Commit graph

676 commits

Author SHA1 Message Date
b320bc2dc6 core: use cpu-buffer hw cursors on nvidia by default 2025-01-08 12:29:24 +01:00
c143907857 config: update animation even if disabled 2025-01-07 20:27:07 +01:00
UjinT34
830350a1f7
core: Add support for HDR and color management protocols (#8715) 2025-01-07 18:32:50 +00:00
Maximilian Seidler
5642ed331d
core: move parts of the animation system to hyprutils (#8868)
* core: change animation manager to use Hyprutils::Animation

* config: move animation config to hyprutils animation tree

* use g_pAnimationManager->createAnimation and the new PHLANIMVAR template

* core: use CGenericAnimatedVariabled::{enabled,setConfig,getStyle} and adapt callbacks

* core: adapt animated variable usage (dereference the shared pointer)

* misc: bump CMakeLists to hyprutils 0.3.3
2025-01-07 17:55:14 +00:00
Zetta1 Reid0
c7086f936a
master: add option to show slaves on left in center orientation (#8940)
Co-authored-by: Zetta1_Reid0 <11255-Zetta1_Reid0@users.noreply.gitlab.xfce.org>
2025-01-07 17:50:34 +00:00
Pollux
a5c14370c1
renderer: Add supercircular window corners (#8943)
renderer: Add supercircular shadows and borders

config: Add rounding_power to default and example configs

rule: add `roundingpower` window rule
2025-01-05 18:38:49 +00:00
4971725b69 config: avoid querying the fs every tick 2025-01-02 18:29:10 +01:00
8c14c2a5f4 ctm: disable fade animation by default on nvidia
Fixes #8891, the nvidia driver dies when we spam CTM too much.
2024-12-30 11:58:35 +01:00
khushal-solves
fde569db65
master: replace always_center_master with slave_count_for_center_master (#8871)
- Replaced boolean config parameter `always_center_master` to an integer value `slave_count_for_center_master` for more control on when to center master window.
- Also updated configuration parameter, type, description and related internal variable.

New description: **when using orientation=center, make the master window centered only when at least this many slave windows are open. (Set 0 to always_center_master)**

This effects center orientation of master layout.
Now, user can control when the master window would be centered
2024-12-29 23:11:16 +00:00
deb077c346 ctm: add an internal fade animation to ctm transitions 2024-12-29 19:21:20 +01:00
Ikalco
8d4c18d723
core: refactor/improve monitor mode selection (#8804) 2024-12-28 13:32:04 +00:00
1830296df3 debug: add debug:pass for debugging the render pass 2024-12-22 17:20:33 +00:00
Vaxry
e536b02248
Renderer: rewrite render scheduling (#8683)
This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
2024-12-22 17:12:09 +01:00
31422ae25d windowrules: add negative: prefix for negating a regex
fixes #8799
2024-12-21 23:07:34 +00:00
57921d7dbd windowrules: precompute regexes for window/layer rules 2024-12-21 19:21:50 +00:00
Ikalco
e2c78c00e5
internal: remove dead code (#8748) 2024-12-17 17:31:27 +01:00
Vaxry
e06b520427
core: Move regex from stdlib to re2 (#8736)
Moves the regex handling from stdlib to re2
2024-12-16 19:21:44 +01:00
Vaxry
dab50b3ef3
core: Optimize window/layer rule application and scanning (#8735)
Optimizes window and layer rule parsing and later usage.
2024-12-16 19:05:24 +01:00
a5234f26e4 core: drop using deques in favor of vectors
No point in most of these.
2024-12-16 15:58:19 +00:00
de3ad245dc input: add warp_back_after_non_mouse_input
adds cursor:warp_back_after_non_mouse_input

fixes #8675
2024-12-15 23:54:14 +00:00
normaltaro
452a7e6905
dispatchers: Add an option to prioritize focus change within groups with movefocus (#8601)
* modified movefocus dispatcher to prioritize focus change within groups

* pass clang-format check

* `movefocus` cycling groups set optional to config bool `movefocus_cycles_groupfirst`

* Update ConfigDescriptions.hpp
2024-12-13 21:28:57 +01:00
Mike Will
df956a0f6f windowrules: add rules for mouse and touchpad scroll factors (#8655) 2024-12-11 17:27:49 +00:00
Vaxry
8bbeee1173
core: Add clang-tidy (#8664)
This adds a .clang-tidy file for us.

It's not a strict requirement to be compliant, but I tuned it to be alright.
2024-12-07 18:51:18 +01:00
Vaxry
b1e5cc66bd
core: Add support for hyprqtutils' update screen (#8651)
* Nix: add hyprland-qtutils to PATH

* flake.lock: update

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2024-12-06 15:45:02 +01:00
Vaxry
320144ae72
core: move colorspace handling to oklab (#8635)
* Meson: add hyprgraphics

