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Now that we won't enable DRI3 if <sys/eventfd.h> is not available, there is not point in trying to include that header without DRI3. That allows to build Xwayland with GLAMOR enabled (without DRI3) on platforms which do not support eventfd. Signed-off-by: Olivier Fourdan <ofourdan@redhat.com> Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1523>
477 lines
16 KiB
C
477 lines
16 KiB
C
/*
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* Copyright © 2019 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Olivier Fourdan <ofourdan@redhat.com>
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*/
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#include <xwayland-config.h>
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#include "gcstruct.h"
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#include "xwayland-window.h"
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#include "xwayland-pixmap.h"
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#include "xwayland-screen.h"
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#include "xwayland-glamor-gbm.h"
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#include "xwayland-window-buffers.h"
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#ifdef XWL_HAS_GLAMOR
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#include "glamor.h"
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#endif
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#include "dri3.h"
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#include <poll.h>
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#ifdef DRI3
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#include <sys/eventfd.h>
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#endif
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#include "linux-drm-syncobj-v1-client-protocol.h"
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#define BUFFER_TIMEOUT 1 * 1000 /* ms */
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struct xwl_window_buffer {
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struct xwl_window *xwl_window;
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PixmapPtr pixmap;
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RegionPtr damage_region;
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int refcnt;
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uint32_t time;
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struct xorg_list link_buffer;
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};
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static void
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copy_pixmap_area(PixmapPtr src_pixmap, PixmapPtr dst_pixmap,
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int x, int y, int width, int height)
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{
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GCPtr pGC;
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pGC = GetScratchGC(dst_pixmap->drawable.depth,
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dst_pixmap->drawable.pScreen);
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if (!pGC)
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FatalError("GetScratchGC failed for depth %d", dst_pixmap->drawable.depth);
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ValidateGC(&dst_pixmap->drawable, pGC);
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(void) (*pGC->ops->CopyArea) (&src_pixmap->drawable,
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&dst_pixmap->drawable,
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pGC,
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x, y,
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width, height,
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x, y);
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FreeScratchGC(pGC);
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}
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static struct xwl_window_buffer *
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xwl_window_buffer_new(struct xwl_window *xwl_window)
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{
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struct xwl_window_buffer *xwl_window_buffer;
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xwl_window_buffer = calloc (1, sizeof(struct xwl_window_buffer));
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if (!xwl_window_buffer)
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return NULL;
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xwl_window_buffer->xwl_window = xwl_window;
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xwl_window_buffer->damage_region = RegionCreate(NullBox, 1);
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xwl_window_buffer->pixmap = NullPixmap;
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xwl_window_buffer->refcnt = 1;
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xorg_list_init(&xwl_window_buffer->link_buffer);
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return xwl_window_buffer;
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}
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static void
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xwl_window_buffer_destroy_pixmap(struct xwl_window_buffer *xwl_window_buffer)
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{
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ScreenPtr pScreen = xwl_window_buffer->pixmap->drawable.pScreen;
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xwl_pixmap_del_buffer_release_cb(xwl_window_buffer->pixmap);
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(*pScreen->DestroyPixmap) (xwl_window_buffer->pixmap);
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xwl_window_buffer->pixmap = NullPixmap;
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}
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static void
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xwl_window_buffer_dispose(struct xwl_window_buffer *xwl_window_buffer)
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{
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RegionDestroy(xwl_window_buffer->damage_region);
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if (xwl_window_buffer->pixmap) {
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#ifdef XWL_HAS_GLAMOR
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xwl_glamor_gbm_dispose_syncpts(xwl_window_buffer->pixmap);
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#endif /* XWL_HAS_GLAMOR */
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xwl_window_buffer_destroy_pixmap (xwl_window_buffer);
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}
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xorg_list_del(&xwl_window_buffer->link_buffer);
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free(xwl_window_buffer);
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}
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static Bool
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xwl_window_buffer_maybe_dispose(struct xwl_window_buffer *xwl_window_buffer)
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{
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assert(xwl_window_buffer->refcnt > 0);
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if (--xwl_window_buffer->refcnt)
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return FALSE;
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xwl_window_buffer_dispose(xwl_window_buffer);
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return TRUE;
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}
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void
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xwl_window_buffer_add_damage_region(struct xwl_window *xwl_window)
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{
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RegionPtr region = xwl_window_get_damage_region(xwl_window);
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struct xwl_window_buffer *xwl_window_buffer;
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/* Add damage region to all buffers */
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xorg_list_for_each_entry(xwl_window_buffer,
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&xwl_window->window_buffers_available,
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link_buffer) {
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RegionUnion(xwl_window_buffer->damage_region,
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xwl_window_buffer->damage_region,
