damage the cursor area?
|
|
}
|
|
|
|
setCursorHidden(true);
|
|
|
|
} else {
|
|
Debug::log(LOG, "Showing the cursor (hl-mandated)");
|
|
|
|
for (auto const& m : g_pCompositor->m_vMonitors) {
|
|
if (!g_pPointerManager->softwareLockedFor(m))
|
|
continue;
|
|
|
|
damageMonitor(m); // TODO: maybe just damage the cursor area?
|
|
}
|
|
|
|
setCursorHidden(false);
|
|
}
|
|
}
|
|
|
|
void CHyprRenderer::setCursorHidden(bool hide) {
|
|
|
|
if (hide == m_bCursorHidden)
|
|
return;
|
|
|
|
m_bCursorHidden = hide;
|
|
|
|
if (hide) {
|
|
g_pPointerManager->resetCursorImage();
|
|
return;
|
|
}
|
|
|
|
if (m_sLastCursorData.surf.has_value())
|
|
setCursorSurface(m_sLastCursorData.surf.value(), m_sLastCursorData.hotspotX, m_sLastCursorData.hotspotY, true);
|
|
else if (!m_sLastCursorData.name.empty())
|
|
setCursorFromName(m_sLastCursorData.name, true);
|
|
else
|
|
setCursorFromName("left_ptr", true);
|
|
}
|
|
|
|
bool CHyprRenderer::shouldRenderCursor() {
|
|
return !m_bCursorHidden && m_bCursorHasSurface;
|
|
}
|
|
|
|
std::tuple<float, float, float> CHyprRenderer::getRenderTimes(PHLMONITOR pMonitor) {
|
|
const auto POVERLAY = &g_pDebugOverlay->m_mMonitorOverlays[pMonitor];
|
|
|
|
float avgRenderTime = 0;
|
|
float maxRenderTime = 0;
|
|
float minRenderTime = 9999;
|
|
for (auto const& rt : POVERLAY->m_dLastRenderTimes) {
|
|
if (rt > maxRenderTime)
|
|
maxRenderTime = rt;
|
|
if (rt < minRenderTime)
|
|
minRenderTime = rt;
|
|
avgRenderTime += rt;
|
|
}
|
|
avgRenderTime /= POVERLAY->m_dLastRenderTimes.size() == 0 ? 1 : POVERLAY->m_dLastRenderTimes.size();
|
|
|
|
return std::make_tuple<>(avgRenderTime, maxRenderTime, minRenderTime);
|
|
}
|
|
|
|
static int handleCrashLoop(void* data) {
|
|
|
|
g_pHyprNotificationOverlay->addNotification("Hyprland will crash in " + std::to_string(10 - (int)(g_pHyprRenderer->m_fCrashingDistort * 2.f)) + "s.", CHyprColor(0), 5000,
|
|
ICON_INFO);
|
|
|
|
g_pHyprRenderer->m_fCrashingDistort += 0.5f;
|
|
|
|
if (g_pHyprRenderer->m_fCrashingDistort >= 5.5f)
|
|
raise(SIGABRT);
|
|
|
|
wl_event_source_timer_update(g_pHyprRenderer->m_pCrashingLoop, 1000);
|
|
|
|
return 1;
|
|
}
|
|
|
|
void CHyprRenderer::initiateManualCrash() {
|
|
g_pHyprNotificationOverlay->addNotification("Manual crash initiated. Farewell...", CHyprColor(0), 5000, ICON_INFO);
|
|
|
|
m_pCrashingLoop = wl_event_loop_add_timer(g_pCompositor->m_sWLEventLoop, handleCrashLoop, nullptr);
|
|
wl_event_source_timer_update(m_pCrashingLoop, 1000);
|
|
|
|
m_bCrashingInProgress = true;
|
|
m_fCrashingDistort = 0.5;
|
|
|
|
g_pHyprOpenGL->m_tGlobalTimer.reset();
|
|
|
|
static auto PDT = (Hyprlang::INT* const*)(g_pConfigManager->getConfigValuePtr("debug:damage_tracking"));
|
|
|
|
**PDT = 0;
|
|
}
|
|
|
|
void CHyprRenderer::recheckSolitaryForMonitor(PHLMONITOR pMonitor) {
|
|
pMonitor->solitaryClient.reset(); // reset it, if we find one it will be set.
