There seems to be no reason for them to remain.
But if they are kept, no notification appears to warn
a user that a dispatcher used in their config is no
longer valid. The config remains valid, but the bindings
do not work anymore.
Rewrites layouts to be much smaller, and deal with much less annoying
BS. Improves the overall architecture, unifies handling of pseudotiling,
and various other improvements.
* compositor: dont try to focus unmapped window
if lastwindow is unmapped it hits getWindowInDirection and nullptr
derefs window->m_workspace. and coredumps. triggered by dual monitor and
one client on each surface with a combination of animation and
killactive / movefocus keybind.
* keybindmgr: use newly added aliveAndVisible()
use newly added aliveAndVisible() over visible()
* swipe: Fix previous workspace remembering in workspace gesture
Fixes a bug that previous workspace does not exist after swiping to a workspace
* tests: Test that `workspace previous` works after workspace gesture
* moveActiveToWorkspace: remember previous workspace unconditionally
Renames `misc:new_window_takes_over_fullscreen` into
`misc:on_focus_under_fullscreen` and implements the following behavior:
- By default, when a tiling window is being focused on a workspace where
a fullscreen/maximized window exists, respect
the `misc:on_focus_under_fullscreen` config variable.
The forceidle dispatcher resets all ext-idle-notify timers as if the
user had been idle for the specified number of seconds. If a
notification has already fired, but would now be set with a nonzero
delay, then it is reset. Conversely, if a timer has not yet fired, but
would now be set to a nonpositive delay, then it is immediately fired.
This process ignores any existing inhibitors, but timers are otherwise
reset as normal if any new inhibitors are created or destroyed.
* Allow submaps to auto reset to parent.
* Really should be a stack instead.
If hyprlang would allow for { } i would be so happy.
* Fixed: Somewhat better way to do it..
Lets you define what submap you want to go to instead.
* squash! Fixed: Somewhat better way to do it..
* God i hate cf..
* Force clang-format on the whole thing..
* Removed {}.
* Added tests
Tests and reset fix.
* exec: Spawn processes as direct children
Spawn processes as children rather than grandchildren.
This way, spawned processes may track Hyprland's state
by watching their parent, either directly or indirectly
(e.g., Linux's `PR_SET_PDEATH_SIG`).
Fixes#11728
* tests/exec: Add the test on process spawning
Add a test that ensures that:
- A spawned process remains a direct child of Hyprland;
- Upon termination, the process does not become a zombie.