config/monitor: Add monitor v2 HDR rules (#10623)

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UjinT34 2025-06-15 13:15:18 +03:00 committed by GitHub
parent 3db3baa19e
commit c3894d9288
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7 changed files with 108 additions and 20 deletions

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@ -808,6 +808,13 @@ CConfigManager::CConfigManager() {
m_config->addSpecialConfigValue("monitorv2", "sdrsaturation", Hyprlang::FLOAT{1.0});
m_config->addSpecialConfigValue("monitorv2", "vrr", Hyprlang::INT{0});
m_config->addSpecialConfigValue("monitorv2", "transform", {STRVAL_EMPTY}); // TODO use correct type
m_config->addSpecialConfigValue("monitorv2", "supports_wide_color", Hyprlang::INT{0});
m_config->addSpecialConfigValue("monitorv2", "supports_hdr", Hyprlang::INT{0});
m_config->addSpecialConfigValue("monitorv2", "sdr_min_luminance", Hyprlang::FLOAT{0.2});
m_config->addSpecialConfigValue("monitorv2", "sdr_max_luminance", Hyprlang::INT{80});
m_config->addSpecialConfigValue("monitorv2", "min_luminance", Hyprlang::FLOAT{-1.0});
m_config->addSpecialConfigValue("monitorv2", "max_luminance", Hyprlang::INT{-1});
m_config->addSpecialConfigValue("monitorv2", "max_avg_luminance", Hyprlang::INT{-1});
// keywords
m_config->registerHandler(&::handleExec, "exec", {false});
@ -1069,6 +1076,29 @@ std::optional<std::string> CConfigManager::handleMonitorv2(const std::string& ou
if (VAL && VAL->m_bSetByUser)
parser.parseTransform(std::any_cast<Hyprlang::STRING>(VAL->getValue()));
VAL = m_config->getSpecialConfigValuePtr("monitorv2", "supports_wide_color", output.c_str());
if (VAL && VAL->m_bSetByUser)
parser.rule().supportsWideColor = std::any_cast<Hyprlang::INT>(VAL->getValue());
VAL = m_config->getSpecialConfigValuePtr("monitorv2", "supports_hdr", output.c_str());
if (VAL && VAL->m_bSetByUser)
parser.rule().supportsHDR = std::any_cast<Hyprlang::INT>(VAL->getValue());
VAL = m_config->getSpecialConfigValuePtr("monitorv2", "sdr_min_luminance", output.c_str());
if (VAL && VAL->m_bSetByUser)
parser.rule().sdrMinLuminance = std::any_cast<Hyprlang::FLOAT>(VAL->getValue());
VAL = m_config->getSpecialConfigValuePtr("monitorv2", "sdr_max_luminance", output.c_str());
if (VAL && VAL->m_bSetByUser)
parser.rule().sdrMaxLuminance = std::any_cast<Hyprlang::INT>(VAL->getValue());
VAL = m_config->getSpecialConfigValuePtr("monitorv2", "min_luminance", output.c_str());
if (VAL && VAL->m_bSetByUser)
parser.rule().minLuminance = std::any_cast<Hyprlang::FLOAT>(VAL->getValue());
VAL = m_config->getSpecialConfigValuePtr("monitorv2", "max_luminance", output.c_str());
if (VAL && VAL->m_bSetByUser)
parser.rule().maxLuminance = std::any_cast<Hyprlang::INT>(VAL->getValue());
VAL = m_config->getSpecialConfigValuePtr("monitorv2", "max_avg_luminance", output.c_str());
if (VAL && VAL->m_bSetByUser)
parser.rule().maxAvgLuminance = std::any_cast<Hyprlang::INT>(VAL->getValue());
auto newrule = parser.rule();
std::erase_if(m_monitorRules, [&](const auto& other) { return other.name == newrule.name; });