|
|
|
|
if (g_pHyprNotificationOverlay->hasAny() || g_pSessionLockManager->isSessionLocked())
|
|
return;
|
|
|
|
const auto PWORKSPACE = pMonitor->activeWorkspace;
|
|
|
|
if (!PWORKSPACE || !PWORKSPACE->m_bHasFullscreenWindow || PROTO::data->dndActive() || pMonitor->activeSpecialWorkspace || PWORKSPACE->m_fAlpha->value() != 1.f ||
|
|
PWORKSPACE->m_vRenderOffset->value() != Vector2D{})
|
|
return;
|
|
|
|
const auto PCANDIDATE = PWORKSPACE->getFullscreenWindow();
|
|
|
|
if (!PCANDIDATE)
|
|
return; // ????
|
|
|
|
if (!PCANDIDATE->opaque())
|
|
return;
|
|
|
|
if (PCANDIDATE->m_vRealSize->value() != pMonitor->vecSize || PCANDIDATE->m_vRealPosition->value() != pMonitor->vecPosition || PCANDIDATE->m_vRealPosition->isBeingAnimated() ||
|
|
PCANDIDATE->m_vRealSize->isBeingAnimated())
|
|
return;
|
|
|
|
if (!pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY].empty())
|
|
return;
|
|
|
|
for (auto const& topls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
|
|
if (topls->alpha->value() != 0.f)
|
|
return;
|
|
}
|
|
|
|
for (auto const& w : g_pCompositor->m_vWindows) {
|
|
if (w == PCANDIDATE || (!w->m_bIsMapped && !w->m_bFadingOut) || w->isHidden())
|
|
continue;
|
|
|
|
if (w->m_pWorkspace == PCANDIDATE->m_pWorkspace && w->m_bIsFloating && w->m_bCreatedOverFullscreen && w->visibleOnMonitor(pMonitor))
|
|
return;
|
|
}
|
|
|
|
if (pMonitor->activeSpecialWorkspace)
|
|
return;
|
|
|
|
// check if it did not open any subsurfaces or shit
|
|
int surfaceCount = 0;
|
|
if (PCANDIDATE->m_bIsX11)
|
|
surfaceCount = 1;
|
|
else
|
|
surfaceCount = PCANDIDATE->popupsCount() + PCANDIDATE->surfacesCount();
|
|
|
|
if (surfaceCount > 1)
|
|
return;
|
|
|
|
// found one!
|
|
pMonitor->solitaryClient = PCANDIDATE;
|
|
}
|
|
|
|
SP<CRenderbuffer> CHyprRenderer::getOrCreateRenderbuffer(SP<Aquamarine::IBuffer> buffer, uint32_t fmt) {
|
|
auto it = std::find_if(m_vRenderbuffers.begin(), m_vRenderbuffers.end(), [&](const auto& other) { return other->m_pHLBuffer == buffer; });
|
|
|
|
if (it != m_vRenderbuffers.end())
|
|
return *it;
|
|
|
|
auto buf = makeShared<CRenderbuffer>(buffer, fmt);
|
|
|
|
if (!buf->good())
|
|
return nullptr;
|
|
|
|
m_vRenderbuffers.emplace_back(buf);
|
|
return buf;
|
|
}
|
|
|
|
void CHyprRenderer::makeEGLCurrent() {
|
|
if (!g_pCompositor || !g_pHyprOpenGL)
|
|
return;
|
|
|
|
if (eglGetCurrentContext() != g_pHyprOpenGL->m_pEglContext)
|
|
eglMakeCurrent(g_pHyprOpenGL->m_pEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, g_pHyprOpenGL->m_pEglContext);
|
|
}
|
|
|
|
void CHyprRenderer::unsetEGL() {
|
|
if (!g_pHyprOpenGL)
|
|
return;
|
|
|
|
eglMakeCurrent(g_pHyprOpenGL->m_pEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
|
}
|
|
|
|
