mirror of
https://github.com/hyprwm/Hyprland
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44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
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#include "LayerRule.hpp"
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#include "../../../debug/Log.hpp"
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#include "../../LayerSurface.hpp"
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using namespace Desktop;
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using namespace Desktop::Rule;
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CLayerRule::CLayerRule(const std::string& name) : IRule(name) {
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;
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}
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eRuleType CLayerRule::type() {
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return RULE_TYPE_LAYER;
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}
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void CLayerRule::addEffect(CLayerRule::storageType e, const std::string& result) {
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m_effects.emplace_back(std::make_pair<>(e, result));
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}
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const std::vector<std::pair<CLayerRule::storageType, std::string>>& CLayerRule::effects() {
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return m_effects;
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}
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bool CLayerRule::matches(PHLLS ls) {
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if (m_matchEngines.empty())
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return false;
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for (const auto& [prop, engine] : m_matchEngines) {
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switch (prop) {
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default: {
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Debug::log(TRACE, "CLayerRule::matches: skipping prop entry {}", sc<std::underlying_type_t<eRuleProperty>>(prop));
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break;
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}
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case RULE_PROP_NAMESPACE:
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if (!engine->match(ls->m_namespace))
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return false;
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break;
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}
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}
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return true;
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}
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