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@ -464,7 +464,9 @@ bool CMonitor::applyMonitorRule(SMonitorRule* pMonitorRule, bool force) {
&& ((DELTALESSTHAN(m_position.x, RULE->offset.x, 1) && DELTALESSTHAN(m_position.y, RULE->offset.y, 1)) || RULE->offset == Vector2D(-INT32_MAX, -INT32_MAX))
/* other properties hadnt changed */
&& m_transform == RULE->transform && RULE->enable10bit == m_enabled10bit && RULE->cmType == m_cmType && RULE->sdrSaturation == m_sdrSaturation &&
RULE->sdrBrightness == m_sdrBrightness && !std::memcmp(&m_customDrmMode, &RULE->drmMode, sizeof(m_customDrmMode))) {
RULE->sdrBrightness == m_sdrBrightness && RULE->sdrMinLuminance == m_minLuminance && RULE->sdrMaxLuminance == m_maxLuminance &&
RULE->supportsWideColor == m_supportsWideColor && RULE->supportsHDR == m_supportsHDR && RULE->minLuminance == m_minLuminance && RULE->maxLuminance == m_maxLuminance &&
RULE->maxAvgLuminance == m_maxAvgLuminance && !std::memcmp(&m_customDrmMode, &RULE->drmMode, sizeof(m_customDrmMode))) {
Debug::log(LOG, "Not applying a new rule to {} because it's already applied!", m_name);
@ -734,15 +736,16 @@ bool CMonitor::applyMonitorRule(SMonitorRule* pMonitorRule, bool force) {
m_enabled10bit = set10bit;
m_supportsWideColor = RULE->supportsHDR;
m_supportsHDR = RULE->supportsHDR;
auto oldImageDescription = m_imageDescription;
m_cmType = RULE->cmType;
switch (m_cmType) {
case CM_AUTO: m_cmType = m_enabled10bit && m_output->parsedEDID.supportsBT2020 ? CM_WIDE : CM_SRGB; break;
case CM_AUTO: m_cmType = m_enabled10bit && supportsWideColor() ? CM_WIDE : CM_SRGB; break;
case CM_EDID: m_cmType = m_output->parsedEDID.chromaticityCoords.has_value() ? CM_EDID : CM_SRGB; break;
case CM_HDR:
case CM_HDR_EDID:
m_cmType = m_output->parsedEDID.supportsBT2020 && m_output->parsedEDID.hdrMetadata.has_value() && m_output->parsedEDID.hdrMetadata->supportsPQ ? m_cmType : CM_SRGB;
break;
case CM_HDR_EDID: m_cmType = supportsHDR() ? m_cmType : CM_SRGB; break;
default: break;
}
switch (m_cmType) {
@ -788,6 +791,19 @@ bool CMonitor::applyMonitorRule(SMonitorRule* pMonitorRule, bool force) {
break;
default: UNREACHABLE();
}
m_sdrMinLuminance = RULE->sdrMinLuminance;
m_sdrMaxLuminance = RULE->sdrMaxLuminance;
m_minLuminance = RULE->minLuminance;
if (m_minLuminance >= 0)
m_imageDescription.luminances.min = m_minLuminance;
m_maxLuminance = RULE->maxLuminance;
if (m_maxLuminance >= 0)
m_imageDescription.luminances.max = m_maxLuminance;
m_maxAvgLuminance = RULE->maxAvgLuminance;
if (m_maxAvgLuminance >= 0)
m_imageDescription.luminances.reference = m_maxAvgLuminance;
if (oldImageDescription != m_imageDescription)
PROTO::colorManagement->onMonitorImageDescriptionChanged(m_self);
@ -1601,6 +1617,26 @@ void CMonitor::onCursorMovedOnMonitor() {
m_tearingState.frameScheduledWhileBusy = true;
}
bool CMonitor::supportsWideColor() {
return m_supportsWideColor || m_output->parsedEDID.supportsBT2020;
}
bool CMonitor::supportsHDR() {
return supportsWideColor() && (m_supportsHDR || (m_output->parsedEDID.hdrMetadata.has_value() ? m_output->parsedEDID.hdrMetadata->supportsPQ : false));
}
float CMonitor::minLuminance() {
return m_minLuminance >= 0 ? m_minLuminance : (m_output->parsedEDID.hdrMetadata.has_value() ? m_output->parsedEDID.hdrMetadata->desiredContentMinLuminance : 0);
}
int CMonitor::maxLuminance() {
return m_maxLuminance >= 0 ? m_maxLuminance : (m_output->parsedEDID.hdrMetadata.has_value() ? m_output->parsedEDID.hdrMetadata->desiredContentMaxLuminance : 80);
}
int CMonitor::maxAvgLuminance() {
return m_maxAvgLuminance >= 0 ? m_maxAvgLuminance : (m_output->parsedEDID.hdrMetadata.has_value() ? m_output->parsedEDID.hdrMetadata->desiredMaxFrameAverageLuminance : 80);
}
CMonitorState::CMonitorState(CMonitor* owner) : m_owner(owner) {
;
}