bool CHyprRenderer::beginRender(PHLMONITOR pMonitor, CRegion& damage, eRenderMode mode, SP<IHLBuffer> buffer, CFramebuffer* fb, bool simple) {
|
|
|
|
makeEGLCurrent();
|
|
|
|
m_sRenderPass.clear();
|
|
|
|
m_eRenderMode = mode;
|
|
|
|
g_pHyprOpenGL->m_RenderData.pMonitor = pMonitor; // has to be set cuz allocs
|
|
|
|
if (mode == RENDER_MODE_FULL_FAKE) {
|
|
RASSERT(fb, "Cannot render FULL_FAKE without a provided fb!");
|
|
fb->bind();
|
|
if (simple)
|
|
g_pHyprOpenGL->beginSimple(pMonitor, damage, nullptr, fb);
|
|
else
|
|
g_pHyprOpenGL->begin(pMonitor, damage, fb);
|
|
return true;
|
|
}
|
|
|
|
/* This is a constant expression, as we always use double-buffering in our swapchain
|
|
TODO: Rewrite the CDamageRing to take advantage of that maybe? It's made to support longer swapchains atm because we used to do wlroots */
|
|
static constexpr const int HL_BUFFER_AGE = 2;
|
|
|
|
if (!buffer) {
|
|
m_pCurrentBuffer = pMonitor->output->swapchain->next(nullptr);
|
|
if (!m_pCurrentBuffer) {
|
|
Debug::log(ERR, "Failed to acquire swapchain buffer for {}", pMonitor->szName);
|
|
return false;
|
|
}
|
|
} else
|
|
m_pCurrentBuffer = buffer;
|
|
|
|
try {
|
|
m_pCurrentRenderbuffer = getOrCreateRenderbuffer(m_pCurrentBuffer, pMonitor->output->state->state().drmFormat);
|
|
} catch (std::exception& e) {
|
|
Debug::log(ERR, "getOrCreateRenderbuffer failed for {}", pMonitor->szName);
|
|
return false;
|
|
}
|
|
|
|
if (!m_pCurrentRenderbuffer) {
|
|
Debug::log(ERR, "failed to start a render pass for output {}, no RBO could be obtained", pMonitor->szName);
|
|
return false;
|
|
}
|
|
|
|
if (mode == RENDER_MODE_NORMAL) {
|
|
damage = pMonitor->damage.getBufferDamage(HL_BUFFER_AGE);
|
|
pMonitor->damage.rotate();
|
|
}
|
|
|
|
m_pCurrentRenderbuffer->bind();
|
|
if (simple)
|
|
g_pHyprOpenGL->beginSimple(pMonitor, damage, m_pCurrentRenderbuffer);
|
|
else
|
|
g_pHyprOpenGL->begin(pMonitor, damage);
|
|
|
|
return true;
|
|
}
|
|
|
|
void CHyprRenderer::endRender() {
|
|
const auto PMONITOR = g_pHyprOpenGL->m_RenderData.pMonitor;
|
|
static auto PNVIDIAANTIFLICKER = CConfigValue<Hyprlang::INT>("opengl:nvidia_anti_flicker");
|
|
|
|
PMONITOR->commitSeq++;
|
|
|
|
g_pHyprOpenGL->m_RenderData.damage = m_sRenderPass.render(g_pHyprOpenGL->m_RenderData.damage);
|
|
|
|
auto cleanup = CScopeGuard([this]() {
|
|
if (m_pCurrentRenderbuffer)
|
|
m_pCurrentRenderbuffer->unbind();
|
|
m_pCurrentRenderbuffer = nullptr;
|
|
m_pCurrentBuffer = nullptr;
|
|
});
|
|
|
|
if (m_eRenderMode != RENDER_MODE_TO_BUFFER_READ_ONLY)
|
|
g_pHyprOpenGL->end();
|
|
else {
|
|
g_pHyprOpenGL->m_RenderData.pMonitor.reset();
|
|
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = 1.f;
|
|
g_pHyprOpenGL->m_RenderData.mouseZoomUseMouse = true;
|
|
}
|
|
|
|
if (m_eRenderMode == RENDER_MODE_FULL_FAKE)
|
|
return;
|
|
|
|
if (m_eRenderMode == RENDER_MODE_NORMAL) {
