mirror of
https://gitlab.freedesktop.org/xorg/xserver.git
synced 2025-12-20 19:50:03 +01:00
`glamor_make_current` is always called before any calls to GL. Apply some dirty-tracking to whenever we call `glamor_make_current` so that we can avoid a decent amount of redundant GL work on each Dispatch cycle. Gamescope previously was waking up an empty Xwayland server with an XQueryPointer and I noticed a significant amount of churn doing redundant GL work. This has been addressed on the Gamescope side as well, but avoiding any useless GL context switches and flushes when glamor is doing nothing is still beneficial for CPU and power usage on portable devices. Signed-off-by: Joshua Ashton <joshua@froggi.es> Reviewed-by: Emma Anholt <emma@anholt.net> Acked-by: Olivier Fourdan <ofourdan@redhat.com
751 lines
24 KiB
C
751 lines
24 KiB
C
/*
|
|
* Copyright © 2009 Intel Corporation
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the next
|
|
* paragraph) shall be included in all copies or substantial portions of the
|
|
* Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
* IN THE SOFTWARE.
|
|
*
|
|
* Authors:
|
|
* Zhigang Gong <zhigang.gong@linux.intel.com>
|
|
*
|
|
*/
|
|
|
|
#ifndef GLAMOR_PRIV_H
|
|
#error This file can only be included by glamor_priv.h
|
|
#endif
|
|
|
|
#ifndef __GLAMOR_UTILS_H__
|
|
#define __GLAMOR_UTILS_H__
|
|
|
|
#include "glamor_prepare.h"
|
|
#include "mipict.h"
|
|
|
|
#define v_from_x_coord_x(_xscale_, _x_) ( 2 * (_x_) * (_xscale_) - 1.0)
|
|
#define v_from_x_coord_y(_yscale_, _y_) (2 * (_y_) * (_yscale_) - 1.0)
|
|
#define t_from_x_coord_x(_xscale_, _x_) ((_x_) * (_xscale_))
|
|
#define t_from_x_coord_y(_yscale_, _y_) ((_y_) * (_yscale_))
|
|
|
|
#define pixmap_priv_get_dest_scale(pixmap, _pixmap_priv_, _pxscale_, _pyscale_) \
|
|
do { \
|
|
int _w_,_h_; \
|
|
PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, _pixmap_priv_, _w_, _h_); \
|
|
*(_pxscale_) = 1.0 / _w_; \
|
|
*(_pyscale_) = 1.0 / _h_; \
|
|
} while(0)
|
|
|
|
#define pixmap_priv_get_scale(_pixmap_priv_, _pxscale_, _pyscale_) \
|
|
do { \
|
|
*(_pxscale_) = 1.0 / (_pixmap_priv_)->fbo->width; \
|
|
*(_pyscale_) = 1.0 / (_pixmap_priv_)->fbo->height; \
|
|
} while(0)
|
|
|
|
#define PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, priv, w, h) \
|
|
do { \
|
|
if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \
|
|
w = priv->box.x2 - priv->box.x1; \
|
|
h = priv->box.y2 - priv->box.y1; \
|
|
} else { \
|
|
w = (pixmap)->drawable.width; \
|
|
h = (pixmap)->drawable.height; \
|
|
} \
|
|
} while(0)
|
|
|
|
#define glamor_pixmap_fbo_fix_wh_ratio(wh, pixmap, priv) \
|
|
do { \
|
|
int actual_w, actual_h; \
|
|
PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, priv, actual_w, actual_h); \
|
|
wh[0] = (float)priv->fbo->width / actual_w; \
|
|
wh[1] = (float)priv->fbo->height / actual_h; \
|
|
wh[2] = 1.0 / priv->fbo->width; \
