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This fixes an issue with GLFW-based games failing to set the resolution
when the user request to switch back to the native display mode.
Signed-off-by: Minh Phan <phanquangminh217@gmail.com>
Acked-by: Olivier Fourdan <ofourdan@redhat.com>
(cherry picked from commit
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| xwayland | ||
| meson.build | ||