renderer: don't damage decos individually in damageWindow

This commit is contained in:
Vaxry 2026-04-04 14:48:00 +01:00 committed by Vaxry
parent a151c67165
commit 4f34bd4768

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@ -2578,9 +2578,6 @@ void IHyprRenderer::damageWindow(PHLWINDOW pWindow, bool forceFull) {
}
}
for (auto const& wd : pWindow->m_windowDecorations)
wd->damageEntire();
static auto PLOGDAMAGE = CConfigValue<Hyprlang::INT>("debug:log_damage");
if (*PLOGDAMAGE)