xserver/hw/xfree86/common/xf86Cursor.c
Paulo Cesar Pereira de Andrade d6cbd4511e Export symbols defined in the sdk.
This is the biggest "visibility" patch. Instead of doing a "export"
symbol on demand, export everything in the sdk, so that if some module
fails due to an unresolved symbol, it is because it is using a symbol
not in the sdk.

  Most exported symbols shouldn't really be made visible, neither
advertised in the sdk, as they are only used by a single shared object.

  Symbols in the sdk (or referenced in sdk macros), but not defined
anywhere include:
XkbBuildCoreState()
XkbInitialMap
XkbXIUnsupported
XkbCheckActionVMods()
XkbSendCompatNotify()
XkbDDXFakePointerButton()
XkbDDXApplyConfig()
_XkbStrCaseCmp()
_XkbErrMessages[]
_XkbErrCode
_XkbErrLocation
_XkbErrData
XkbAccessXDetailText()
XkbNKNDetailMaskText()
XkbLookupGroupAndLevel()
XkbInitAtoms()
XkbGetOrderedDrawables()
XkbFreeOrderedDrawables()
XkbConvertXkbComponents()
XkbWriteXKBSemantics()
XkbWriteXKBLayout()
XkbWriteXKBKeymap()
XkbWriteXKBFile()
XkbWriteCFile()
XkbWriteXKMFile()
XkbWriteToServer()
XkbMergeFile()
XkmFindTOCEntry()
XkmReadFileSection()
XkmReadFileSectionName()
InitExtInput()
xf86CheckButton()
xf86SwitchCoreDevice()
RamDacSetGamma()
RamDacRestoreDACValues()
xf86Bpp
xf86ConfigPix24
xf86MouseCflags[]
xf86SupportedMouseTypes[]
xf86NumMouseTypes
xf86ChangeBusIndex()
xf86EntityEnter()
xf86EntityLeave()
xf86WrapperInit()
xf86RingBell()
xf86findOptionBoolean()
xf86debugListOptions()
LoadSubModuleLocal()
LoaderSymbolLocal()
getInt10Rec()
xf86CurrentScreen
xf86ReallocatePciResources()
xf86NewSerialNumber()
xf86RandRSetInitialMode()
fbCompositeSolidMask_nx1xn
fbCompositeSolidMask_nx8888x0565C
fbCompositeSolidMask_nx8888x8888C
fbCompositeSolidMask_nx8x0565
fbCompositeSolidMask_nx8x0888
fbCompositeSolidMask_nx8x8888
fbCompositeSrc_0565x0565
fbCompositeSrc_8888x0565
fbCompositeSrc_8888x0888
fbCompositeSrc_8888x8888
fbCompositeSrcAdd_1000x1000
fbCompositeSrcAdd_8000x8000
fbCompositeSrcAdd_8888x8888
fbGeneration
fbIn
fbOver
fbOver24
fbOverlayGeneration
fbRasterizeEdges
fbRestoreAreas
fbSaveAreas
composeFunctions
VBEBuildVbeModeList()
VBECalcVbeModeIndex()
TIramdac3030CalculateMNPForClock()
shadowBufPtr
shadowFindBuf()
miRRGetScreenInfo()
RRSetScreenConfig()
RRModePruneUnused()
PixmanImageFromPicture()
extern int miPointerGetMotionEvents()
miClipPicture()
miRasterizeTriangle()
fbPush1toN()
fbInitializeBackingStore()
ddxBeforeReset()
SetupSprite()
InitSprite()
DGADeliverEvent()

  SPECIAL CASES
o defined as _X_INTERNAL
	xf86NewInputDevice()
o defined as static
	fbGCPrivateKey
	fbOverlayScreenPrivateKey
	fbScreenPrivateKey
	fbWinPrivateKey
o defined in libXfont.so, but declared in xorg/dixfont.h
	GetGlyphs()
	QueryGlyphExtents()
	QueryTextExtents()
	ParseGlyphCachingMode()
	InitGlyphCaching()
	SetGlyphCachingMode()
2008-11-29 23:56:06 -02:00

865 lines
22 KiB
C

/*
* Copyright (c) 1994-2003 by The XFree86 Project, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name of the copyright holder(s)
* and author(s) shall not be used in advertising or otherwise to promote
* the sale, use or other dealings in this Software without prior written
* authorization from the copyright holder(s) and author(s).