|
|
PMONITOR->output->state->setBuffer(m_pCurrentBuffer);
|
|
|
|
auto explicitOptions = getExplicitSyncSettings();
|
|
|
|
if (PMONITOR->inTimeline && explicitOptions.explicitEnabled && explicitOptions.explicitKMSEnabled) {
|
|
auto sync = g_pHyprOpenGL->createEGLSync({});
|
|
if (!sync) {
|
|
Debug::log(ERR, "renderer: couldn't create an EGLSync for out in endRender");
|
|
return;
|
|
}
|
|
|
|
bool ok = PMONITOR->inTimeline->importFromSyncFileFD(PMONITOR->commitSeq, sync->fd());
|
|
if (!ok) {
|
|
Debug::log(ERR, "renderer: couldn't import from sync file fd in endRender");
|
|
return;
|
|
}
|
|
|
|
auto fd = PMONITOR->inTimeline->exportAsSyncFileFD(PMONITOR->commitSeq);
|
|
if (!fd.isValid()) {
|
|
Debug::log(ERR, "renderer: couldn't export from sync timeline in endRender");
|
|
return;
|
|
}
|
|
|
|
PMONITOR->output->state->setExplicitInFence(fd.take());
|
|
} else {
|
|
if (isNvidia() && *PNVIDIAANTIFLICKER)
|
|
glFinish();
|
|
else
|
|
glFlush();
|
|
}
|
|
}
|
|
}
|
|
|
|
void CHyprRenderer::onRenderbufferDestroy(CRenderbuffer* rb) {
|
|
std::erase_if(m_vRenderbuffers, [&](const auto& rbo) { return rbo.get() == rb; });
|
|
}
|
|
|
|
SP<CRenderbuffer> CHyprRenderer::getCurrentRBO() {
|
|
return m_pCurrentRenderbuffer;
|
|
}
|
|
|
|
bool CHyprRenderer::isNvidia() {
|
|
return m_bNvidia;
|
|
}
|
|
|
|
SExplicitSyncSettings CHyprRenderer::getExplicitSyncSettings() {
|
|
static auto PENABLEEXPLICIT = CConfigValue<Hyprlang::INT>("render:explicit_sync");
|
|
static auto PENABLEEXPLICITKMS = CConfigValue<Hyprlang::INT>("render:explicit_sync_kms");
|
|
|
|
SExplicitSyncSettings settings;
|
|
settings.explicitEnabled = *PENABLEEXPLICIT;
|
|
settings.explicitKMSEnabled = *PENABLEEXPLICITKMS;
|
|
|
|
if (*PENABLEEXPLICIT == 2 /* auto */)
|
|
settings.explicitEnabled = true;
|
|
if (*PENABLEEXPLICITKMS == 2 /* auto */) {
|
|
if (!m_bNvidia)
|
|
settings.explicitKMSEnabled = true;
|
|
else {
|
|
|
|
// check nvidia version. Explicit KMS is supported in >=560
|
|
// in the case of an error, driverMajor will stay 0 and explicit KMS will be disabled
|
|
static int driverMajor = 0;
|
|
|
|
static bool once = true;
|
|
if (once) {
|
|
once = false;
|
|
|
|
Debug::log(LOG, "Renderer: checking for explicit KMS support for nvidia");
|
|
|
|
if (std::filesystem::exists("/sys/module/nvidia_drm/version")) {
|
|
Debug::log(LOG, "Renderer: Nvidia version file exists");
|
|
|
|
std::ifstream ifs("/sys/module/nvidia_drm/version");
|
|
if (ifs.good()) {
|
|
try {
|
|
std::string driverInfo((std::istreambuf_iterator<char>(ifs)), (std::istreambuf_iterator<char>()));
|
|
|
|
Debug::log(LOG, "Renderer: Read nvidia version {}", driverInfo);
|
|
|
|
CVarList ver(driverInfo, 0, '.', true);
|
|
driverMajor = std::stoi(ver[0]);
|
|
|
|