|
|
wh[3] = 1.0 / priv->fbo->height; \
|
|
} while(0)
|
|
|
|
#define pixmap_priv_get_fbo_off(_priv_, _xoff_, _yoff_) \
|
|
do { \
|
|
if (_X_UNLIKELY(_priv_ && glamor_pixmap_priv_is_large(_priv_))) { \
|
|
*(_xoff_) = - (_priv_)->box.x1; \
|
|
*(_yoff_) = - (_priv_)->box.y1; \
|
|
} else { \
|
|
*(_xoff_) = 0; \
|
|
*(_yoff_) = 0; \
|
|
} \
|
|
} while(0)
|
|
|
|
#define xFixedToFloat(_val_) ((float)xFixedToInt(_val_) \
|
|
+ ((float)xFixedFrac(_val_) / 65536.0))
|
|
|
|
#define glamor_picture_get_matrixf(_picture_, _matrix_) \
|
|
do { \
|
|
int _i_; \
|
|
if ((_picture_)->transform) \
|
|
{ \
|
|
for(_i_ = 0; _i_ < 3; _i_++) \
|
|
{ \
|
|
(_matrix_)[_i_ * 3 + 0] = \
|
|
xFixedToFloat((_picture_)->transform->matrix[_i_][0]); \
|
|
(_matrix_)[_i_ * 3 + 1] = \
|
|
xFixedToFloat((_picture_)->transform->matrix[_i_][1]); \
|
|
(_matrix_)[_i_ * 3 + 2] = \
|
|
xFixedToFloat((_picture_)->transform->matrix[_i_][2]); \
|
|
} \
|
|
} \
|
|
} while(0)
|
|
|
|
#define fmod(x, w) (x - w * floor((float)x/w))
|
|
|
|
#define fmodulus(x, w, c) do {c = fmod(x, w); \
|
|
c = c >= 0 ? c : c + w;} \
|
|
while(0)
|
|
/* @x: is current coord
|
|
* @x2: is the right/bottom edge
|
|
* @w: is current width or height
|
|
* @odd: is output value, 0 means we are in an even region, 1 means we are in a
|
|
* odd region.
|
|
* @c: is output value, equal to x mod w. */
|
|
#define fodd_repeat_mod(x, x2, w, odd, c) \
|
|
do { \
|
|
float shift; \
|
|
fmodulus((x), w, c); \
|
|
shift = fabs((x) - (c)); \
|
|
shift = floor(fabs(round(shift)) / w); \
|
|
odd = (int)shift & 1; \
|
|
if (odd && (((x2 % w) == 0) && \
|
|
round(fabs(x)) == x2)) \
|
|
odd = 0; \
|
|
} while(0)
|
|
|
|
/* @txy: output value, is the corrected coords.
|
|
* @xy: input coords to be fixed up.
|
|
* @cd: xy mod wh, is a input value.
|
|
* @wh: current width or height.
|
|
* @bxy1,bxy2: current box edge's x1/x2 or y1/y2
|
|
*
|
|
* case 1:
|
|
* ----------
|
|
* | * |
|
|
* | |
|
|
* ----------
|
|
* tx = (c - x1) mod w
|
|
*
|
|
* case 2:
|
|
* ---------
|
|
* * | |
|
|
* | |
|
|
* ---------
|
|
* tx = - (c - (x1 mod w))
|
|
*
|
|
* case 3:
|
|
*
|
|
* ----------
|
|
* | | *
|
|
* | |
|
|
* ----------
|
|
* tx = ((x2 mod x) - c) + (x2 - x1)
|
|
**/
|
|
#define __glamor_repeat_reflect_fixup(txy, xy, \
|
|
cd, wh, bxy1, bxy2) \
|
|
do { \
|
|
cd = wh - cd; \
|
|
if ( xy >= bxy1 && xy < bxy2) { \
|
|
cd = cd - bxy1; \
|
|
fmodulus(cd, wh, txy); \
|
|
} else if (xy < bxy1) { \
|
|
float bxy1_mod; \
|
|
fmodulus(bxy1, wh, bxy1_mod); \
|
|
txy = -(cd - bxy1_mod); \
|
|
} \
|
|
else if (xy >= bxy2) { \
|
|
float bxy2_mod; \
|
|
fmodulus(bxy2, wh, bxy2_mod); \
|
|
if (bxy2_mod == 0) \
|
|
bxy2_mod = wh; \
|
|
txy = (bxy2_mod - cd) + bxy2 - bxy1; \
|
|
} else {assert(0); txy = 0;} \
|
|
} while(0)
|
|
|
|
#define _glamor_repeat_reflect_fixup(txy, xy, cd, odd, \
|
|
wh, bxy1, bxy2) \
|
|
do { \
|
|
if (odd) { \
|
|
__glamor_repeat_reflect_fixup(txy, xy, \
|
|
cd, wh, bxy1, bxy2); \
|
|
} else \
|
|
txy = xy - bxy1; \
|
|
} while(0)
|
|
|
|
#define _glamor_get_reflect_transform_coords(pixmap, priv, repeat_type, \
|
|
tx1, ty1, \
|
|
_x1_, _y1_) \
|
|
do { \
|
|
int odd_x, odd_y; \
|
|
float c, d; \
|
|
fodd_repeat_mod(_x1_,priv->box.x2, \
|
|
(pixmap)->drawable.width, \
|
|
odd_x, c); \
|
|
fodd_repeat_mod(_y1_, priv->box.y2, \
|
|
(pixmap)->drawable.height, \
|
|
odd_y, d); \
|
|
DEBUGF("c %f d %f oddx %d oddy %d \n", \
|
|
c, d, odd_x, odd_y); \
|
|
DEBUGF("x2 %d x1 %d fbo->width %d \n", priv->box.x2, \
|
|
priv->box.x1, priv->fbo->width); \
|
|
DEBUGF("y2 %d y1 %d fbo->height %d \n", priv->box.y2, \
|
|
priv->box.y1, priv->fbo->height); \
|
|
_glamor_repeat_reflect_fixup(tx1, _x1_, c, odd_x, \
|
|
(pixmap)->drawable.width, \
|
|
priv->box.x1, priv->box.x2); \
|
|
_glamor_repeat_reflect_fixup(ty1, _y1_, d, odd_y, \
|
|
(pixmap)->drawable.height, \
|
|
priv->box.y1, priv->box.y2); \
|
|
} while(0)
|
|
|
|
#define _glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1, \
|
|
ty1, tx2, ty2, \
|
|
_x1_, _y1_, _x2_, \
|
|
_y2_, c, d, odd_x, odd_y) \
|
|
do { \
|
|
if (repeat_type == RepeatReflect) { \
|
|
DEBUGF("x1 y1 %d %d\n", \
|
|
_x1_, _y1_ ); \
|
|
DEBUGF("width %d box.x1 %d \n", \
|
|
(pixmap)->drawable.width, \
|
|
priv->box.x1); \
|
|
if (odd_x) { \
|
|
c = (pixmap)->drawable.width \
|
|
- c; \
|
|
tx1 = c - priv->box.x1; \
|
|
tx2 = tx1 - ((_x2_) - (_x1_)); \
|
|
} else { \
|
|
tx1 = c - priv->box.x1; \
|
|
tx2 = tx1 + ((_x2_) - (_x1_)); \
|
|
} \
|
|
if (odd_y){ \
|
|
d = (pixmap)->drawable.height\
|
|
- d; \
|
|
ty1 = d - priv->box.y1; \
|
|
ty2 = ty1 - ((_y2_) - (_y1_)); \
|
|
} else { \
|
|
ty1 = d - priv->box.y1; \
|
|
ty2 = ty1 + ((_y2_) - (_y1_)); \
|
|
} \
|
|
} else { /* RepeatNormal*/ \
|
|
tx1 = (c - priv->box.x1); \
|
|
ty1 = (d - priv->box.y1); \
|
|
tx2 = tx1 + ((_x2_) - (_x1_)); \
|
|
ty2 = ty1 + ((_y2_) - (_y1_)); \
|
|
} \
|
|
} while(0)
|
|
|
|
/* _x1_ ... _y2_ may has fractional. */
|
|
#define glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, tx1, \
|
|
ty1, _x1_, _y1_) \
|
|
do { \
|
|
DEBUGF("width %d box.x1 %d x2 %d y1 %d y2 %d\n", \
|
|
(pixmap)->drawable.width, \
|
|
priv->box.x1, priv->box.x2, priv->box.y1, \
|
|
priv->box.y2); \
|
|
DEBUGF("x1 %f y1 %f \n", _x1_, _y1_); \
|
|
if (repeat_type != RepeatReflect) { \
|
|
tx1 = _x1_ - priv->box.x1; \
|
|
ty1 = _y1_ - priv->box.y1; \
|
|
} else \
|
|
_glamor_get_reflect_transform_coords(pixmap, priv, repeat_type, \
|
|
tx1, ty1, \
|
|
_x1_, _y1_); \
|
|
DEBUGF("tx1 %f ty1 %f \n", tx1, ty1); \
|
|
} while(0)
|
|
|
|
/* _x1_ ... _y2_ must be integer. */
|
|
#define glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1, \
|
|
ty1, tx2, ty2, _x1_, _y1_, _x2_, \
|
|
_y2_) \
|
|
do { \
|
|
int c, d; \
|
|
int odd_x = 0, odd_y = 0; \
|
|