*/
#define NEED_EVENTS
#ifdef HAVE_XORG_CONFIG_H
#include <xorg-config.h>
#endif
#include <X11/X.h>
#include <X11/Xmd.h>
#include "input.h"
#include "cursor.h"
#include "mipointer.h"
#include "scrnintstr.h"
#include "globals.h"
#include "compiler.h"
#include "xf86.h"
#include "xf86Priv.h"
#include "xf86_OSproc.h"
#include <X11/extensions/XIproto.h>
#include "xf86Xinput.h"
#ifdef XFreeXDGA
#include "dgaproc.h"
#endif
typedef struct _xf86EdgeRec {
short screen;
short start;
short end;
DDXPointRec offset;
struct _xf86EdgeRec *next;
} xf86EdgeRec, *xf86EdgePtr;
typedef struct {
xf86EdgePtr left, right, up, down;
} xf86ScreenLayoutRec, *xf86ScreenLayoutPtr;
static Bool xf86CursorOffScreen(ScreenPtr *pScreen, int *x, int *y);
static void xf86CrossScreen(ScreenPtr pScreen, Bool entering);
static void xf86WarpCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y);
static void xf86PointerMoved(int scrnIndex, int x, int y);
static miPointerScreenFuncRec xf86PointerScreenFuncs = {
xf86CursorOffScreen,
xf86CrossScreen,
xf86WarpCursor,
/* let miPointerInitialize take care of these */
NULL,
NULL
};
static xf86ScreenLayoutRec xf86ScreenLayout[MAXSCREENS];
static Bool HardEdges;
/*
* xf86InitViewport --
* Initialize paning & zooming parameters, so that a driver must only
* check what resolutions are possible and whether the virtual area
* is valid if specified.
*/
_X_EXPORT void
xf86InitViewport(ScrnInfoPtr pScr)
{
pScr->PointerMoved = xf86PointerMoved;
/*
* Compute the initial Viewport if necessary
*/
if (pScr->display) {
if (pScr->display->frameX0 < 0) {
pScr->frameX0 = (pScr->virtualX - pScr->modes->HDisplay) / 2;
pScr->frameY0 = (pScr->virtualY - pScr->modes->VDisplay) / 2;
} else {
pScr->frameX0 = pScr->display->frameX0;
pScr->frameY0 = pScr->display->frameY0;
}
}
pScr->frameX1 = pScr->frameX0 + pScr->modes->HDisplay - 1;
pScr->frameY1 = pScr->frameY0 + pScr->modes->VDisplay - 1;
/*
* Now adjust the initial Viewport, so it lies within the virtual area
*/
if (pScr->frameX1 >= pScr->virtualX)
{
pScr->frameX0 = pScr->virtualX - pScr->modes->HDisplay;
pScr->frameX1 = pScr->frameX0 + pScr->modes->HDisplay - 1;
}
if (pScr->frameY1 >= pScr->virtualY)
{
pScr->frameY0 = pScr->virtualY - pScr->modes->VDisplay;
pScr->frameY1 = pScr->frameY0 + pScr->modes->VDisplay - 1;
}
}
/*
* xf86SetViewport --
* Scroll the visual part of the screen so the pointer is visible.
*/
_X_EXPORT void
xf86SetViewport(ScreenPtr pScreen, int x, int y)
{
ScrnInfoPtr pScr = XF86SCRNINFO(pScreen);
(*pScr->PointerMoved)(pScreen->myNum, x, y);
}
static void
xf86PointerMoved(int scrnIndex, int x, int y)
{
Bool frameChanged = FALSE;
ScrnInfoPtr pScr = xf86Screens[scrnIndex];
/*
* check wether (x,y) belongs to the visual part of the screen
* if not, change the base of the displayed frame accoring
*/
if ( pScr->frameX0 > x) {
pScr->frameX0 = x;
pScr->frameX1 = x + pScr->currentMode->HDisplay - 1;
frameChanged = TRUE ;
}
if ( pScr->frameX1 < x) {
pScr->frameX1 = x + 1;
pScr->frameX0 = x - pScr->currentMode->HDisplay + 1;
frameChanged = TRUE ;
}
if ( pScr->frameY0 > y) {
pScr->frameY0 = y;
pScr->frameY1 = y + pScr->currentMode->VDisplay - 1;
frameChanged = TRUE;
}
if ( pScr->frameY1 < y) {
pScr->frameY1 = y;
pScr->frameY0 = y - pScr->currentMode->VDisplay + 1;
frameChanged = TRUE;
}
if (frameChanged && pScr->AdjustFrame != NULL)
pScr->AdjustFrame(pScr->scrnIndex, pScr->frameX0, pScr->frameY0, 0);
}
/*
* xf86LockZoom --
* Enable/disable ZoomViewport
*/
_X_EXPORT void
xf86LockZoom(ScreenPtr pScreen, Bool lock)
{
XF86SCRNINFO(pScreen)->zoomLocked = lock;
}
/*
* xf86SwitchMode --
* This is called by both keyboard processing and the VidMode extension to
* set a new mode.