View file

@ -56,8 +56,19 @@ struct SMonitorRule {
eCMType cmType = CM_SRGB;
float sdrSaturation = 1.0f; // SDR -> HDR
float sdrBrightness = 1.0f; // SDR -> HDR
drmModeModeInfo drmMode = {};
std::optional<int> vrr;
bool supportsWideColor = false; // false does nothing, true overrides EDID
bool supportsHDR = false; // false does nothing, true overrides EDID
float sdrMinLuminance = 0.2f; // SDR -> HDR
int sdrMaxLuminance = 80; // SDR -> HDR
// Incorrect values will result in reduced luminance range or incorrect tonemapping. Shouldn't damage the HW. Use with care in case of a faulty monitor firmware.
float minLuminance = -1.0f; // >= 0 overrides EDID
int maxLuminance = -1; // >= 0 overrides EDID
int maxAvgLuminance = -1; // >= 0 overrides EDID
drmModeModeInfo drmMode = {};
std::optional<int> vrr;
};
class CMonitor;
@ -128,6 +139,8 @@ class CMonitor {
eCMType m_cmType = CM_SRGB;
float m_sdrSaturation = 1.0f;
float m_sdrBrightness = 1.0f;
float m_sdrMinLuminance = 0.2f;
int m_sdrMaxLuminance = 80;
bool m_createdByUser = false;
bool m_isUnsafeFallback = false;
@ -214,6 +227,12 @@ class CMonitor {
void debugLastPresentation(const std::string& message);
void onMonitorFrame();
bool supportsWideColor();
bool supportsHDR();
float minLuminance();
int maxLuminance();
int maxAvgLuminance();
bool m_enabled = false;
bool m_renderingInitPassed = false;
WP<CWindow> m_previousFSWindow;
@ -244,4 +263,10 @@ class CMonitor {
CHyprSignalListener presented;
CHyprSignalListener commit;
} m_listeners;
bool m_supportsWideColor = false;
bool m_supportsHDR = false;
float m_minLuminance = -1.0f;
int m_maxLuminance = -1;
int m_maxAvgLuminance = -1;
};

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@ -181,7 +181,7 @@ namespace NColorManagement {
return primaries;
}
float getTFMinLuminance() const {
float getTFMinLuminance(float sdrMinLuminance = -1.0f) const {
switch (transferFunction) {
case CM_TRANSFER_FUNCTION_EXT_LINEAR: return 0;
case CM_TRANSFER_FUNCTION_ST2084_PQ:
@ -196,11 +196,11 @@ namespace NColorManagement {
case CM_TRANSFER_FUNCTION_EXT_SRGB:
case CM_TRANSFER_FUNCTION_ST428:
case CM_TRANSFER_FUNCTION_SRGB:
default: return SDR_MIN_LUMINANCE;
default: return sdrMinLuminance >= 0 ? sdrMinLuminance : SDR_MIN_LUMINANCE;
}
};
float getTFMaxLuminance() const {
float getTFMaxLuminance(int sdrMaxLuminance = -1) const {
switch (transferFunction) {
case CM_TRANSFER_FUNCTION_ST2084_PQ: return HDR_MAX_LUMINANCE;
case CM_TRANSFER_FUNCTION_HLG: return HLG_MAX_LUMINANCE;
@ -214,7 +214,7 @@ namespace NColorManagement {
case CM_TRANSFER_FUNCTION_EXT_SRGB:
case CM_TRANSFER_FUNCTION_ST428:
case CM_TRANSFER_FUNCTION_SRGB:
default: return SDR_MAX_LUMINANCE;
default: return sdrMaxLuminance >= 0 ? sdrMaxLuminance : SDR_MAX_LUMINANCE;
}
};

