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I added a memset to fix the issue with an uninitialized function pointer, and potentially other GLX data in ->base. Also use xalloc and xfree, instead of malloc. Enable the alpha bits from the __GLcontextModes. The alphaBits are no longer always 0 as the previous comment eluded to. Add some commentary about how some of the data structures work. Cleanup some of the GLAQUA_DEBUG_MSG. This was tested with various Mesa demos in a variety of situations over indirect. |
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| .. | ||
| capabilities.c | ||
| capabilities.h | ||
| indirect.c | ||
| Makefile.am | ||
| visualConfigs.c | ||
| visualConfigs.h | ||