*/
_X_EXPORT Bool
xf86SwitchMode(ScreenPtr pScreen, DisplayModePtr mode)
{
ScrnInfoPtr pScr = XF86SCRNINFO(pScreen);
ScreenPtr pCursorScreen;
Bool Switched;
int px, py;
DeviceIntPtr dev, it;
if (!pScr->vtSema || !mode || !pScr->SwitchMode)
return FALSE;
#ifdef XFreeXDGA
if (DGAActive(pScr->scrnIndex))
return FALSE;
#endif
if (mode == pScr->currentMode)
return TRUE;
if (mode->HDisplay > pScr->virtualX || mode->VDisplay > pScr->virtualY)
return FALSE;
/* Let's take an educated guess for which pointer to take here. And about as
educated as it gets is to take the first pointer we find.
*/
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (IsPointerDevice(dev) && dev->spriteInfo->spriteOwner)
break;
}
if (!dev)
dev = inputInfo.pointer;
pCursorScreen = miPointerGetScreen(dev);
if (pScreen == pCursorScreen)
miPointerGetPosition(dev, &px, &py);
xf86EnterServerState(SETUP);
Switched = (*pScr->SwitchMode)(pScr->scrnIndex, mode, 0);
if (Switched) {
pScr->currentMode = mode;
/*
* Adjust frame for new display size.
* Frame is centered around cursor position if cursor is on same screen.
*/
if (pScreen == pCursorScreen)
pScr->frameX0 = px - (mode->HDisplay / 2) + 1;
else
pScr->frameX0 = (pScr->frameX0 + pScr->frameX1 + 1 - mode->HDisplay) / 2;
if (pScr->frameX0 < 0)
pScr->frameX0 = 0;
pScr->frameX1 = pScr->frameX0 + mode->HDisplay - 1;
if (pScr->frameX1 >= pScr->virtualX) {
pScr->frameX0 = pScr->virtualX - mode->HDisplay;
pScr->frameX1 = pScr->virtualX - 1;
}
if (pScreen == pCursorScreen)
pScr->frameY0 = py - (mode->VDisplay / 2) + 1;
else
pScr->frameY0 = (pScr->frameY0 + pScr->frameY1 + 1 - mode->VDisplay) / 2;
if (pScr->frameY0 < 0)
pScr->frameY0 = 0;
pScr->frameY1 = pScr->frameY0 + mode->VDisplay - 1;
if (pScr->frameY1 >= pScr->virtualY) {
pScr->frameY0 = pScr->virtualY - mode->VDisplay;
pScr->frameY1 = pScr->virtualY - 1;
}
}
xf86EnterServerState(OPERATING);
if (pScr->AdjustFrame)
(*pScr->AdjustFrame)(pScr->scrnIndex, pScr->frameX0, pScr->frameY0, 0);
/* The original code centered the frame around the cursor if possible.
* Since this is hard to achieve with multiple cursors, we do the following:
* - center around the first pointer
* - move all other pointers to the nearest edge on the screen (or leave
* them unmodified if they are within the boundaries).
*/
if (pScreen == pCursorScreen)
{
xf86WarpCursor(dev, pScreen, px, py);
}
for (it = inputInfo.devices; it; it = it->next)
{
if (it == dev)
continue;
if (IsPointerDevice(it) && it->spriteInfo->spriteOwner)
{
pCursorScreen = miPointerGetScreen(it);
if (pScreen == pCursorScreen)
{
miPointerGetPosition(it, &px, &py);
if (px < pScr->frameX0)
px = pScr->frameX0;
else if (px > pScr->frameX1)
px = pScr->frameX1;
if(py < pScr->frameY0)
py = pScr->frameY0;
else if(py > pScr->frameY1)
py = pScr->frameY1;
xf86WarpCursor(it, pScreen, px, py);
}
}
}
return Switched;
}
/*
* xf86ZoomViewport --
* Reinitialize the visual part of the screen for another mode.