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region);
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}
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xorg_list_for_each_entry(xwl_window_buffer,
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&xwl_window->window_buffers_unavailable,
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link_buffer) {
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RegionUnion(xwl_window_buffer->damage_region,
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xwl_window_buffer->damage_region,
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region);
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}
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}
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static struct xwl_window_buffer *
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xwl_window_buffer_get_available(struct xwl_window *xwl_window)
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{
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if (xorg_list_is_empty(&xwl_window->window_buffers_available))
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return NULL;
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return xorg_list_last_entry(&xwl_window->window_buffers_available,
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struct xwl_window_buffer,
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link_buffer);
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}
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static CARD32
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xwl_window_buffer_timer_callback(OsTimerPtr timer, CARD32 time, void *arg)
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{
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struct xwl_window *xwl_window = arg;
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struct xwl_window_buffer *xwl_window_buffer, *tmp;
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/* Dispose older available buffers */
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xorg_list_for_each_entry_safe(xwl_window_buffer, tmp,
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&xwl_window->window_buffers_available,
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link_buffer) {
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if ((int64_t)(time - xwl_window_buffer->time) >= BUFFER_TIMEOUT)
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xwl_window_buffer_maybe_dispose(xwl_window_buffer);
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}
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/* If there are still available buffers, re-arm the timer */
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if (!xorg_list_is_empty(&xwl_window->window_buffers_available)) {
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struct xwl_window_buffer *oldest_available_buffer =
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xorg_list_first_entry(&xwl_window->window_buffers_available,
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struct xwl_window_buffer,
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link_buffer);
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return oldest_available_buffer->time + BUFFER_TIMEOUT - time;
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}
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/* Don't re-arm the timer */
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return 0;
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}
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static void
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xwl_window_buffer_release_callback(void *data)
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{
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struct xwl_window_buffer *xwl_window_buffer = data;
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struct xwl_window *xwl_window = xwl_window_buffer->xwl_window;
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struct xwl_window_buffer *oldest_available_buffer;
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/* Drop the reference on the buffer we took in get_pixmap. If that
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* frees the window buffer, we're done.
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*/
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if (xwl_window_buffer_maybe_dispose(xwl_window_buffer))
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return;
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/* We append the buffers to the end of the list, as we pick the last
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* entry again when looking for new available buffers, that means the
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* least used buffers will remain at the beginning of the list so that
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* they can be garbage collected automatically after some time unused.
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*/
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xorg_list_del(&xwl_window_buffer->link_buffer);
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xorg_list_append(&xwl_window_buffer->link_buffer,
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&xwl_window->window_buffers_available);
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xwl_window_buffer->time = (uint32_t) GetTimeInMillis();
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oldest_available_buffer =
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xorg_list_first_entry(&xwl_window->window_buffers_available,
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struct xwl_window_buffer,
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link_buffer);
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/* Schedule next timer based on time of the oldest buffer */
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xwl_window->window_buffers_timer =
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TimerSet(xwl_window->window_buffers_timer,
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TimerAbsolute,
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oldest_available_buffer->time + BUFFER_TIMEOUT,
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&xwl_window_buffer_timer_callback,
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xwl_window);
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}
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void
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xwl_window_buffer_release(struct xwl_window_buffer *xwl_window_buffer)
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{
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xwl_window_buffer_release_callback(xwl_window_buffer);
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}
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void
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xwl_window_buffers_init(struct xwl_window *xwl_window)
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{
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xorg_list_init(&xwl_window->window_buffers_available);
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xorg_list_init(&xwl_window->window_buffers_unavailable);
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}
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static void
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xwl_window_buffer_disposal(struct xwl_window_buffer *xwl_window_buffer, Bool force)
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{
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if (force)
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xwl_window_buffer_dispose(xwl_window_buffer);
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else
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xwl_window_buffer_maybe_dispose(xwl_window_buffer);
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}
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void
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xwl_window_buffers_dispose(struct xwl_window *xwl_window, Bool force)
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{
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struct xwl_window_buffer *xwl_window_buffer, *tmp;
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/* This is called prior to free the xwl_window, make sure to untie
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* the buffers from the xwl_window so that we don't point at freed
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* memory if we get a release buffer later.
