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Add back exaGlyphs(); the new version copies the glyph images onto a single large glyph pixmap and draws from their to the destination surface. This reduces the management of small offscreen areas and will allow us to avoid texture unit setup between each glyph. |
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| .. | ||
| exa.c | ||
| exa.h | ||
| exa_accel.c | ||
| exa_glyphs.c | ||
| exa_migration.c | ||
| exa_offscreen.c | ||
| exa_priv.h | ||
| exa_render.c | ||
| exa_unaccel.c | ||
| Makefile.am | ||