*/
_X_EXPORT void
xf86ZoomViewport(ScreenPtr pScreen, int zoom)
{
ScrnInfoPtr pScr = XF86SCRNINFO(pScreen);
DisplayModePtr mode;
if (pScr->zoomLocked || !(mode = pScr->currentMode))
return;
do {
if (zoom > 0)
mode = mode->next;
else
mode = mode->prev;
} while (mode != pScr->currentMode && !(mode->type & M_T_USERDEF));
(void)xf86SwitchMode(pScreen, mode);
}
static xf86EdgePtr
FindEdge(xf86EdgePtr edge, int val)
{
while(edge && (edge->end <= val))
edge = edge->next;
if(edge && (edge->start <= val))
return edge;
return NULL;
}
/*
* xf86CursorOffScreen --
* Check whether it is necessary to switch to another screen
*/
static Bool
xf86CursorOffScreen(ScreenPtr *pScreen, int *x, int *y)
{
xf86EdgePtr edge;
int tmp;
if(screenInfo.numScreens == 1)
return FALSE;
if(*x < 0) {
tmp = *y;
if(tmp < 0) tmp = 0;
if(tmp >= (*pScreen)->height) tmp = (*pScreen)->height - 1;
if((edge = xf86ScreenLayout[(*pScreen)->myNum].left))
edge = FindEdge(edge, tmp);
if(!edge) *x = 0;
else {
*x += edge->offset.x;
*y += edge->offset.y;
*pScreen = xf86Screens[edge->screen]->pScreen;
}
}
if(*x >= (*pScreen)->width) {
tmp = *y;
if(tmp < 0) tmp = 0;
if(tmp >= (*pScreen)->height) tmp = (*pScreen)->height - 1;
if((edge = xf86ScreenLayout[(*pScreen)->myNum].right))
edge = FindEdge(edge, tmp);
if(!edge) *x = (*pScreen)->width - 1;
else {
*x += edge->offset.x;
*y += edge->offset.y;
*pScreen = xf86Screens[edge->screen]->pScreen;
}
}
if(*y < 0) {
tmp = *x;
if(tmp < 0) tmp = 0;
if(tmp >= (*pScreen)->width) tmp = (*pScreen)->width - 1;
if((edge = xf86ScreenLayout[(*pScreen)->myNum].up))
edge = FindEdge(edge, tmp);
if(!edge) *y = 0;
else {
*x += edge->offset.x;
*y += edge->offset.y;
*pScreen = xf86Screens[edge->screen]->pScreen;
}
}
if(*y >= (*pScreen)->height) {
tmp = *x;
if(tmp < 0) tmp = 0;
if(tmp >= (*pScreen)->width) tmp = (*pScreen)->width - 1;
if((edge = xf86ScreenLayout[(*pScreen)->myNum].down))
edge = FindEdge(edge, tmp);
if(!edge) *y = (*pScreen)->height - 1;
else {
*x += edge->offset.x;
*y += edge->offset.y;
(*pScreen) = xf86Screens[edge->screen]->pScreen;
}
}
#if 0
/* This presents problems for overlapping screens when
HardEdges is used. Have to think about the logic more */
if((*x < 0) || (*x >= (*pScreen)->width) ||
(*y < 0) || (*y >= (*pScreen)->height)) {
/* We may have crossed more than one screen */
xf86CursorOffScreen(pScreen, x, y);
}
#endif
return TRUE;
}
/*
* xf86CrossScreen --
* Switch to another screen
*
* Currently nothing special happens, but mi assumes the CrossScreen
* method exists.
*/
static void
xf86CrossScreen (ScreenPtr pScreen, Bool entering)
{
}
/*
* xf86WarpCursor --
* Warp possible to another screen
*/
/* ARGSUSED */
static void
xf86WarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
{
int sigstate;
sigstate = xf86BlockSIGIO ();
miPointerWarpCursor(pDev, pScreen, x, y);
xf86Info.currentScreen = pScreen;
xf86UnblockSIGIO (sigstate);
}
_X_EXPORT void *
xf86GetPointerScreenFuncs(void)
{
return (void *)&xf86PointerScreenFuncs;
}
static xf86EdgePtr
AddEdge(
xf86EdgePtr edge,
short min,
short max,
short dx,
short dy,
short screen
){
xf86EdgePtr pEdge = edge, pPrev = NULL, pNew;
while(1) {
while(pEdge && (min >= pEdge->end)) {
pPrev = pEdge;
pEdge = pEdge->next;
}
if(!pEdge) {
if(!(pNew = xalloc(sizeof(xf86EdgeRec))))
break;
pNew->screen = screen;
pNew->start = min;
pNew->end = max;
pNew->offset.x = dx;
pNew->offset.y = dy;
pNew->next = NULL;
if(pPrev)
pPrev->next = pNew;
else
edge = pNew;
break;
} else if (min < pEdge->start) {
if(!(pNew = xalloc(sizeof(xf86EdgeRec))))
break;
pNew->screen = screen;
pNew->start = min;
pNew->offset.x = dx;
pNew->offset.y = dy;
pNew->next = pEdge;
if(pPrev) pPrev->next = pNew;
else edge = pNew;
if(max <= pEdge->start) {
pNew->end = max;
break;
} else {
pNew->end = pEdge->start;
min = pEdge->end;
}
} else
min = pEdge->end;
pPrev = pEdge;
pEdge = pEdge->next;
if(max <= min) break;
}
return edge;
}
static void
FillOutEdge(xf86EdgePtr pEdge, int limit)
{
xf86EdgePtr pNext;
int diff;
if(pEdge->start > 0) pEdge->start = 0;
while((pNext = pEdge->next)) {
diff = pNext->start - pEdge->end;
if(diff > 0) {
pEdge->end += diff >> 1;
pNext->start -= diff - (diff >> 1);
}
pEdge = pNext;
}
if(pEdge->end < limit)
pEdge->end = limit;
}
/*
* xf86InitOrigins() can deal with a maximum of 32 screens
* on 32 bit architectures, 64 on 64 bit architectures.