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*/
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xorg_list_for_each_entry_safe(xwl_window_buffer, tmp,
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&xwl_window->window_buffers_available,
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link_buffer) {
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xorg_list_del(&xwl_window_buffer->link_buffer);
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xwl_window_buffer_disposal(xwl_window_buffer, force);
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}
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xorg_list_for_each_entry_safe(xwl_window_buffer, tmp,
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&xwl_window->window_buffers_unavailable,
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link_buffer) {
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xorg_list_del(&xwl_window_buffer->link_buffer);
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xwl_window_buffer_disposal(xwl_window_buffer, force);
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}
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if (xwl_window->window_buffers_timer)
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TimerCancel(xwl_window->window_buffers_timer);
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}
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struct pixmap_visit {
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PixmapPtr old;
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PixmapPtr new;
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};
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static int
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xwl_set_pixmap_visit_window(WindowPtr window, void *data)
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{
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ScreenPtr screen = window->drawable.pScreen;
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struct pixmap_visit *visit = data;
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if (screen->GetWindowPixmap(window) == visit->old) {
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screen->SetWindowPixmap(window, visit->new);
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return WT_WALKCHILDREN;
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}
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return WT_DONTWALKCHILDREN;
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}
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static void
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xwl_window_set_pixmap(WindowPtr window, PixmapPtr pixmap)
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{
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ScreenPtr screen = window->drawable.pScreen;
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struct pixmap_visit visit;
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visit.old = screen->GetWindowPixmap(window);
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visit.new = pixmap;
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#ifdef COMPOSITE
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pixmap->screen_x = visit.old->screen_x;
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pixmap->screen_y = visit.old->screen_y;
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#endif
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TraverseTree(window, xwl_set_pixmap_visit_window, &visit);
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if (window == screen->root &&
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screen->GetScreenPixmap(screen) == visit.old)
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screen->SetScreenPixmap(pixmap);
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}
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static PixmapPtr
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xwl_window_allocate_pixmap(struct xwl_window *xwl_window)
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{
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ScreenPtr screen = xwl_window->xwl_screen->screen;
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PixmapPtr window_pixmap;
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#ifdef XWL_HAS_GLAMOR
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/* Try the xwayland/glamor direct hook first */
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window_pixmap = xwl_glamor_create_pixmap_for_window(xwl_window);
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if (window_pixmap)
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return window_pixmap;
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#endif /* XWL_HAS_GLAMOR */
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window_pixmap = screen->GetWindowPixmap(xwl_window->surface_window);
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return screen->CreatePixmap(screen,
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window_pixmap->drawable.width,
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window_pixmap->drawable.height,
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window_pixmap->drawable.depth,
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CREATE_PIXMAP_USAGE_BACKING_PIXMAP);
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}
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void
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xwl_window_realloc_pixmap(struct xwl_window *xwl_window)
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{
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PixmapPtr window_pixmap, new_window_pixmap;
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WindowPtr window;
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ScreenPtr screen;
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new_window_pixmap = xwl_window_allocate_pixmap(xwl_window);
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if (!new_window_pixmap)
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return;
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window = xwl_window->surface_window;
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screen = window->drawable.pScreen;
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window_pixmap = screen->GetWindowPixmap(window);
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copy_pixmap_area(window_pixmap,
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new_window_pixmap,
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0, 0,
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window_pixmap->drawable.width,
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window_pixmap->drawable.height);
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xwl_window_set_pixmap(xwl_window->surface_window, new_window_pixmap);
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screen->DestroyPixmap(window_pixmap);
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}
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static Bool
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xwl_window_handle_pixmap_sync(struct xwl_window *xwl_window,
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PixmapPtr pixmap,
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struct xwl_window_buffer *xwl_window_buffer)
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{
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Bool implicit_sync = TRUE;
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#ifdef XWL_HAS_GLAMOR
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struct xwl_screen *xwl_screen = xwl_window->xwl_screen;
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if (!xwl_glamor_supports_implicit_sync(xwl_screen)) {
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if (xwl_screen->explicit_sync && xwl_glamor_gbm_set_syncpts(xwl_window, pixmap)) {
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implicit_sync = FALSE;
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/* wait until the release fence is available before re-using this buffer */
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xwl_glamor_gbm_wait_release_fence(xwl_window, pixmap, xwl_window_buffer);
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} else {
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/* If glamor does not support implicit sync and we can't use
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* explicit sync, wait for the GPU to be idle before presenting.
