xserver/GL/windows
Alexander Gottwald 596ca4e7e6 rename winErrorMessage to glWinErrorMessage print GetLastError() if
FormatMessage fails. This will at least give some information if the
    1024 byte buffer is to small for some messages
2004-04-27 21:19:21 +00:00
..
glwindows.h removed code for hardware cursor since it's now in hw/xwin 2004-04-22 20:23:45 +00:00
glwrap.c overwrite pointer sprite functions. use always windows cursor. 2004-03-22 13:43:35 +00:00
indirect.c rename winErrorMessage to glWinErrorMessage print GetLastError() if 2004-04-27 21:19:21 +00:00