The Render extension's Trapezoids and Triangles operations (fbTrapezoids, fbTriangles) render directly via pixman through fbShapes without going through ps->Composite, so RootlessComposite never fires for these operations. This means RootlessStartDrawing is not called and the macOS compositor is not notified of changed pixels. Add RootlessTrapezoids and RootlessTriangles wrappers following the same pattern as RootlessComposite: call RootlessStartDrawing before the operation, then compute the bounding box via miTrapezoidBounds or miTriangleBounds and call RootlessDamageBox after. The default miTriStrip and miTriFan implementations decompose their input into triangles and dispatch through ps->Triangles, so the RootlessTriangles wrapper covers TriStrip and TriFan as well. Also add a RootlessCompositeRects wrapper as defense-in-depth. The current miCompositeRects implementation already has partial rootless coverage: PictOpSrc/PictOpClear go through the GC layer, and other ops route through CompositePicture -> RootlessComposite. Wrapping at the PictureScreen level ensures robustness regardless of the underlying implementation. Fixes [1/2]: https://github.com/XQuartz/XQuartz/issues/31 Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com> |
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| .gitlab-ci | ||
| composite | ||
| config | ||
| damageext | ||
| dbe | ||
| dix | ||
| doc | ||
| dri3 | ||
| exa | ||
| fb | ||
| glamor | ||
| glx | ||
| hw | ||
| include | ||
| man | ||
| mi | ||
| miext | ||
| os | ||
| present | ||
| pseudoramiX | ||
| randr | ||
| record | ||
| render | ||
| test | ||
| Xext | ||
| xfixes | ||
| Xi | ||
| xkb | ||
| .appveyor.yml | ||
| .dir-locals.el | ||
| .git-blame-ignore-revs | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| .mailmap | ||
| .travis.yml | ||
| COPYING | ||
| meson.build | ||
| meson_options.txt | ||
| README.md | ||
| SECURITY.md | ||
| xorg-server.m4 | ||
| xorg-server.pc.in | ||
| xserver.ent.in | ||
X Server
The X server accepts requests from client applications to create windows, which are (normally rectangular) "virtual screens" that the client program can draw into.
Windows are then composed on the actual screen by the X server (or by a separate composite manager) as directed by the window manager, which usually communicates with the user via graphical controls such as buttons and draggable titlebars and borders.
For a comprehensive overview of X Server and X Window System, consult the following article: https://en.wikipedia.org/wiki/X_server
All questions regarding this software should be directed at the Xorg mailing list:
https://lists.freedesktop.org/mailman/listinfo/xorg
The primary development code repository can be found at:
https://gitlab.freedesktop.org/xorg/xserver
For patch submission instructions, see:
https://www.x.org/wiki/Development/Documentation/SubmittingPatches
As with other projects hosted on freedesktop.org, X.Org follows its Code of Conduct, based on the Contributor Covenant. Please conduct yourself in a respectful and civilized manner when using the above mailing lists, bug trackers, etc: