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Change how touch screens work -- make them just another 'mouse' device. Add
unfinished (and unused) code to accelerate tiled fills.
57 lines
1.4 KiB
Text
57 lines
1.4 KiB
Text
2005-02-08 Keith Packard <keithp@keithp.com>
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reviewed by: <delete if not using a buddy>
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* ChangeLog:
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* neomagicstub.c: (InitInput):
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2005-02-08 Keith Packard <keithp@keithp.com>
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reviewed by: <delete if not using a buddy>
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* ChangeLog:
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* neomagicstub.c: (InitInput):
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2005-02-08 Keith Packard <keithp@keithp.com>
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reviewed by: <delete if not using a buddy>
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* ChangeLog:
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* neomagicstub.c: (InitInput):
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2005-02-08 Keith Packard <keithp@keithp.com>
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reviewed by: <delete if not using a buddy>
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* ChangeLog:
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* neomagicstub.c: (InitInput):
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2005-02-08 Keith Packard <keithp@keithp.com>
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reviewed by: <delete if not using a buddy>
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* neomagicstub.c: (InitInput):
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2004-07-21 Phil Blundell <pb@nexus.co.uk>
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* Makefile.am (Xneomagic_LDADD): Include -lts if appropriate.
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Patch from pattieja@bentham.ispvip.biz.
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2004-06-07 Franco Catrin L. <fcatrin@tuxpan.com>
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* Small fix for depth calculation
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2004-04-11 Franco Catrin L. <fcatrin@tuxpan.com>
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* Basic bitblt implementation
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* Fixed width and height calculation in solids
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* Added ROP (not tested)
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2004-04-10 Franco Catrin L. <fcatrin@tuxpan.com>
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* MMIO enabled after switching to new VT
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* First acceleration function implemented (DrawSolid)
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2004-04-06 Franco Catrin L. <fcatrin@tuxpan.com>
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* Returned to a working state. Brent will
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continue working on a backend in a separate CVS branch
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