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* Note that buffer re-use will still be unsynchronized :(
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*/
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glamor_finish(xwl_screen->screen);
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}
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}
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#endif /* XWL_HAS_GLAMOR */
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return implicit_sync;
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}
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PixmapPtr
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xwl_window_swap_pixmap(struct xwl_window *xwl_window, Bool handle_sync)
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{
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struct xwl_screen *xwl_screen = xwl_window->xwl_screen;
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WindowPtr surface_window = xwl_window->surface_window;
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struct xwl_window_buffer *xwl_window_buffer;
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PixmapPtr window_pixmap;
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window_pixmap = (*xwl_screen->screen->GetWindowPixmap) (surface_window);
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xwl_window_buffer_add_damage_region(xwl_window);
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xwl_window_buffer = xwl_window_buffer_get_available(xwl_window);
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if (xwl_window_buffer) {
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RegionPtr full_damage = xwl_window_buffer->damage_region;
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BoxPtr pBox = RegionRects(full_damage);
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int nBox = RegionNumRects(full_damage);
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#ifdef XWL_HAS_GLAMOR
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xwl_glamor_gbm_wait_syncpts(xwl_window_buffer->pixmap);
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#endif /* XWL_HAS_GLAMOR */
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while (nBox--) {
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copy_pixmap_area(window_pixmap,
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xwl_window_buffer->pixmap,
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pBox->x1 + surface_window->borderWidth,
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pBox->y1 + surface_window->borderWidth,
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pBox->x2 - pBox->x1,
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pBox->y2 - pBox->y1);
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pBox++;
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}
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RegionEmpty(xwl_window_buffer->damage_region);
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xorg_list_del(&xwl_window_buffer->link_buffer);
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xwl_window_set_pixmap(surface_window, xwl_window_buffer->pixmap);
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/* Can't re-use client pixmap as a window buffer */
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if (xwl_is_client_pixmap(window_pixmap)) {
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xwl_window_buffer->pixmap = NULL;
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xwl_window_buffer_maybe_dispose(xwl_window_buffer);
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if (handle_sync)
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xwl_window_handle_pixmap_sync(xwl_window, window_pixmap, NULL);
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return window_pixmap;
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}
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} else {
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/* Can't re-use client pixmap as a window buffer */
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if (!xwl_is_client_pixmap(window_pixmap))
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xwl_window_buffer = xwl_window_buffer_new(xwl_window);
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window_pixmap->refcnt++;
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xwl_window_realloc_pixmap(xwl_window);
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if (!xwl_window_buffer) {
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if (handle_sync)
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xwl_window_handle_pixmap_sync(xwl_window, window_pixmap, NULL);
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return window_pixmap;
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}
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}
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xwl_window_buffer->pixmap = window_pixmap;
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/* Hold a reference on the buffer until it's released by the compositor */
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xwl_window_buffer->refcnt++;
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if (handle_sync &&
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xwl_window_handle_pixmap_sync(xwl_window, window_pixmap, xwl_window_buffer)) {
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xwl_pixmap_set_buffer_release_cb(xwl_window_buffer->pixmap,
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xwl_window_buffer_release_callback,
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xwl_window_buffer);
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if (xwl_window->surface_sync) {
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wp_linux_drm_syncobj_surface_v1_destroy(xwl_window->surface_sync);
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xwl_window->surface_sync = NULL;
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}
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}
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xorg_list_append(&xwl_window_buffer->link_buffer,
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&xwl_window->window_buffers_unavailable);
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if (xorg_list_is_empty(&xwl_window->window_buffers_available))
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TimerCancel(xwl_window->window_buffers_timer);
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return xwl_window_buffer->pixmap;
|
|
}
|