mirror of
https://gitlab.freedesktop.org/xorg/xserver.git
synced 2025-12-28 16:50:13 +01:00
indent butchered Objective-C formatting. This patch was created by:
1) Reverting the indent changes in hw/xquartz
2) Editing X11Application.m and chaning some #ifdef logic to work
with uncrustify
3) Hand edited some (c) notifications
4) Opened all XQuartz sources in XCode and re-indented (^I)
5) Ran uncrustify with this configuration
(as close to the indent rules as I could get):
tok_split_gte=false
utf8_byte=true
utf8_force=true
indent_cmt_with_tabs=false
indent_align_string=false
indent_braces=false
indent_braces_no_func=false
indent_braces_no_class=false
indent_braces_no_struct=false
indent_brace_parent=false
indent_namespace=false
indent_extern=false
indent_class=false
indent_class_colon=false
indent_else_if=false
indent_var_def_cont=false
indent_func_call_param=false
indent_func_def_param=false
indent_func_proto_param=false
indent_func_class_param=false
indent_func_ctor_var_param=false
indent_template_param=false
indent_func_param_double=false
indent_relative_single_line_comments=false
indent_col1_comment=false
indent_access_spec_body=false
indent_paren_nl=false
indent_comma_paren=false
indent_bool_paren=false
indent_first_bool_expr=false
indent_square_nl=false
indent_preserve_sql=false
indent_align_assign=true
sp_balance_nested_parens=false
align_keep_tabs=false
align_with_tabs=false
align_on_tabstop=false
align_number_left=false
align_func_params=false
align_same_func_call_params=false
align_var_def_colon=true
align_var_def_attribute=true
align_var_def_inline=true
align_right_cmt_mix=false
align_on_operator=false
align_mix_var_proto=false
align_single_line_func=false
align_single_line_brace=false
align_nl_cont=false
align_left_shift=true
align_oc_decl_colon=true
nl_collapse_empty_body=true
nl_assign_leave_one_liners=true
nl_class_leave_one_liners=true
nl_enum_leave_one_liners=true
nl_getset_leave_one_liners=true
nl_func_leave_one_liners=true
nl_if_leave_one_liners=true
nl_multi_line_cond=false
nl_multi_line_define=false
nl_before_case=true
nl_after_case=true
nl_after_return=false
nl_after_semicolon=true
nl_after_brace_open=true
nl_after_brace_open_cmt=false
nl_after_vbrace_open=false
nl_after_vbrace_open_empty=false
nl_after_brace_close=false
nl_after_vbrace_close=false
nl_define_macro=false
nl_squeeze_ifdef=false
nl_ds_struct_enum_cmt=false
nl_ds_struct_enum_close_brace=false
nl_create_if_one_liner=false
nl_create_for_one_liner=false
nl_create_while_one_liner=false
ls_for_split_full=false
ls_func_split_full=false
nl_after_multiline_comment=false
eat_blanks_after_open_brace=false
eat_blanks_before_close_brace=false
mod_full_brace_if_chain=false
mod_pawn_semicolon=false
mod_full_paren_if_bool=false
mod_remove_extra_semicolon=false
mod_sort_import=false
mod_sort_using=false
mod_sort_include=false
mod_move_case_break=false
mod_remove_empty_return=false
cmt_indent_multi=true
cmt_c_group=false
cmt_c_nl_start=false
cmt_c_nl_end=false
cmt_cpp_group=false
cmt_cpp_nl_start=false
cmt_cpp_nl_end=false
cmt_cpp_to_c=false
cmt_star_cont=false
cmt_multi_check_last=true
cmt_insert_before_preproc=false
pp_indent_at_level=false
pp_region_indent_code=false
pp_if_indent_code=false
pp_define_at_level=false
indent_columns=4
indent_brace=0
indent_switch_case=0
align_struct_init_span=2
align_pp_define_gap=0
align_pp_define_span=2
align_oc_msg_colon_span=16
nl_end_of_file_min=1
nl_func_var_def_blk=0
code_width=78
nl_max=2
newlines=auto
indent_with_tabs=0
sp_arith=force
sp_assign=force
sp_assign_default=force
sp_before_assign=force
sp_after_assign=force
sp_enum_assign=force
sp_enum_before_assign=force
sp_enum_after_assign=force
sp_pp_stringify=add
sp_bool=force
sp_compare=force
sp_inside_paren=remove
sp_paren_paren=remove
sp_paren_brace=force
sp_before_ptr_star=ignore
sp_before_unnamed_ptr_star=force
sp_before_byref=force
sp_before_unnamed_byref=force
sp_after_byref=remove
sp_after_type=force
sp_before_sparen=force
sp_inside_sparen=remove
sp_inside_sparen_close=remove
sp_after_sparen=force
sp_sparen_brace=force
sp_special_semi=force
sp_before_semi=remove
sp_after_semi=force
sp_after_semi_for=force
sp_after_semi_for_empty=remove
sp_before_square=remove
sp_inside_square=remove
sp_after_comma=force
sp_before_comma=remove
sp_paren_comma=force
sp_before_ellipsis=force
sp_after_class_colon=force
sp_before_class_colon=force
sp_before_case_colon=remove
sp_after_cast=remove
sp_inside_paren_cast=remove
sp_sizeof_paren=remove
sp_inside_braces_enum=force
sp_inside_braces_struct=force
sp_inside_braces=force
sp_inside_braces_empty=remove
sp_func_proto_paren=remove
sp_func_def_paren=remove
sp_inside_fparens=remove
sp_inside_fparen=remove
sp_square_fparen=remove
sp_fparen_brace=force
sp_func_call_paren=remove
sp_func_call_paren_empty=remove
sp_return_paren=force
sp_attribute_paren=remove
sp_defined_paren=remove
sp_macro=force
sp_macro_func=force
sp_else_brace=force
sp_brace_else=force
sp_brace_typedef=force
sp_not=remove
sp_inv=remove
nl_start_of_file=remove
nl_end_of_file=force
nl_assign_square=remove
nl_after_square_assign=remove
nl_fcall_brace=remove
nl_enum_brace=remove
nl_struct_brace=remove
nl_union_brace=remove
nl_if_brace=remove
nl_brace_else=force
nl_elseif_brace=remove
nl_else_brace=remove
nl_else_if=remove
nl_for_brace=remove
nl_do_brace=remove
nl_brace_while=remove
nl_switch_brace=remove
nl_case_colon_brace=force
nl_func_type_name=force
nl_func_type_name_class=force
nl_func_proto_type_name=force
nl_func_paren=remove
nl_func_def_paren=remove
nl_func_decl_start=remove
nl_func_def_start=remove
nl_func_decl_args=remove
nl_func_decl_end=remove
nl_func_def_end=remove
nl_func_decl_end_single=remove
nl_func_def_end_single=remove
nl_func_decl_empty=remove
nl_func_def_empty=remove
nl_fdef_brace=force
nl_return_expr=remove
nl_before_if=ignore
nl_after_if=ignore
nl_before_for=ignore
nl_after_for=ignore
nl_before_while=ignore
nl_after_while=ignore
nl_before_switch=ignore
nl_after_switch=ignore
nl_before_do=ignore
nl_after_do=ignore
pp_space=remove
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
(cherry picked from commit 5324557c7b)
Conflicts:
hw/xquartz/X11Application.h
hw/xquartz/X11Application.m
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
350 lines
16 KiB
C
350 lines
16 KiB
C
/*
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* Copyright (c) 2007, 2008 Apple Inc.
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* Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved.
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* Copyright (c) 2002 Greg Parker. All Rights Reserved.
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*
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* Portions of this file are copied from Mesa's xf86glx.c,
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* which contains the following copyright:
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*
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* Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "dri.h"
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#include <OpenGL/OpenGL.h>
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#include <OpenGL/gl.h>
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#include <OpenGL/glext.h>
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#include <OpenGL/CGLContext.h>
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#include <GL/glxproto.h>
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#include <windowstr.h>
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#include <resource.h>
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#include <GL/glxint.h>
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#include <GL/glxtokens.h>
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#include <scrnintstr.h>
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#include <glxserver.h>
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#include <glxscreens.h>
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#include <glxdrawable.h>
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#include <glxcontext.h>
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#include <glxext.h>
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#include <glxutil.h>
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#include <GL/internal/glcore.h>
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#include "capabilities.h"
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#include "visualConfigs.h"
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#include "darwinfb.h"
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/* Based originally on code from indirect.c which was based on code from i830_dri.c. */
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__GLXconfig *
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__glXAquaCreateVisualConfigs(int *numConfigsPtr, int screenNumber)
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{
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int numConfigs = 0;
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__GLXconfig *visualConfigs, *c;
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struct glCapabilities caps;
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struct glCapabilitiesConfig *conf;
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int stereo, depth, aux, buffers, stencil, accum, color, msample;
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if (getGlCapabilities(&caps)) {
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ErrorF("error from getGlCapabilities()!\n");
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return NULL;
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}
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/*
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conf->stereo is 0 or 1, but we need at least 1 iteration of the loop,
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so we treat a true conf->stereo as 2.
