Commit graph

31 commits

Author SHA1 Message Date
Tom Englund
8e8bfbb0b1
protocols: add Fifo-v1 and commit-timing-v1 (#12052)
* protocols: add Fifo-v1

introduce fifo-v1

* fifo: only present locked surfaces

dont present to unlocked surfaces and commit pending states from the
fifo protocol.

* fifo: cformat

cformat

* protocols: add committiming and surface state queue

introduce CSurfaceStateQueue and commit-timing-v1

* fifo: schedule a frame if waiting on barrier

if we are waiting on a barrier the state doesnt commit until the next
refresh cycle meaning the monitor might have no pending damage and we
never get onPresented to unlock the barrier, moment 22. so schedule a
frame.

* fifo: properly check monitor intersection

check for m_enteredoutputs or monitor intersection if client hasnt bound
one yet, and dont fifo lock it until the surface is mapped.

* buffer: try to merge states before committing them

try to merge states before committing them meaning way less churn and
surface commits if a surface sends multiple small ones while we wait for
buffer readyness from either fifo locks or simply fences.

* buffer: dont commit states past the buffer

certain changes are relative to the buffer attached, cant go beyond it
and apply those onto the next buffer.

* buffer: set the lockmask directly

cant use .lock since the state hasnt been queued yet, set the lockmask
directly when exporting buffer fence.

* fifo: dont fifo lock on tearing

dont fifo lock on tearing.

* buffer: queue the state directly

queue the state directly and use the .lock function instead of directly
modify the lockMask on the state.

* buffer: revert creating texture at commit time

fifo barriers introduces such long wait that upon commit time a
race happends with current xdg configure implentation that the buffer
and image is actually destroyed when entering commitState, doing it at
buffer creation time with EGL_PRESERVED_KHR means it sticks around until
we are done. so revert 82759d4 and 32f3233 for now.

* buffer: rename enum and lockreasons

eLockReason and LOCK_REASON_NONE.

* fifo: workaround direct scanout lock

workaround cursor commits causing fifo to get forever locked, this
entire thing needs to be worked out.
2025-11-06 13:25:49 +00:00
Tom Englund
b329ea8e96
syncobj: use rendernode for timelines (#11087)
* syncobj: use rendernode for timelines

use rendernode for timelines instead of the drmfd, some devices dont
support to use the drmfd for this.

* opengl: use rendernode if available

use rendernode if available for CHyprOpenglImpl

* MesaDRM: use the m_drmRenderNodeFD if it exist

try use the rendernode we got from AQ if it exist.

* linuxdmabuf: use rendernode if available

use the rendernode if available already from AQ

* syncobj: prefer rendernode over displaynode

prefer the rendernode over the displaynode, and log a error if
attempting to use the protocol without explicit sync support on any of
the nodes.

* syncobj: check support on both nodes always

check support on both nodes always so it can be used later for
preferring rendernode if possible in syncobj protocol.

* syncobj: remove old var in non linux if else case

remove old m_bDrmSyncobjTimelineSupported from non linux if else case
that will fail to compile on non linux. the nodes sets support by
default to false, and if non linux it wont check for support and set it
to true.

* build: bump aq requirement

bump to 0.9.3 where rendernode support got added.

* flake.lock: update

* renderer: glfinish on software renderer

software renderers apparently bug out on implicit sync, use glfinish as
with nvidia case on implicit paths.

