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If the pixmap size does not match the present box size, flickering occurs. This can happen when the client changes its size (e.g. switching to fullscreen), and since the buffer is kept as long as the pixmap is valid, once the buffer is created, it remains at the wrong (old) size and causes continuous flickering. Use the actual pixmap's drawable size instead of the present box to create the buffer so that it's sized appropriately. Bugzilla: https://bugs.freedesktop.org/106841 Fixes: |
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| vfb | ||
| xfree86 | ||
| xnest | ||
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| xwin | ||
| Makefile.am | ||
| meson.build | ||