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The depth size is 0 or 24. Thus we do 2 iterations for that.
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conf->aux_buffers (when available/non-zero) result in 2 iterations instead of 1.
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conf->buffers indicates whether we have single or double buffering.
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conf->total_stencil_bit_depths
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conf->total_color_buffers indicates the RGB/RGBA color depths.
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conf->total_accum_buffers iterations for accum (with at least 1 if equal to 0)
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conf->total_depth_buffer_depths
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conf->multisample_buffers iterations (with at least 1 if equal to 0). We add 1
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for the 0 multisampling config.
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*/
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assert(NULL != caps.configurations);
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numConfigs = 0;
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for (conf = caps.configurations; conf; conf = conf->next) {
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if (conf->total_color_buffers <= 0)
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continue;
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numConfigs += (conf->stereo ? 2 : 1)
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* (conf->aux_buffers ? 2 : 1)
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* conf->buffers
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* ((conf->total_stencil_bit_depths >
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0) ? conf->total_stencil_bit_depths : 1)
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* conf->total_color_buffers
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* ((conf->total_accum_buffers >
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0) ? conf->total_accum_buffers : 1)
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* conf->total_depth_buffer_depths
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* (conf->multisample_buffers + 1);
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}
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if (numConfigsPtr)
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*numConfigsPtr = numConfigs;
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visualConfigs = calloc(sizeof(*visualConfigs), numConfigs);
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if (NULL == visualConfigs) {
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ErrorF("xcalloc failure when allocating visualConfigs\n");
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freeGlCapabilities(&caps);
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return NULL;
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}
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c = visualConfigs; /* current buffer */
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for (conf = caps.configurations; conf; conf = conf->next) {
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for (stereo = 0; stereo < (conf->stereo ? 2 : 1); ++stereo) {
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for (aux = 0; aux < (conf->aux_buffers ? 2 : 1); ++aux) {
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for (buffers = 0; buffers < conf->buffers; ++buffers) {
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for (stencil = 0;
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stencil < ((conf->total_stencil_bit_depths > 0) ?
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conf->
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total_stencil_bit_depths : 1);
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++stencil) {
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for (color = 0; color < conf->total_color_buffers;
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++color) {
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for (accum = 0;
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accum < ((conf->total_accum_buffers > 0) ?
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conf->
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total_accum_buffers : 1);
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++accum) {
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for (depth = 0;
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depth < conf->total_depth_buffer_depths;
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++depth) {
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for (msample = 0;
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msample <
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(conf->multisample_buffers + 1);
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++msample) {
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// Global
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c->visualID = -1;
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c->visualType = GLX_TRUE_COLOR;
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c->next = c + 1;
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c->screen = screenNumber;
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c->level = 0;
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c->indexBits = 0;
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c->pixmapMode = 0; // TODO: What should this be?