DEBUGF("width %d box.x1 %d x2 %d y1 %d y2 %d\n", \
|
|
(pixmap)->drawable.width, \
|
|
priv->box.x1, priv->box.x2, \
|
|
priv->box.y1, priv->box.y2); \
|
|
modulus((_x1_), (pixmap)->drawable.width, c); \
|
|
modulus((_y1_), (pixmap)->drawable.height, d); \
|
|
DEBUGF("c %d d %d \n", c, d); \
|
|
if (repeat_type == RepeatReflect) { \
|
|
odd_x = abs((_x1_ - c) \
|
|
/ ((pixmap)->drawable.width)) & 1; \
|
|
odd_y = abs((_y1_ - d) \
|
|
/ ((pixmap)->drawable.height)) & 1; \
|
|
} \
|
|
_glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1, ty1, tx2, ty2, \
|
|
_x1_, _y1_, _x2_, _y2_, c, d, \
|
|
odd_x, odd_y); \
|
|
} while(0)
|
|
|
|
#define glamor_transform_point(matrix, tx, ty, x, y) \
|
|
do { \
|
|
int _i_; \
|
|
float _result_[4]; \
|
|
for (_i_ = 0; _i_ < 3; _i_++) { \
|
|
_result_[_i_] = (matrix)[_i_ * 3] * (x) + (matrix)[_i_ * 3 + 1] * (y) \
|
|
+ (matrix)[_i_ * 3 + 2]; \
|
|
} \
|
|
tx = _result_[0] / _result_[2]; \
|
|
ty = _result_[1] / _result_[2]; \
|
|
} while(0)
|
|
|
|
#define _glamor_set_normalize_tpoint(xscale, yscale, _tx_, _ty_, \
|
|
texcoord) \
|
|
do { \
|
|
(texcoord)[0] = t_from_x_coord_x(xscale, _tx_); \
|
|
(texcoord)[1] = t_from_x_coord_y(yscale, _ty_); \
|
|
DEBUGF("normalized point tx %f ty %f \n", (texcoord)[0], \
|
|
(texcoord)[1]); \
|
|
} while(0)
|
|
|
|
#define glamor_set_transformed_point(priv, matrix, xscale, \
|
|
yscale, texcoord, \
|
|
x, y) \
|
|
do { \
|
|
float tx, ty; \
|
|
int fbo_x_off, fbo_y_off; \
|
|
pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off); \
|
|
glamor_transform_point(matrix, tx, ty, x, y); \
|
|
DEBUGF("tx %f ty %f fbooff %d %d \n", \
|
|
tx, ty, fbo_x_off, fbo_y_off); \
|
|
\
|
|
tx += fbo_x_off; \
|
|
ty += fbo_y_off; \
|
|
(texcoord)[0] = t_from_x_coord_x(xscale, tx); \
|
|
(texcoord)[1] = t_from_x_coord_y(yscale, ty); \
|
|
DEBUGF("normalized tx %f ty %f \n", (texcoord)[0], (texcoord)[1]); \
|
|
} while(0)
|
|
|
|
#define glamor_set_transformed_normalize_tcoords_ext( priv, \
|
|
matrix, \
|
|
xscale, \
|
|
yscale, \
|
|
tx1, ty1, tx2, ty2, \
|
|
texcoords, \
|
|
stride) \
|
|
do { \
|
|
glamor_set_transformed_point(priv, matrix, xscale, yscale, \
|
|
texcoords, tx1, ty1); \
|
|
glamor_set_transformed_point(priv, matrix, xscale, yscale, \
|
|
texcoords + 1 * stride, tx2, ty1); \
|
|
glamor_set_transformed_point(priv, matrix, xscale, yscale, \
|
|
texcoords + 2 * stride, tx2, ty2); \
|
|
glamor_set_transformed_point(priv, matrix, xscale, yscale, \
|
|
texcoords + 3 * stride, tx1, ty2); \
|
|
} while (0)
|
|
|
|
#define glamor_set_repeat_transformed_normalize_tcoords_ext(pixmap, priv, \
|
|
repeat_type, \
|
|
matrix, \
|
|
xscale, \
|
|
yscale, \
|
|
_x1_, _y1_, \
|
|
_x2_, _y2_, \
|
|
texcoords, \
|
|
stride) \
|
|
do { \
|
|
if (_X_LIKELY(glamor_pixmap_priv_is_small(priv))) { \
|
|
glamor_set_transformed_normalize_tcoords_ext(priv, matrix, xscale, \
|
|
