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I think that a major cost in the current implementation is doing a CreateDIBSection()/DestroyObject() on every refresh. So provide our own CreatePixmap() instead, which does the CreateDIBSection(), once. Testcase: glxgears or foobillard with direct swrast Testcase: scrolling in a full-screen xterm v2: Fix handling of RENDER Scratch Pixmaps (A problem easily shown with gitk or emacs) v3: Note that we don't own screen pixmap to release in DestroyPixmap Log if unimplemented slow-path ever gets hit |
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| Makefile.am | ||
| meson.build | ||