* flake.lock: update

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2025-08-24 22:32:13 +02:00
Tom Englund
ced38b1b0f
disable buffer readability checks on intel (#11515)
* dmabuf: disable buffer read check on intel

readability checks directly on buffer fds on some intel laptops is
broken, see https://gitlab.freedesktop.org/drm/intel/-/issues/9415

* sync: use rvalue ref in addwaiter doonreadable

use rvalue reference in addwaiter and doonreadable, because we store the
function in the SReadableWaiter a lot of the time, move it into place
there when that happends or let it go out of scope after function call.
2025-08-24 08:57:37 +01:00
Kamikadze
beee22a95e
refactor: Use new hyprutils casts (#11377) 2025-08-14 15:44:56 +01:00
xqso
5c8d675eed
ci: correct tar command for xz compression & fix typos (#11213) 2025-07-25 17:19:23 +02:00
78e9eddfb6
core: use new typed signals from hu (#10853) 2025-07-08 18:56:40 +02:00
Tom Englund
54369adffa
internal: iso C++ prohibits anonymous structs (#10955)
turn on -Wpedantic and name the anonymous struct.
2025-07-07 16:18:06 +02:00
davc0n
adbae0f74d
protocols: refactor class member vars (a-m) (#10265) 2025-05-04 00:13:29 +02:00
davc0n
d9cad5e1b6
protocols: refactor class member vars (core) (#10259) 2025-05-03 16:02:49 +02:00
Ikalco
2ee5118d7a
render: properly release rendered buffers (#9807)
* cleanup eglSync

* properly release buffers in renderer

* add renderingDoneCallback and use it in screencopy

* use static constructor for CEGLSync
2025-04-30 18:35:25 +02:00
davc0n
241a4935a2
compositor: refactor class member vars (#10141) 2025-04-22 15:23:29 +02:00
Ikalco
da86db43d4
core: refactor and improve surface commit (#9805)
* make CHLBufferReference not a SP anymore

* copy over release and acquire points in CHLBufferReference

* use CHLBufferReference in screencopy and toplevel export

TODO: use CHLBufferReference in direct scanout properly
      the only problem is the scanout buffer release timing,
      specifically the onBackendRelease mechanism

* cleanup SSurfaceState and surface pending commit tracking

* move surface code from DRMSyncobj, and move acquire to SSurfaceState

* use queue for comitted pending surface states like proto says

"The content update is placed in a queue until it becomes active." - wl_surface::commit

* drop, not release, prev buffer if 2nd buffer wl_surface.attach is sent

"A wl_buffer that has been attached and then replaced by another attach instead of committed will not receive a release event, and is not used by the compositor." - wl_surface::attach
2025-04-07 21:03:27 +02:00
0cd04bd666 surfacestate: track and apply updated state
fixes #9729
2025-03-26 17:22:21 +00:00
Lee Bousfield
6384f4acf4
core/compositor: Correctly track SHM buffer damage (#9678) 2025-03-22 17:13:44 +01:00
Tom Englund
ccbdba7ee2
syncobj: refactor point timelines (#9689)
no need to store the resource, just store the csynctimeline as a shared
pointer and make the timeline own the syncobj fd.
2025-03-21 20:19:53 +01:00
Lee Bousfield
011d7ccb91
internal: Fix compiler warnings (#9646) 2025-03-17 15:52:40 +01:00
Tom Englund
bf5e4bf116
syncobj: dont crash compositor on protocol errors (#9627)
dont call a member on null pointer if client misbehaves.
as in the weak pointer being expired.
2025-03-15 19:57:52 +01:00
Tom Englund
6ffde36466
syncobj: use eventfd instead of stalling fd checks (#9437)
* syncobj: cleanup and use uniqueptrs

cleanup a bit missing removals if resource not good, erasing from
containers etc. make use of unique ptrs instead. and add default
destructors.

* syncobj: rework syncobj entirerly

remove early buffer release that was breaking explicit sync, the buffer
needs to exist until the surface commit event has been emitted and draw
calls added egl sync points, move to eventfd signaling instead of
stalling sync point checks, and recommit pending commits if waiting on a
signal. add a CDRMSyncPointState helper class. move a few weak pointers
to shared pointers so they dont destruct before we need to use them.

* syncobj: queue pending states for eventfd

eventfd requires us to queue pending stats until ready and then apply to
current, and also when no ready state exist commit the client commit on
the current existing buffer, if there is one.