yscale, _x1_, _y1_, \
|
|
_x2_, _y2_, \
|
|
texcoords, stride); \
|
|
} else { \
|
|
float tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4; \
|
|
float ttx1, tty1, ttx2, tty2, ttx3, tty3, ttx4, tty4; \
|
|
DEBUGF("original coords %d %d %d %d\n", _x1_, _y1_, _x2_, _y2_); \
|
|
glamor_transform_point(matrix, tx1, ty1, _x1_, _y1_); \
|
|
glamor_transform_point(matrix, tx2, ty2, _x2_, _y1_); \
|
|
glamor_transform_point(matrix, tx3, ty3, _x2_, _y2_); \
|
|
glamor_transform_point(matrix, tx4, ty4, _x1_, _y2_); \
|
|
DEBUGF("transformed %f %f %f %f %f %f %f %f\n", \
|
|
tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4); \
|
|
glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
|
|
ttx1, tty1, \
|
|
tx1, ty1); \
|
|
glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
|
|
ttx2, tty2, \
|
|
tx2, ty2); \
|
|
glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
|
|
ttx3, tty3, \
|
|
tx3, ty3); \
|
|
glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
|
|
ttx4, tty4, \
|
|
tx4, ty4); \
|
|
DEBUGF("repeat transformed %f %f %f %f %f %f %f %f\n", ttx1, tty1, \
|
|
ttx2, tty2, ttx3, tty3, ttx4, tty4); \
|
|
_glamor_set_normalize_tpoint(xscale, yscale, ttx1, tty1, \
|
|
texcoords); \
|
|
_glamor_set_normalize_tpoint(xscale, yscale, ttx2, tty2, \
|
|
texcoords + 1 * stride); \
|
|
_glamor_set_normalize_tpoint(xscale, yscale, ttx3, tty3, \
|
|
texcoords + 2 * stride); \
|
|
_glamor_set_normalize_tpoint(xscale, yscale, ttx4, tty4, \
|
|
texcoords + 3 * stride); \
|
|
} \
|
|
} while (0)
|
|
|
|
#define glamor_set_repeat_transformed_normalize_tcoords( pixmap, \
|
|
priv, \
|
|
repeat_type, \
|
|
matrix, \
|
|
xscale, \
|
|
yscale, \
|
|
_x1_, _y1_, \
|
|
_x2_, _y2_, \
|
|
texcoords) \
|
|
do { \
|
|
glamor_set_repeat_transformed_normalize_tcoords_ext( pixmap, \
|
|
priv, \
|
|
repeat_type, \
|
|
matrix, \
|
|
xscale, \
|
|
yscale, \
|
|
_x1_, _y1_, \
|
|
_x2_, _y2_, \
|
|
texcoords, \
|
|
2); \
|
|
} while (0)
|
|
|
|
#define _glamor_set_normalize_tcoords(xscale, yscale, tx1, \
|
|
ty1, tx2, ty2, \
|
|
vertices, stride) \
|
|
do { \
|
|
/* vertices may be write-only, so we use following \
|
|
* temporary variable. */ \
|
|
float _t0_, _t1_, _t2_, _t5_; \
|
|
(vertices)[0] = _t0_ = t_from_x_coord_x(xscale, tx1); \
|
|
(vertices)[1 * stride] = _t2_ = t_from_x_coord_x(xscale, tx2); \
|
|
(vertices)[2 * stride] = _t2_; \
|
|
(vertices)[3 * stride] = _t0_; \
|
|
(vertices)[1] = _t1_ = t_from_x_coord_y(yscale, ty1); \
|
|
(vertices)[2 * stride + 1] = _t5_ = t_from_x_coord_y(yscale, ty2); \
|
|
(vertices)[1 * stride + 1] = _t1_; \
|
|
(vertices)[3 * stride + 1] = _t5_; \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_tcoords_ext(priv, xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
vertices, stride) \
|
|
do { \
|
|
if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \
|
|
float tx1, tx2, ty1, ty2; \
|
|
int fbo_x_off, fbo_y_off; \
