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When possible, use UploadToScreen() rather than CompositePicture() to upload glyphs onto the glyph cache pixmap. This avoids allocating offscreen memory for each glyph making management of offscreen areas much more efficient. |
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| .. | ||
| exa.c | ||
| exa.h | ||
| exa_accel.c | ||
| exa_glyphs.c | ||
| exa_migration.c | ||
| exa_offscreen.c | ||
| exa_priv.h | ||
| exa_render.c | ||
| exa_unaccel.c | ||
| Makefile.am | ||