Debug::log(LOG, "Renderer: Parsed nvidia major version: {}", driverMajor);
|
|
|
|
} catch (std::exception& e) { settings.explicitKMSEnabled = false; }
|
|
|
|
ifs.close();
|
|
}
|
|
}
|
|
}
|
|
|
|
settings.explicitKMSEnabled = driverMajor >= 560;
|
|
}
|
|
}
|
|
|
|
return settings;
|
|
}
|
|
|
|
void CHyprRenderer::addWindowToRenderUnfocused(PHLWINDOW window) {
|
|
static auto PFPS = CConfigValue<Hyprlang::INT>("misc:render_unfocused_fps");
|
|
|
|
if (std::find(m_vRenderUnfocused.begin(), m_vRenderUnfocused.end(), window) != m_vRenderUnfocused.end())
|
|
return;
|
|
|
|
m_vRenderUnfocused.emplace_back(window);
|
|
|
|
if (!m_tRenderUnfocusedTimer->armed())
|
|
m_tRenderUnfocusedTimer->updateTimeout(std::chrono::milliseconds(1000 / *PFPS));
|
|
}
|
|
|
|
void CHyprRenderer::makeRawWindowSnapshot(PHLWINDOW pWindow, CFramebuffer* pFramebuffer) {
|
|
// we trust the window is valid.
|
|
const auto PMONITOR = pWindow->m_pMonitor.lock();
|
|
|
|
if (!PMONITOR || !PMONITOR->output || PMONITOR->vecPixelSize.x <= 0 || PMONITOR->vecPixelSize.y <= 0)
|
|
return;
|
|
|
|
// we need to "damage" the entire monitor
|
|
// so that we render the entire window
|
|
// this is temporary, doesnt mess with the actual damage
|
|
CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y};
|
|
|
|
makeEGLCurrent();
|
|
|
|
pFramebuffer->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->output->state->state().drmFormat);
|
|
pFramebuffer->addStencil(g_pHyprOpenGL->m_RenderData.pCurrentMonData->stencilTex);
|
|
|
|
beginRender(PMONITOR, fakeDamage, RENDER_MODE_FULL_FAKE, nullptr, pFramebuffer);
|
|
|
|
g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0)); // JIC
|
|
|
|
timespec now;
|
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
|
|
// this is a hack but it works :P
|
|
// we need to disable blur or else we will get a black background, as the shader
|
|
// will try to copy the bg to apply blur.
|
|
// this isn't entirely correct, but like, oh well.
|
|
// small todo: maybe make this correct? :P
|
|
static auto* const PBLUR = (Hyprlang::INT* const*)(g_pConfigManager->getConfigValuePtr("decoration:blur:enabled"));
|
|
const auto BLURVAL = **PBLUR;
|
|
**PBLUR = 0;
|
|
|
|
// TODO: how can we make this the size of the window? setting it to window's size makes the entire screen render with the wrong res forever more. odd.
|
|
glViewport(0, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
|
|
|
|
g_pHyprOpenGL->m_RenderData.currentFB = pFramebuffer;
|
|
|
|
g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0)); // JIC
|
|
|
|
renderWindow(pWindow, PMONITOR, &now, false, RENDER_PASS_ALL, true);
|
|
|
|
**PBLUR = BLURVAL;
|
|
|
|
endRender();
|
|
}
|
|
|
|
void CHyprRenderer::makeWindowSnapshot(PHLWINDOW pWindow) {
|
|
// we trust the window is valid.