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@ -1436,7 +1436,7 @@ void CHyprOpenGLImpl::renderTextureWithDamage(SP<CTexture> tex, const CBox& box,
static std::map<std::pair<uint32_t, uint32_t>, std::array<GLfloat, 9>> primariesConversionCache;
void CHyprOpenGLImpl::passCMUniforms(const SShader& shader, const NColorManagement::SImageDescription& imageDescription,
const NColorManagement::SImageDescription& targetImageDescription, bool modifySDR) {
const NColorManagement::SImageDescription& targetImageDescription, bool modifySDR, float sdrMinLuminance, int sdrMaxLuminance) {
glUniform1i(shader.sourceTF, imageDescription.transferFunction);
glUniform1i(shader.targetTF, targetImageDescription.transferFunction);
@ -1450,8 +1450,8 @@ void CHyprOpenGLImpl::passCMUniforms(const SShader& shader, const NColorManageme
};
glUniformMatrix4x2fv(shader.targetPrimaries, 1, false, glTargetPrimaries);
glUniform2f(shader.srcTFRange, imageDescription.getTFMinLuminance(), imageDescription.getTFMaxLuminance());
glUniform2f(shader.dstTFRange, targetImageDescription.getTFMinLuminance(), targetImageDescription.getTFMaxLuminance());
glUniform2f(shader.srcTFRange, imageDescription.getTFMinLuminance(sdrMinLuminance), imageDescription.getTFMaxLuminance(sdrMaxLuminance));
glUniform2f(shader.dstTFRange, targetImageDescription.getTFMinLuminance(sdrMinLuminance), targetImageDescription.getTFMaxLuminance(sdrMaxLuminance));
const float maxLuminance = imageDescription.luminances.max > 0 ? imageDescription.luminances.max : imageDescription.luminances.reference;
glUniform1f(shader.maxLuminance, maxLuminance * targetImageDescription.luminances.reference / imageDescription.luminances.reference);
@ -1480,7 +1480,7 @@ void CHyprOpenGLImpl::passCMUniforms(const SShader& shader, const NColorManageme
}
void CHyprOpenGLImpl::passCMUniforms(const SShader& shader, const SImageDescription& imageDescription) {
passCMUniforms(shader, imageDescription, m_renderData.pMonitor->m_imageDescription, true);
passCMUniforms(shader, imageDescription, m_renderData.pMonitor->m_imageDescription, true, m_renderData.pMonitor->m_sdrMinLuminance, m_renderData.pMonitor->m_sdrMaxLuminance);
}
void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, const CBox& box, float alpha, const CRegion& damage, int round, float roundingPower, bool discardActive,

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@ -347,7 +347,7 @@ class CHyprOpenGLImpl {
CFramebuffer* blurFramebufferWithDamage(float a, CRegion* damage, CFramebuffer& source);
void passCMUniforms(const SShader&, const NColorManagement::SImageDescription& imageDescription, const NColorManagement::SImageDescription& targetImageDescription,
bool modifySDR = false);
bool modifySDR = false, float sdrMinLuminance = -1.0f, int sdrMaxLuminance = -1);
void passCMUniforms(const SShader&, const NColorManagement::SImageDescription& imageDescription);
void renderTextureInternalWithDamage(SP<CTexture>, const CBox& box, float a, const CRegion& damage, int round = 0, float roundingPower = 2.0f, bool discardOpaque = false,
bool noAA = false, bool allowCustomUV = false, bool allowDim = false, GLenum wrapX = GL_CLAMP_TO_EDGE, GLenum wrapY = GL_CLAMP_TO_EDGE);

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@ -1485,10 +1485,7 @@ bool CHyprRenderer::commitPendingAndDoExplicitSync(PHLMONITOR pMonitor) {
static auto PPASS = CConfigValue<Hyprlang::INT>("render:cm_fs_passthrough");
const bool PHDR = pMonitor->m_imageDescription.transferFunction == CM_TRANSFER_FUNCTION_ST2084_PQ;
const bool SUPPORTSPQ = pMonitor->m_output->parsedEDID.hdrMetadata.has_value() ? pMonitor->m_output->parsedEDID.hdrMetadata->supportsPQ : false;
Debug::log(TRACE, "ColorManagement supportsBT2020 {}, supportsPQ {}", pMonitor->m_output->parsedEDID.supportsBT2020, SUPPORTSPQ);
if (pMonitor->m_output->parsedEDID.supportsBT2020 && SUPPORTSPQ) {
if (pMonitor->supportsHDR()) {
// HDR metadata determined by
// PPASS = 0 monitor settings
// PPASS = 1