* Nix: add hyprgraphics

* CI/setup_base: get hyprgraphics-git

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2024-12-03 18:58:24 +00:00
UjinT34
10a9fec7fc
master: make center ignore reserved areas (#8625) 2024-12-02 15:32:32 +00:00
cc38e7e18f config: don't overwrite errors in gradients 2024-11-24 14:53:36 +00:00
55ec8bd512 config: throw an error explicitly when parsing colors in gradients
ref #8552
2024-11-24 02:46:28 +00:00
littleblack111
65f66dcf0d
binds: add option to allow fullscreening a pinned window (#8526) 2024-11-23 14:32:13 +00:00
Ryan
451d7a41fc
renderer: add option to blur IME popups (#8521) 2024-11-23 14:29:29 +00:00
745a82ce8a core: workspace-related function cleanup / refactor
CCompositor is massive, and has a lot of functions that could be better optimized if in CWorkspace
2024-11-22 16:01:02 +00:00
e5fa017172 internal: fix some misused configStringToInt conversions
fixes #8523
2024-11-20 10:32:50 +00:00
47a1650c48 miscfunctions: move configStringToInt to std::expected 2024-11-18 23:53:38 +00:00
Alexandre Acebedo
0ddbd1c3a4
renderer: add lockdead_screen_delay (#8467) 2024-11-17 15:58:18 +00:00
littleblack111
7affc34ab4
bind: new long press option (#8302)
---------

Co-authored-by: Vaxry <vaxry@vaxry.net>
2024-11-15 23:21:59 +00:00
Vaxry
20031cea92
pointer: add drm dumb buffers for cursors (#8399)
---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
2024-11-14 20:15:51 +00:00
SoSeDiK
a29cfa7843
logging: Add some context to config error logs (#8326) 2024-11-12 00:53:55 +00:00
nnra
f5fa84554f
config: Changed the default value of decoration:blur:ignore_opacity to true (#8418)
This change is made in order to deliver the blur look majority of people
expect by default.
2024-11-11 15:49:35 +00:00
JManch
07052a515b
pointer: map devices across all outputs by default (#8352) 2024-11-11 13:45:33 +00:00
Aqa-Ib
8f42401aa8
groups: add merge_groups_on_groupbar (#8362) 2024-11-06 16:52:10 +00:00
d1638a09ba shadow: add sharp and refactor options
options moved to decoration:shadow:
2024-11-05 15:44:40 +00:00
88e9e03945 renderer: add expand_undersized_textures
adds an option to disable the texture expansion for textures that are smaller while resizing up
2024-11-04 19:45:23 +00:00
Ikalco
c4d214c42d
monitors: fix vrr breaking monitor disconnect (#8314) 2024-11-01 12:30:26 +00:00
Mike Will
93b4478e70
snap: add option border_overlap and other improvements (#8289)
* snap: add option `border_overlap` and other improvements

I really liked the way borders used to overlap when snapping and how
only the window's main surface would snap to the monitor, so I would
like to bring that behavior back, but in the form of a config option.

Other improvements include:

- reduced the number of snap functions from 4 down to 2, and only
one ever gets called at any given time.

- border size should not be added to gap size. It seemed like the
right thing to do at the time, but it makes snapping feel way
stronger than it actually should.

- all const variables have been given the all-caps naming convention.

- to avoid excessive casting, border size is declared as a double.

- to avoid excessive x + w, y + h calculations. I'm using a struct
called Range and working only with start and end values until the
very end of the function.

- check for both monitor snapping as well as reserved monitor space
snapping in a relatively efficient way.

* snap: always border-align for corners and reserved monitor space

We probably don't want to treat reserved monitor space as if it were just
a smaller monitor. Instead, it should be treated more like a borderless
window, which means our window's border should never encroach upon it.
2024-10-31 11:21:08 +00:00
3dd8db83f1 pointer: add default auto for no_hw_cursors
auto defaults to off on nvidia, on for everyone else. Gotta wait until we do fucking drm_dumb and it fucking works
2024-10-26 02:12:43 +01:00
d5689bb539 internal: cleanup CMonitor usage and fix a few ref hogs
ref #8221
2024-10-26 02:06:13 +01:00
Aqa-Ib
2b6ff6837e
groups: add group_on_movetoworkspace (#8159) 2024-10-23 00:51:25 +01:00
Mike Will
4093b993a2
input: add snapping to floating windows (#8088)
* add snapping to floating windows

Works for both moving and resizing of windows.
It comes with 3 options:

`general:snap:enabled` - whether it's enabled, off by default

`general:snap:window_gap` - minimum gap in pixels between windows before
snapping. Setting to 0 effectively turns off this method of snapping.

`general:snap:monitor_gap` - minimum gap in pixels between window and
monitor edges before snapping. Again, setting it to 0 effectively turns
it off.

* snap: add more ignore criteria and change if clause into a guard

* snap: refactor code

* snap: new refactoring approach and account for border size

* snap: do corner snapping after all edge snapping is done

The approach of performing corner snaps after each individual edge snap
results in far fewer scenarios where snapping can occur.

After trying it out for a while, I found that I prefer an approach
that's more prone to snapping.

* snap: combine snapWindows and snapMonitor into a single function

* snap: add forced aspect ratio functionality

* snap: avoid directly referring to border_size config value

* snap: address vaxerski feedback

- add new line between functions
- use std::function typedef for SnapFn and make snap functions static
- avoid uninitialized variable declarations.
- change ignore condition m_bIsX11 to isX11OverrideRedirect()
- use braces for CBox and Vector2D declarations.
- add SNAP_INVALID to eSnapEdge enum
- use bitshift notation for eSnapEdge and eRectCorner
- make performSnap a non-member function.

* snap: add corner-snapping to forced aspect ratio mode
2024-10-21 16:08:25 +01:00
Vaxry
f044e4c951
internal: Move CMonitor to SP (#8178)
* move monitors to sp

* XD
2024-10-19 23:03:29 +01:00
Maximilian Seidler
e5d3a71263
config: fix generateConfig loop (#8164)
* config: fix generateConfig loop

* config: cleanup getMainConfigPath
2024-10-19 15:49:56 +01:00