|
|
const auto PMONITOR = pWindow->m_pMonitor.lock();
|
|
|
|
if (!PMONITOR || !PMONITOR->output || PMONITOR->vecPixelSize.x <= 0 || PMONITOR->vecPixelSize.y <= 0)
|
|
return;
|
|
|
|
if (!shouldRenderWindow(pWindow))
|
|
return; // ignore, window is not being rendered
|
|
|
|
// we need to "damage" the entire monitor
|
|
// so that we render the entire window
|
|
// this is temporary, doesnt mess with the actual damage
|
|
CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y};
|
|
|
|
PHLWINDOWREF ref{pWindow};
|
|
|
|
makeEGLCurrent();
|
|
|
|
const auto PFRAMEBUFFER = &g_pHyprOpenGL->m_mWindowFramebuffers[ref];
|
|
|
|
PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->output->state->state().drmFormat);
|
|
|
|
beginRender(PMONITOR, fakeDamage, RENDER_MODE_FULL_FAKE, nullptr, PFRAMEBUFFER);
|
|
|
|
m_bRenderingSnapshot = true;
|
|
|
|
g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0)); // JIC
|
|
|
|
timespec now;
|
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
|
|
// this is a hack but it works :P
|
|
// we need to disable blur or else we will get a black background, as the shader
|
|
// will try to copy the bg to apply blur.
|
|
// this isn't entirely correct, but like, oh well.
|
|
// small todo: maybe make this correct? :P
|
|
static auto* const PBLUR = (Hyprlang::INT* const*)(g_pConfigManager->getConfigValuePtr("decoration:blur:enabled"));
|
|
const auto BLURVAL = **PBLUR;
|
|
**PBLUR = 0;
|
|
|
|
g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0)); // JIC
|
|
|
|
renderWindow(pWindow, PMONITOR, &now, !pWindow->m_bX11DoesntWantBorders, RENDER_PASS_ALL);
|
|
|
|
**PBLUR = BLURVAL;
|
|
|
|
endRender();
|
|
|
|
m_bRenderingSnapshot = false;
|
|
}
|
|
|
|
void CHyprRenderer::makeLayerSnapshot(PHLLS pLayer) {
|
|
// we trust the window is valid.
|
|
const auto PMONITOR = pLayer->monitor.lock();
|
|
|
|
if (!PMONITOR || !PMONITOR->output || PMONITOR->vecPixelSize.x <= 0 || PMONITOR->vecPixelSize.y <= 0)
|
|
return;
|
|
|
|
// we need to "damage" the entire monitor
|
|
// so that we render the entire window
|
|
// this is temporary, doesnt mess with the actual damage
|
|
CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y};
|
|
|
|
makeEGLCurrent();
|
|
|
|
const auto PFRAMEBUFFER = &g_pHyprOpenGL->m_mLayerFramebuffers[pLayer];
|
|
|
|
PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->output->state->state().drmFormat);
|
|
|
|
beginRender(PMONITOR, fakeDamage, RENDER_MODE_FULL_FAKE, nullptr, PFRAMEBUFFER);
|
|
|
|
m_bRenderingSnapshot = true;
|
|
|
|
g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 0)); // JIC
|
|
|
|
timespec now;
|
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
|
|
const auto BLURLSSTATUS = pLayer->forceBlur;
|
|
pLayer->forceBlur = false;
|
|
|
|
// draw the layer
|
|
renderLayer(pLayer, PMONITOR, &now);
|
|
|
|
pLayer->forceBlur = BLURLSSTATUS;
|
|
|
|
endRender();
|
|
|
|
m_bRenderingSnapshot = false;
|
|
}
|
|
|
|
void CHyprRenderer::renderSnapshot(PHLWINDOW pWindow) {
|
|
static auto PDIMAROUND = CConfigValue<Hyprlang::FLOAT>("decoration:dim_around");
|
|
|
|
PHLWINDOWREF ref{pWindow};
|
|
|
|
if (!g_pHyprOpenGL->m_mWindowFramebuffers.contains(ref))
|
|
return;
|
|
|
|
const auto FBDATA = &g_pHyprOpenGL->m_mWindowFramebuffers.at(ref);
|
|
|
|
if (!FBDATA->getTexture())
|
|
return;
|
|
|
|
const auto PMONITOR = pWindow->m_pMonitor.lock();
|
|
|
|
CBox windowBox;
|
|
// some mafs to figure out the correct box
|
|
// the originalClosedPos is relative to the monitor's pos
|
|
Vector2D scaleXY = Vector2D((PMONITOR->scale * pWindow->m_vRealSize->value().x / (pWindow->m_vOriginalClosedSize.x * PMONITOR->scale)),
|
|
(PMONITOR->scale * pWindow->m_vRealSize->value().y / (pWindow->m_vOriginalClosedSize.y * PMONITOR->scale)));
