xserver/dix/enterleave.h
Peter Hutterer 564ccf2ce9 mi: reset the PointerWindows reference on screen switch
PointerWindows[] keeps a reference to the last window our sprite
entered - changes are usually handled by CheckMotion().

If we switch between screens via XWarpPointer our
dev->spriteInfo->sprite->win is set to the new screen's root window.
If there's another window at the cursor location CheckMotion() will
trigger the right enter/leave events later. If there is not, it skips
that process and we never trigger LeaveWindow() - PointerWindows[] for
the device still refers to the previous window.

If that window is destroyed we have a dangling reference that will
eventually cause a use-after-free bug when checking the window hierarchy
later.

To trigger this, we require:
- two protocol screens
- XWarpPointer to the other screen's root window
- XDestroyWindow before entering any other window

This is a niche bug so we hack around it by making sure we reset the
PointerWindows[] entry so we cannot have a dangling pointer. This
doesn't handle Enter/Leave events correctly but the previous code didn't
either.

CVE-2023-5380, ZDI-CAN-21608

This vulnerability was discovered by:
Sri working with Trend Micro Zero Day Initiative

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2023-10-25 00:37:47 +00:00

67 lines
2.6 KiB
C

/*
* Copyright © 2008 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors: Peter Hutterer
*
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#ifndef ENTERLEAVE_H
#define ENTERLEAVE_H
#include <dix.h> /* DoFocusEvents() */
extern void DoEnterLeaveEvents(DeviceIntPtr pDev,
int sourceid,
WindowPtr fromWin, WindowPtr toWin, int mode);
extern void EnterLeaveEvent(DeviceIntPtr mouse,
int type,
int mode, int detail, WindowPtr pWin, Window child);
extern void CoreEnterLeaveEvent(DeviceIntPtr mouse,
int type,
int mode,
int detail, WindowPtr pWin, Window child);
extern void DeviceEnterLeaveEvent(DeviceIntPtr mouse,
int sourceid,
int type,
int mode,
int detail, WindowPtr pWin, Window child);
extern void DeviceFocusEvent(DeviceIntPtr dev,
int type,
int mode,
int detail ,
WindowPtr pWin);
extern void EnterWindow(DeviceIntPtr dev, WindowPtr win, int mode);
extern void CoreFocusEvent(DeviceIntPtr kbd,
int type, int mode, int detail, WindowPtr pWin);
extern void SetFocusIn(DeviceIntPtr kbd, WindowPtr win);
extern void SetFocusOut(DeviceIntPtr dev);
#endif /* _ENTERLEAVE_H_ */