|
|
pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off); \
|
|
tx1 = x1 + fbo_x_off; \
|
|
tx2 = x2 + fbo_x_off; \
|
|
ty1 = y1 + fbo_y_off; \
|
|
ty2 = y2 + fbo_y_off; \
|
|
_glamor_set_normalize_tcoords(xscale, yscale, tx1, ty1, \
|
|
tx2, ty2, vertices, \
|
|
stride); \
|
|
} else \
|
|
_glamor_set_normalize_tcoords(xscale, yscale, x1, y1, \
|
|
x2, y2, vertices, stride); \
|
|
} while(0)
|
|
|
|
#define glamor_set_repeat_normalize_tcoords_ext(pixmap, priv, repeat_type, \
|
|
xscale, yscale, \
|
|
_x1_, _y1_, _x2_, _y2_, \
|
|
vertices, stride) \
|
|
do { \
|
|
if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \
|
|
float tx1, tx2, ty1, ty2; \
|
|
if (repeat_type == RepeatPad) { \
|
|
tx1 = _x1_ - priv->box.x1; \
|
|
ty1 = _y1_ - priv->box.y1; \
|
|
tx2 = tx1 + ((_x2_) - (_x1_)); \
|
|
ty2 = ty1 + ((_y2_) - (_y1_)); \
|
|
} else { \
|
|
glamor_get_repeat_coords(pixmap, priv, repeat_type, \
|
|
tx1, ty1, tx2, ty2, \
|
|
_x1_, _y1_, _x2_, _y2_); \
|
|
} \
|
|
_glamor_set_normalize_tcoords(xscale, yscale, tx1, ty1, \
|
|
tx2, ty2, vertices, \
|
|
stride); \
|
|
} else \
|
|
_glamor_set_normalize_tcoords(xscale, yscale, _x1_, _y1_, \
|
|
_x2_, _y2_, vertices, \
|
|
stride); \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_tcoords_tri_stripe(xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
vertices) \
|
|
do { \
|
|
(vertices)[0] = t_from_x_coord_x(xscale, x1); \
|
|
(vertices)[2] = t_from_x_coord_x(xscale, x2); \
|
|
(vertices)[6] = (vertices)[2]; \
|
|
(vertices)[4] = (vertices)[0]; \
|
|
(vertices)[1] = t_from_x_coord_y(yscale, y1); \
|
|
(vertices)[7] = t_from_x_coord_y(yscale, y2); \
|
|
(vertices)[3] = (vertices)[1]; \
|
|
(vertices)[5] = (vertices)[7]; \
|
|
} while(0)
|
|
|
|
#define glamor_set_tcoords_tri_strip(x1, y1, x2, y2, vertices) \
|
|
do { \
|
|
(vertices)[0] = (x1); \
|
|
(vertices)[2] = (x2); \
|
|
(vertices)[6] = (vertices)[2]; \
|
|
(vertices)[4] = (vertices)[0]; \
|
|
(vertices)[1] = (y1); \
|
|
(vertices)[7] = (y2); \
|
|
(vertices)[3] = (vertices)[1]; \
|
|
(vertices)[5] = (vertices)[7]; \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_vcoords_ext(priv, xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
vertices, stride) \
|
|
do { \
|
|
int fbo_x_off, fbo_y_off; \
|
|
/* vertices may be write-only, so we use following \
|
|
* temporary variable. */ \
|
|
float _t0_, _t1_, _t2_, _t5_; \
|
|
pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off); \
|
|
(vertices)[0] = _t0_ = v_from_x_coord_x(xscale, x1 + fbo_x_off); \
|
|
(vertices)[1 * stride] = _t2_ = v_from_x_coord_x(xscale, \
|
|
x2 + fbo_x_off); \
|
|
(vertices)[2 * stride] = _t2_; \
|
|
(vertices)[3 * stride] = _t0_; \
|
|
(vertices)[1] = _t1_ = v_from_x_coord_y(yscale, y1 + fbo_y_off); \
|
|
(vertices)[2 * stride + 1] = _t5_ = \
|
|
v_from_x_coord_y(yscale, y2 + fbo_y_off); \
|
|
(vertices)[1 * stride + 1] = _t1_; \
