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The attack surface for indirect GLX is huge, and it's of no use to most people (if you get an indirect GL context, you're better served by a immediate X error than actually trying to use an indirect GL context and finding out that it doesn't support doing anything you want, slowly). This flag gives you a chance to disable indirect GLX in environments where you just don't need it. I put in both the '+' and '-' arguments right now, so that it's easy to patch the value to change the default policy. Signed-off-by: Eric Anholt <eric@anholt.net> Acked-by: Julien Cristau <jcristau@debian.org> Reviewed-by: Keith Packard <keithp@keithp.com> Signed-off-by: Keith Packard <keithp@keithp.com> |
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| .. | ||
| clientinfo.c | ||
| createcontext.c | ||
| extension_string.c | ||
| extension_string.h | ||
| glxbyteorder.h | ||
| glxcmds.c | ||
| glxcmdsswap.c | ||
| glxcontext.h | ||
| glxdrawable.h | ||
| glxdri2.c | ||
| glxdricommon.c | ||
| glxdricommon.h | ||
| glxdriswrast.c | ||
| glxext.c | ||
| glxext.h | ||
| glxscreens.c | ||
| glxscreens.h | ||
| glxserver.h | ||
| glxutil.h | ||
| indirect_dispatch.c | ||
| indirect_dispatch.h | ||
| indirect_dispatch_swap.c | ||
| indirect_program.c | ||
| indirect_reqsize.c | ||
| indirect_reqsize.h | ||
| indirect_size.h | ||
| indirect_size_get.c | ||
| indirect_size_get.h | ||
| indirect_table.c | ||
| indirect_table.h | ||
| indirect_texture_compression.c | ||
| indirect_util.c | ||
| indirect_util.h | ||
| Makefile.am | ||
| render2.c | ||
| render2swap.c | ||
| renderpix.c | ||
| renderpixswap.c | ||
| rensize.c | ||
| single2.c | ||
| single2swap.c | ||
| singlepix.c | ||
| singlepixswap.c | ||
| singlesize.c | ||
| singlesize.h | ||
| swap_interval.c | ||
| unpack.h | ||
| xfont.c | ||