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- use DEST in the createPixmap wrapper, because stipple already takes MASK (in case someone uses swappers). - Anticipate some of the less common situations when fbValidateDrawable will access tile related pixmaps. |
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| .. | ||
| exa.c | ||
| exa.h | ||
| exa_accel.c | ||
| exa_glyphs.c | ||
| exa_migration.c | ||
| exa_offscreen.c | ||
| exa_priv.h | ||
| exa_render.c | ||
| exa_unaccel.c | ||
| Makefile.am | ||