|
|
(vertices)[3 * stride + 1] = _t5_; \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_vcoords_tri_strip(xscale, yscale, \
|
|
x1, y1, x2, y2, \
|
|
vertices) \
|
|
do { \
|
|
(vertices)[0] = v_from_x_coord_x(xscale, x1); \
|
|
(vertices)[2] = v_from_x_coord_x(xscale, x2); \
|
|
(vertices)[6] = (vertices)[2]; \
|
|
(vertices)[4] = (vertices)[0]; \
|
|
(vertices)[1] = v_from_x_coord_y(yscale, y1); \
|
|
(vertices)[7] = v_from_x_coord_y(yscale, y2); \
|
|
(vertices)[3] = (vertices)[1]; \
|
|
(vertices)[5] = (vertices)[7]; \
|
|
} while(0)
|
|
|
|
#define glamor_set_normalize_pt(xscale, yscale, x, y, \
|
|
pt) \
|
|
do { \
|
|
(pt)[0] = t_from_x_coord_x(xscale, x); \
|
|
(pt)[1] = t_from_x_coord_y(yscale, y); \
|
|
} while(0)
|
|
|
|
#define glamor_set_circle_centre(width, height, x, y, \
|
|
c) \
|
|
do { \
|
|
(c)[0] = (float)x; \
|
|
(c)[1] = (float)y; \
|
|
} while(0)
|
|
|
|
#define ALIGN(i,m) (((i) + (m) - 1) & ~((m) - 1))
|
|
#define MIN(a,b) ((a) < (b) ? (a) : (b))
|
|
#define MAX(a,b) ((a) > (b) ? (a) : (b))
|
|
|
|
#define glamor_check_fbo_size(_glamor_,_w_, _h_) ((_w_) > 0 && (_h_) > 0 \
|
|
&& (_w_) <= _glamor_->max_fbo_size \
|
|
&& (_h_) <= _glamor_->max_fbo_size)
|
|
|
|
#define GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv) (pixmap_priv->gl_fbo == GLAMOR_FBO_NORMAL)
|
|
|
|
#define REVERT_NONE 0
|
|
#define REVERT_NORMAL 1
|
|
#define REVERT_UPLOADING_A1 3
|
|
|
|
#define SWAP_UPLOADING 2
|
|
#define SWAP_NONE_UPLOADING 3
|
|
|
|
/* borrowed from uxa */
|
|
static inline Bool
|
|
glamor_get_rgba_from_pixel(CARD32 pixel,
|
|
float *red,
|
|
float *green,
|
|
float *blue, float *alpha, CARD32 format)
|
|
{
|
|
int rbits, bbits, gbits, abits;
|
|
int rshift, bshift, gshift, ashift;
|
|
|
|
rbits = PICT_FORMAT_R(format);
|
|
gbits = PICT_FORMAT_G(format);
|
|
bbits = PICT_FORMAT_B(format);
|
|
abits = PICT_FORMAT_A(format);
|
|
|
|
if (PICT_FORMAT_TYPE(format) == PICT_TYPE_A) {
|
|
rshift = gshift = bshift = ashift = 0;
|
|
}
|
|
else if (PICT_FORMAT_TYPE(format) == PICT_TYPE_ARGB) {
|
|
bshift = 0;
|
|
gshift = bbits;
|
|
rshift = gshift + gbits;
|
|
ashift = rshift + rbits;
|
|
}
|
|
else if (PICT_FORMAT_TYPE(format) == PICT_TYPE_ABGR) {
|
|
rshift = 0;
|
|
gshift = rbits;
|
|
bshift = gshift + gbits;
|
|
ashift = bshift + bbits;
|
|
}
|
|
else if (PICT_FORMAT_TYPE(format) == PICT_TYPE_BGRA) {
|
|
ashift = 0;
|
|
rshift = abits;
|
|
if (abits == 0)
|
|
rshift = PICT_FORMAT_BPP(format) - (rbits + gbits + bbits);
|
|
gshift = rshift + rbits;
|
|
bshift = gshift + gbits;
|
|
}
|
|
else {
|
|
return FALSE;
|
|
}
|
|
#define COLOR_INT_TO_FLOAT(_fc_, _p_, _s_, _bits_) \
|
|
*_fc_ = (((_p_) >> (_s_)) & (( 1 << (_bits_)) - 1)) \
|
|
/ (float)((1<<(_bits_)) - 1)
|
|
|
|
if (rbits)
|
|
COLOR_INT_TO_FLOAT(red, pixel, rshift, rbits);
|
|
else
|
|
*red = 0;
|
|
|
|
if (gbits)
|
|