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if (conf->accelerated) {
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c->visualRating = GLX_NONE;
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}
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else {
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c->visualRating =
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GLX_SLOW_VISUAL_EXT;
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}
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c->transparentPixel = GLX_NONE;
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c->transparentRed = GLX_NONE;
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c->transparentGreen = GLX_NONE;
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c->transparentBlue = GLX_NONE;
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c->transparentAlpha = GLX_NONE;
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c->transparentIndex = GLX_NONE;
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c->visualSelectGroup = 0;
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c->swapMethod =
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GLX_SWAP_UNDEFINED_OML;
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// Stereo
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c->stereoMode = stereo ? TRUE : FALSE;
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// Aux buffers
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c->numAuxBuffers =
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aux ? conf->aux_buffers : 0;
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// Double Buffered
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c->doubleBufferMode =
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buffers ? TRUE : FALSE;
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// Stencil Buffer
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if (conf->total_stencil_bit_depths >
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0) {
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c->stencilBits =
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conf->stencil_bit_depths[
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stencil];
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}
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else {
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c->stencilBits = 0;
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}
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// Color
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if (GLCAPS_COLOR_BUF_INVALID_VALUE !=
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conf->color_buffers[color].a) {
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c->alphaBits =
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conf->color_buffers[color].a;
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}
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else {
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c->alphaBits = 0;
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}
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c->redBits =
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conf->color_buffers[color].r;
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c->greenBits =
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conf->color_buffers[color].g;
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c->blueBits =
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conf->color_buffers[color].b;
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c->rgbBits = c->alphaBits +
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c->redBits +
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c->greenBits +
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c->blueBits;
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c->alphaMask =
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AM_ARGB(c->alphaBits, c->redBits,
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c->greenBits,
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c->blueBits);
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c->redMask =
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RM_ARGB(c->alphaBits, c->redBits,
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c->greenBits,
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c->blueBits);
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c->greenMask =
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GM_ARGB(c->alphaBits, c->redBits,
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c->greenBits,
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c->blueBits);
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c->blueMask =
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BM_ARGB(c->alphaBits, c->redBits,
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c->greenBits,
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c->blueBits);
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// Accumulation Buffers
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if (conf->total_accum_buffers > 0) {
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c->accumRedBits =
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conf->accum_buffers[accum].r;
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c->accumGreenBits =
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conf->accum_buffers[accum].g;
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c->accumBlueBits =
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conf->accum_buffers[accum].b;
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if (
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GLCAPS_COLOR_BUF_INVALID_VALUE
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!=
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conf->accum_buffers[accum].a)
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{
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c->accumAlphaBits =
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conf->accum_buffers[accum
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].a;
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}
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else {
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c->accumAlphaBits = 0;
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}
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}
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else {
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c->accumRedBits = 0;
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c->accumGreenBits = 0;
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c->accumBlueBits = 0;
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c->accumAlphaBits = 0;
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}
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// Depth
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c->depthBits =
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conf->depth_buffers[depth];
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// MultiSample
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if (msample > 0) {
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c->samples =
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conf->multisample_samples;
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c->sampleBuffers =
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conf->multisample_buffers;
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}
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else {
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c->samples = 0;
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c->sampleBuffers = 0;
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}
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/*
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* The Apple libGL supports GLXPixmaps and
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* GLXPbuffers in direct mode.
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*/
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/* SGIX_fbconfig / GLX 1.3 */
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c->drawableType = GLX_WINDOW_BIT |
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GLX_PIXMAP_BIT |
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GLX_PBUFFER_BIT;
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c->renderType = GLX_RGBA_BIT;
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c->xRenderable = GL_TRUE;
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c->fbconfigID = -1;
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/* SGIX_pbuffer / GLX 1.3 */
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/*
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* The CGL layer provides a way of retrieving
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* the maximum pbuffer width/height, but only
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* if we create a context and call glGetIntegerv.
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*
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* The following values are from a test program
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* that does so.
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*/
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c->maxPbufferWidth = 8192;
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c->maxPbufferHeight = 8192;
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c->maxPbufferPixels =
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/*Do we need this?*/ 0;
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/*
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* There is no introspection for this sort of thing
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* with CGL. What should we do realistically?
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*/
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c->optimalPbufferWidth = 0;
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c->optimalPbufferHeight = 0;
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/* EXT_texture_from_pixmap */
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c->bindToTextureRgb = 0;
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c->bindToTextureRgba = 0;
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c->bindToMipmapTexture = 0;
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c->bindToTextureTargets = 0;
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c->yInverted = 0;
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c = c->next;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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(c - 1)->next = NULL;
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if (c - visualConfigs != numConfigs) {
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FatalError(
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"numConfigs calculation error in setVisualConfigs! numConfigs is %d i is %d\n",
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numConfigs, (int)(c - visualConfigs));
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}
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freeGlCapabilities(&caps);
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return visualConfigs;
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}
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