Commit graph

17 commits

Author SHA1 Message Date
963816b9a6 layersurface: fixup focus issues in onUnmap
fixes #6929
2024-07-27 15:04:03 +02:00
Ikalco
e8374e0792
debug: get rid of useless 1s in logs (#6969)
* get rid of 1s in logs lol

* replace WLR with AQ in logs
2024-07-22 18:06:11 +02:00
fb15b7aa2a core: Move to hyprutils for Math
Moves CRegion, CBox and Vector2D over to hyprutils.

Requires hyprutils>=0.1.4
2024-06-19 16:20:15 +02:00
9cd5b3587c
layerSurface: fix layer being refocused every commit with on_demand (#6487)
* layerSurface: fix layer being refocused every commit with on_demand

Fixes #6477

The surface will now only receive focus when its keyboard
interactivity is more than the previous keyboard interactivity in the
order none -> on_demand -> exclusive.

* layerSurface: only kb focus if becoming exclusive
2024-06-14 11:52:37 +02:00
18ee9ece9c layershell: minor fixes to re-mapping of layers
ref #2012
2024-06-12 22:57:06 +02:00
21b9e31bf4
layershell: Fix keyboard focus grabs (#4968) (#6394) 2024-06-11 19:35:30 +02:00
Vaxry
6967a31450
wayland/core: move to new impl (#6268)
* wayland/core/dmabuf: move to new impl

it's the final countdown
2024-06-08 10:07:59 +02:00
fc72df8e58 seatmgr: Add a grab class 2024-05-14 23:13:33 +01:00
121d3a7213 wl_seat: move to hyprland impl 2024-05-14 23:02:24 +01:00
494b9415a1 layersurface: avoid restack on identical layers
ref #6014
2024-05-11 18:31:50 +01:00
b6a7fb9e91 layersurface: fix invalid use of std::move
fixes #6014
2024-05-11 14:43:44 +01:00
2549f0cc97 layersurface: reset popuphead after unmap
fixes #5980
2024-05-10 12:03:38 +01:00
635a02d83f layer-shell: move to new impl
Also bumps the hw-s dep
2024-05-09 22:02:18 +01:00
Vaxry
1ed1ce9506
internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation

Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
   - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
   - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
   - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
   - this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
0b215c5f24 idle-inhibit: fix and cleanup visibility logic
fixes #5878
2024-05-04 23:46:10 +01:00
1237732b97 input: Introduce basic hyprland HID classes
Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp

Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
2024-05-03 22:40:27 +01:00
5edc32930d layerSurface: refactor/move to a memory-safe impl
Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
2024-04-30 02:41:27 +01:00