|
|
|
|
windowBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x;
|
|
windowBox.height = PMONITOR->vecTransformedSize.y * scaleXY.y;
|
|
windowBox.x = ((pWindow->m_vRealPosition->value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.x * PMONITOR->scale) * scaleXY.x);
|
|
windowBox.y = ((pWindow->m_vRealPosition->value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - ((pWindow->m_vOriginalClosedPos.y * PMONITOR->scale) * scaleXY.y);
|
|
|
|
CRegion fakeDamage{0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
|
|
|
|
if (*PDIMAROUND && pWindow->m_sWindowData.dimAround.valueOrDefault()) {
|
|
|
|
CRectPassElement::SRectData data;
|
|
|
|
data.box = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y};
|
|
data.color = CHyprColor(0, 0, 0, *PDIMAROUND * pWindow->m_fAlpha->value());
|
|
|
|
m_sRenderPass.add(makeShared<CRectPassElement>(data));
|
|
damageMonitor(PMONITOR);
|
|
}
|
|
|
|
CTexPassElement::SRenderData data;
|
|
data.flipEndFrame = true;
|
|
data.tex = FBDATA->getTexture();
|
|
data.box = windowBox;
|
|
data.a = pWindow->m_fAlpha->value();
|
|
data.damage = fakeDamage;
|
|
|
|
m_sRenderPass.add(makeShared<CTexPassElement>(data));
|
|
}
|
|
|
|
void CHyprRenderer::renderSnapshot(PHLLS pLayer) {
|
|
if (!g_pHyprOpenGL->m_mLayerFramebuffers.contains(pLayer))
|
|
return;
|
|
|
|
const auto FBDATA = &g_pHyprOpenGL->m_mLayerFramebuffers.at(pLayer);
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if (!FBDATA->getTexture())
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return;
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const auto PMONITOR = pLayer->monitor.lock();
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CBox layerBox;
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// some mafs to figure out the correct box
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// the originalClosedPos is relative to the monitor's pos
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Vector2D scaleXY = Vector2D((PMONITOR->scale * pLayer->realSize->value().x / (pLayer->geometry.w * PMONITOR->scale)),
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(PMONITOR->scale * pLayer->realSize->value().y / (pLayer->geometry.h * PMONITOR->scale)));
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layerBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x;
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layerBox.height = PMONITOR->vecTransformedSize.y * scaleXY.y;
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layerBox.x = ((pLayer->realPosition->value().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - (((pLayer->geometry.x - PMONITOR->vecPosition.x) * PMONITOR->scale) * scaleXY.x);
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layerBox.y = ((pLayer->realPosition->value().y - PMONITOR->vecPosition.y) * PMONITOR->scale) - (((pLayer->geometry.y - PMONITOR->vecPosition.y) * PMONITOR->scale) * scaleXY.y);
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CRegion fakeDamage{0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
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CTexPassElement::SRenderData data;
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data.flipEndFrame = true;
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data.tex = FBDATA->getTexture();
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data.box = layerBox;
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data.a = pLayer->alpha->value();
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data.damage = fakeDamage;
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m_sRenderPass.add(makeShared<CTexPassElement>(data));
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}
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