* syncobj: clear current buffer damage

clear current buffer damage on current buffer commits.

* syncobj: cleanup code and fix hyprlock

remove unused code, and ensure we dont commit a empty texture causing
locksession protocol and gtk4-layer-shell misbehaving.

* syncobj: ensure buffers are cleaned up

ensure the containers having the various buffers actually gets cleaned
up from their containers, incase the CSignal isnt signaled because of
expired smart pointers or just wrong order destruction because mishaps.
also move the acquire/point setting to buffer attaching. instead of on
precommit.

* syncobj: remove unused code, optimize

remove unused code and merge sync fds if fence is valid, remove manual
directscanout buffer dropping that signals release point on pageflip, it
can cause us to signal the release point while still keeping the current
buffer and rendering it yet again causing wrong things.

* syncobj: delay buffer release on non syncobj

delay buffer releases on non syncobj surfaces until next commit, and
check on async buffers if syncobj and drop and signal the release point
on backend buffer release.

* syncobj: ensure we follow protocol

ensure we follow protocol by replacing acquire/release points if they
arrive late and replace already existing ones. also remove unneded
brackets, and dont try to manual lock/release buffers when it comes to
explicit protocol. it doesnt care about buffer releases only about
acquire and release points and signaling them.

* syncobj: lets not complicate things

set points in precommit, before checking protocol errors and we catch
any pending acquire/release points arriving late.

* syncobj: move SSurfaceState to types

remove destructor resource destroying, let resources destroys them on
their events, and move SSurfaceStates to types/SurfaceState.hpp

* syncobj: actually store the merged fd

have to actually store the mergedfd to use it.

* syncobj: cleanup a bit around fences

ensure the current asynchronous buffer is actually released on pageflip
not the previous. cleanup a bit FD handling in
commitPendingAndDoExplicitSync, and reuse the in fence when syncing
surfaces.

* syncobjs: ensure fence FD doesnt leak

calling resetexplicitfence without properly ensuring the FD is closed
before will leak it, store it per monitor and let it close itself with
the CFileDescriptor class.

* syncobj: ensure buffers are actually released

buffers were never being sent released properly.

* types: Defer buffer sync releaser until unlock

* syncobj: store directscanout fence in monitor

ensure the infence fd survives the scope of attemptdirectscanout so it
doesnt close before it should have.

* syncobj: check if if acquire is expired

we might hit a race to finish on exit where the timeline just has
destructed but the buffer waiter is still pending. and such we
removeAllWaiters null dereferences.

* syncobj: code style changes

remove quack comment, change to m_foo and use a std::vector and
weakpointer in the waiter for removal instead of a std::list.

* syncobj: remove unused async buffer drop

remove unused async buffer drop, only related to directscanout and is
handled elsewhere.

---------

Co-authored-by: Lee Bousfield <ljbousfield@gmail.com>
2025-03-14 15:08:20 +01:00
Tom Englund
3eb6cb1875
syncobj: ensure we only add waiters on succesful checks (#9412)
timeline check only returns nullopt on ETIME_ERR , meaning the if check
later on returns true if drmSyncobjTimelineWait returns anything else
like EINVAL/EPERM/EACCESS etc, so actually check the returned .value()
of the std::optional. also move the fd to rvalue references.
2025-02-15 14:48:52 +01:00
Tom Englund
32c0fa2f2f
core: begin using CFileDescriptor from hyprutils (#9122)
* config: make fd use CFileDescriptor

make use of the new hyprutils CFileDescriptor instead of manual FD
handling.

* hyprctl: make fd use CFileDescriptor

make use of the new hyprutils CFileDescriptor instead of manual FD
handling.

* ikeyboard: make fd use CFileDescriptor

make use of the new CFileDescriptor instead of manual FD handling, also
in sendKeymap remove dead code, it already early returns if keyboard
isnt valid, and dont try to close the FD that ikeyboard owns.

