Commit graph

30 commits

Author SHA1 Message Date
darkwater
04421063af
config: add order rule for layers (#7697) 2024-09-09 10:10:08 +01:00
Tom Englund
72c7818ae6
misc: constify the remaining for loops (#7534)
now we roll loops at blazing constified speed.
2024-08-26 20:24:30 +02:00
Tom Englund
8d6c18076f
core: make most for loops use const references (#7527)
why not let the compiler optimise things for us at hyprspeeds when we
can.
2024-08-26 17:25:39 +02:00
e45e606fbd layersurface: don't unref from monitor until dtor
reee
2024-08-24 15:22:10 +02:00
Tom Englund
df4f222482
layersurface: remove layer on destroy from monitor (#7457)
remove destroyed layer weakptrs on destroy, we can hit multiple
null ptr derefs in renderering on mirroring and unmirroring displays
otherwise.
2024-08-23 14:06:52 +01:00
Tom Englund
cae937c51b
layersurface: dont rollover on size_t (#7451)
unneded rollover on size_t if force equals -1
2024-08-21 22:05:03 +01:00
Tom Englund
4b4971c06f
internal: introduce new types to avoid unsigned int rollover and signed int overflow (#7216)
* framebuffer: avoid gluint overflow

GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.

* opengl: avoid gluint rollover

-1 rolls over to unsigned int max, use 0xFF instead.

* core: big uint64_t to int type conversion

there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
2024-08-08 21:01:50 +02:00
09bb5658b7 window/ls: reset core signals after destroy
fixes #7137
2024-08-02 00:31:44 +02:00
Vaxry
37e1411e8d
core/surface/buffer: Buffer lock/release fixes (#7110) 2024-07-31 21:47:26 +02:00
MightyPlaza
e989a0bcff
internal: refactor fullscreen states (#7104)
* refactor fullscreen
modified:   src/Compositor.cpp
modified:   src/Compositor.hpp
modified:   src/config/ConfigManager.cpp
modified:   src/config/ConfigManager.hpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/LayerSurface.cpp
modified:   src/desktop/Window.cpp
modified:   src/desktop/Window.hpp
modified:   src/desktop/Workspace.cpp
modified:   src/desktop/Workspace.hpp
modified:   src/events/Windows.cpp
modified:   src/helpers/Monitor.cpp
modified:   src/layout/DwindleLayout.cpp
modified:   src/layout/DwindleLayout.hpp
modified:   src/layout/IHyprLayout.cpp
modified:   src/layout/IHyprLayout.hpp
modified:   src/layout/MasterLayout.cpp
modified:   src/layout/MasterLayout.hpp
modified:   src/managers/KeybindManager.cpp
modified:   src/managers/KeybindManager.hpp
modified:   src/managers/input/IdleInhibitor.cpp
modified:   src/managers/input/InputManager.cpp
modified:   src/managers/input/Swipe.cpp
modified:   src/protocols/ForeignToplevelWlr.cpp
modified:   src/render/Renderer.cpp
modified:   src/render/decorations/CHyprGroupBarDecoration.cpp

* clean up
modified:   src/config/ConfigManager.cpp
modified:   src/debug/HyprCtl.cpp
modified:   src/desktop/Window.hpp
modified:   src/desktop/Workspace.cpp
modified:   src/events/Windows.cpp
modified:   src/managers/KeybindManager.cpp
modified:   src/managers/input/Swipe.cpp

* fix mapWindow fullscreen
modified:   src/events/Windows.cpp

* fix typo
modified:   src/desktop/Workspace.cpp

* add fullscreenstate
modified:   src/config/ConfigManager.cpp
modified:   src/events/Windows.cpp

* change syncFullscreen to lower
modified:   src/config/ConfigManager.hpp

* initialize fs state
modified:   src/desktop/Window.hpp
2024-07-31 19:55:52 +02:00
Virt
6e6c61b9e8
layer-shell: avoid crashes on unmap (#7092) 2024-07-29 09:47:25 +01:00
256db08aed layersurface: null check for surface validity before unmap() 2024-07-28 23:41:41 +02:00
0243271544 layer-shell: properly map and unmap surface and propagate unmap events 2024-07-27 18:08:22 +02:00
963816b9a6 layersurface: fixup focus issues in onUnmap
fixes #6929
2024-07-27 15:04:03 +02:00
Ikalco
e8374e0792
debug: get rid of useless 1s in logs (#6969)
* get rid of 1s in logs lol

* replace WLR with AQ in logs
2024-07-22 18:06:11 +02:00
fb15b7aa2a core: Move to hyprutils for Math
Moves CRegion, CBox and Vector2D over to hyprutils.

Requires hyprutils>=0.1.4
2024-06-19 16:20:15 +02:00
9cd5b3587c
layerSurface: fix layer being refocused every commit with on_demand (#6487)
* layerSurface: fix layer being refocused every commit with on_demand

Fixes #6477

The surface will now only receive focus when its keyboard
interactivity is more than the previous keyboard interactivity in the
order none -> on_demand -> exclusive.

* layerSurface: only kb focus if becoming exclusive
2024-06-14 11:52:37 +02:00
18ee9ece9c layershell: minor fixes to re-mapping of layers
ref #2012
2024-06-12 22:57:06 +02:00
21b9e31bf4
layershell: Fix keyboard focus grabs (#4968) (#6394) 2024-06-11 19:35:30 +02:00
Vaxry
6967a31450
wayland/core: move to new impl (#6268)
* wayland/core/dmabuf: move to new impl

it's the final countdown
2024-06-08 10:07:59 +02:00
fc72df8e58 seatmgr: Add a grab class 2024-05-14 23:13:33 +01:00
121d3a7213 wl_seat: move to hyprland impl 2024-05-14 23:02:24 +01:00
494b9415a1 layersurface: avoid restack on identical layers
ref #6014
2024-05-11 18:31:50 +01:00
b6a7fb9e91 layersurface: fix invalid use of std::move
fixes #6014
2024-05-11 14:43:44 +01:00
2549f0cc97 layersurface: reset popuphead after unmap
fixes #5980
2024-05-10 12:03:38 +01:00
635a02d83f layer-shell: move to new impl
Also bumps the hw-s dep
2024-05-09 22:02:18 +01:00
Vaxry
1ed1ce9506
internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation

Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
   - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
   - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
   - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
   - this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
0b215c5f24 idle-inhibit: fix and cleanup visibility logic
fixes #5878
2024-05-04 23:46:10 +01:00
1237732b97 input: Introduce basic hyprland HID classes
Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp

Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
2024-05-03 22:40:27 +01:00
5edc32930d layerSurface: refactor/move to a memory-safe impl
Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
2024-04-30 02:41:27 +01:00