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glEGLImageTargetTexture2DOES only set the first level. Mesa handles this new texture as incomplete and renders a black screen. We also want to prevent linear filtering. https://bugs.freedesktop.org/show_bug.cgi?id=81800 Signed-off-by: Markus Wick <markus@selfnet.de> Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Keith Packard <keithp@keithp.com> |
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