* core: make SHMFile functions use CFileDescriptor

make SHMFile misc functions use CFileDescriptor and its associated usage
in dmabuf and keyboard.

* core: make explicit sync use CFileDescriptor

begin using CFileDescriptor in explicit sync and its timelines and
eglsync usage in opengl, there is still a bit left with manual handling
that requires future aquamarine change aswell.

* eventmgr: make fd and sockets use CFileDescriptor

make use of the hyprutils CFileDescriptor instead of manual FD and
socket handling and closing.

* eventloopmgr: make timerfd use CFileDescriptor

make the timerfd use CFileDescriptor instead of manual fd handling

* opengl: make gbm fd use CFileDescriptor

make the gbm rendernode fd use CFileDescriptor instead of manual fd
handling

* core: make selection source/offer use CFileDescriptor

make data selection source and offers use CFileDescriptor and its
associated use in xwm and protocols

* protocols: convert protocols fd to CFileDescriptor

make most fd handling use CFileDescriptor in protocols

* shm: make SHMPool use CfileDescriptor

make SHMPool use CFileDescriptor instead of manual fd handling.

* opengl: duplicate fd with CFileDescriptor

duplicate fenceFD with CFileDescriptor duplicate instead.

* xwayland: make sockets and fds use CFileDescriptor

instead of manual opening/closing make sockets and fds use
CFileDescriptor

* keybindmgr: make sockets and fds use CFileDescriptor

make sockets and fds use CFileDescriptor instead of manual handling.
2025-01-30 11:30:12 +00:00
b7a3c45269 core: add LIKELY and UNLIKELY macros
helps the compiler optimize
2025-01-17 18:56:39 +01:00
1822707c7e drm-syncobj: fix crash on missing timelines
fixes #8092
2024-10-12 17:56:46 +01:00
Edgars Cīrulis
f5db483973
drm-timeline: Add check for conflicting acquire and release points (#8083)
Signed-off-by: Edgars Cirulis <edgarsciruliss@gmail.com>
2024-10-12 01:12:07 +01:00
9b54342baa Revert "syncobj: wait for deadline instead of available"
This reverts commit cf6a1716ae.

Fixes #7628
2024-09-03 14:47:34 +02:00
cf6a1716ae syncobj: wait for deadline instead of available
avoids slow apps from lagging the desktop
2024-08-31 18:33:04 +02:00
Tom Englund
12d9901472
protocols: refactor protocol logging to a macro (#7324)
this avoids the usage of the unique_ptr PROTO::protocol before it has
been constructed incase one wants to log something inside the
constructor itself, move the logging to macros and print file:linenumber
on ERR,CRIT,WARN and classname on the rest of the levels.
2024-08-15 17:16:18 +01:00
ea72831541 wayland/compositor: introduce client commit events 2024-08-07 17:04:49 +02:00
99e9cb5107 drm-syncobj: fixup fd leak with timelines 2024-08-07 16:08:50 +02:00
Vaxry
640d161851
renderer: Explicit sync fixes (#7151)
Enables explicit sync by default for most platforms

`misc:no_direct_scanout` -> `render:direct_scanout`
2024-08-06 15:52:19 +02:00
Vaxry
37e1411e8d
core/surface/buffer: Buffer lock/release fixes (#7110) 2024-07-31 21:47:26 +02:00
Vaxry
016da234d0
Core: Move to aquamarine (#6608)
Moves Hyprland from wlroots to aquamarine for the backend.

---------

Signed-off-by: Vaxry <vaxry@vaxry.net>
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
Co-authored-by: vaxerski <vaxerski@users.noreply.github.com>
Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com>
Co-authored-by: Tom Englund <tomenglund26@gmail.com>
Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com>
Co-authored-by: diniamo <diniamo53@gmail.com>
2024-07-21 13:09:54 +02:00