COLOR_INT_TO_FLOAT(green, pixel, gshift, gbits);
|
|
else
|
|
*green = 0;
|
|
|
|
if (bbits)
|
|
COLOR_INT_TO_FLOAT(blue, pixel, bshift, bbits);
|
|
else
|
|
*blue = 0;
|
|
|
|
if (abits)
|
|
COLOR_INT_TO_FLOAT(alpha, pixel, ashift, abits);
|
|
else
|
|
*alpha = 1;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static inline void
|
|
glamor_get_rgba_from_color(const xRenderColor *color, float rgba[4])
|
|
{
|
|
rgba[0] = color->red / (float)UINT16_MAX;
|
|
rgba[1] = color->green / (float)UINT16_MAX;
|
|
rgba[2] = color->blue / (float)UINT16_MAX;
|
|
rgba[3] = color->alpha / (float)UINT16_MAX;
|
|
}
|
|
|
|
inline static Bool
|
|
glamor_is_large_pixmap(PixmapPtr pixmap)
|
|
{
|
|
glamor_pixmap_private *priv;
|
|
|
|
priv = glamor_get_pixmap_private(pixmap);
|
|
return (glamor_pixmap_priv_is_large(priv));
|
|
}
|
|
|
|
static inline void
|
|
glamor_make_current(glamor_screen_private *glamor_priv)
|
|
{
|
|
if (lastGLContext != glamor_priv->ctx.ctx) {
|
|
lastGLContext = glamor_priv->ctx.ctx;
|
|
glamor_priv->ctx.make_current(&glamor_priv->ctx);
|
|
}
|
|
glamor_priv->dirty = TRUE;
|
|
}
|
|
|
|
static inline void
|
|
glamor_flush(glamor_screen_private *glamor_priv)
|
|
{
|
|
if (glamor_priv->dirty) {
|
|
glamor_make_current(glamor_priv);
|
|
glFlush();
|
|
glamor_priv->dirty = FALSE;
|
|
}
|
|
}
|
|
|
|
static inline BoxRec
|
|
glamor_no_rendering_bounds(void)
|
|
{
|
|
BoxRec bounds = {
|
|
.x1 = 0,
|
|
.y1 = 0,
|
|
.x2 = MAXSHORT,
|
|
.y2 = MAXSHORT,
|
|
};
|
|
|
|
return bounds;
|
|
}
|
|
|
|
static inline BoxRec
|
|
glamor_start_rendering_bounds(void)
|
|
{
|
|
BoxRec bounds = {
|
|
.x1 = MAXSHORT,
|
|
.y1 = MAXSHORT,
|
|
.x2 = 0,
|
|
.y2 = 0,
|
|
};
|
|
|
|
return bounds;
|
|
}
|
|
|
|
static inline void
|
|
glamor_bounds_union_rect(BoxPtr bounds, xRectangle *rect)
|
|
{
|
|
bounds->x1 = min(bounds->x1, rect->x);
|
|
bounds->y1 = min(bounds->y1, rect->y);
|
|
bounds->x2 = min(SHRT_MAX, max(bounds->x2, rect->x + rect->width));
|
|
bounds->y2 = min(SHRT_MAX, max(bounds->y2, rect->y + rect->height));
|
|
}
|
|
|
|
static inline void
|
|
glamor_bounds_union_box(BoxPtr bounds, BoxPtr box)
|
|
{
|
|
bounds->x1 = min(bounds->x1, box->x1);
|
|
bounds->y1 = min(bounds->y1, box->y1);
|
|
bounds->x2 = max(bounds->x2, box->x2);
|
|
bounds->y2 = max(bounds->y2, box->y2);
|
|
}
|
|
|
|
/**
|
|
* Helper function for implementing draws with GL_QUADS on GLES2,
|
|
* where we don't have them.
|
|
*/
|
|
static inline void
|
|
glamor_glDrawArrays_GL_QUADS(glamor_screen_private *glamor_priv, unsigned count)
|
|
{
|
|
if (glamor_priv->use_quads) {
|
|
glDrawArrays(GL_QUADS, 0, count * 4);
|
|
} else {
|
|
glamor_gldrawarrays_quads_using_indices(glamor_priv, count);
|
|
}
|
|
}
|
|
|
|
static inline Bool
|
|
glamor_glsl_has_ints(glamor_screen_private *glamor_priv) {
|
|
return glamor_priv->glsl_version >= 130 || glamor_priv->use_gpu_shader4;
|
|
}
|
|
|
|
#endif
|