*/
_X_EXPORT void
xf86InitOrigins(void)
{
unsigned long screensLeft, prevScreensLeft, mask;
screenLayoutPtr screen;
ScreenPtr pScreen;
int x1, x2, y1, y2, left, right, top, bottom;
int i, j, ref, minX, minY, min, max;
xf86ScreenLayoutPtr pLayout;
Bool OldStyleConfig = FALSE;
/* need to have this set up with a config file option */
HardEdges = FALSE;
bzero(xf86ScreenLayout, MAXSCREENS * sizeof(xf86ScreenLayoutRec));
screensLeft = prevScreensLeft = (1 << xf86NumScreens) - 1;
while(1) {
for(mask = screensLeft, i = 0; mask; mask >>= 1, i++) {
if(!(mask & 1L)) continue;
screen = &xf86ConfigLayout.screens[i];
if (screen->refscreen != NULL &&
screen->refscreen->screennum >= xf86NumScreens) {
screensLeft &= ~(1 << i);
xf86Msg(X_WARNING, "Not including screen \"%s\" in origins calculation.\n",
screen->screen->id);
continue;
}
switch(screen->where) {
case PosObsolete:
OldStyleConfig = TRUE;
pLayout = &xf86ScreenLayout[i];
/* force edge lists */
if(screen->left) {
ref = screen->left->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
pLayout->left = AddEdge(pLayout->left,
0, xf86Screens[i]->pScreen->height,
xf86Screens[ref]->pScreen->width, 0, ref);
}
if(screen->right) {
ref = screen->right->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
pScreen = xf86Screens[i]->pScreen;
pLayout->right = AddEdge(pLayout->right,
0, pScreen->height, -pScreen->width, 0, ref);
}
if(screen->top) {
ref = screen->top->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
pLayout->up = AddEdge(pLayout->up,
0, xf86Screens[i]->pScreen->width,
0, xf86Screens[ref]->pScreen->height, ref);
}
if(screen->bottom) {
ref = screen->bottom->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
pScreen = xf86Screens[i]->pScreen;
pLayout->down = AddEdge(pLayout->down,
0, pScreen->width, 0, -pScreen->height, ref);
}
/* we could also try to place it based on those
relative locations if we wanted to */
screen->x = screen->y = 0;
/* FALLTHROUGH */
case PosAbsolute:
dixScreenOrigins[i].x = screen->x;
dixScreenOrigins[i].y = screen->y;
screensLeft &= ~(1 << i);
break;
case PosRelative:
ref = screen->refscreen->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
if(screensLeft & (1 << ref)) break;
dixScreenOrigins[i].x = dixScreenOrigins[ref].x + screen->x;
dixScreenOrigins[i].y = dixScreenOrigins[ref].y + screen->y;
screensLeft &= ~(1 << i);
break;
case PosRightOf:
ref = screen->refscreen->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
if(screensLeft & (1 << ref)) break;
pScreen = xf86Screens[ref]->pScreen;
dixScreenOrigins[i].x =
dixScreenOrigins[ref].x + pScreen->width;
dixScreenOrigins[i].y = dixScreenOrigins[ref].y;
screensLeft &= ~(1 << i);
break;
case PosLeftOf:
ref = screen->refscreen->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
if(screensLeft & (1 << ref)) break;
pScreen = xf86Screens[i]->pScreen;
dixScreenOrigins[i].x =
dixScreenOrigins[ref].x - pScreen->width;
dixScreenOrigins[i].y = dixScreenOrigins[ref].y;
screensLeft &= ~(1 << i);
break;
case PosBelow:
ref = screen->refscreen->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
if(screensLeft & (1 << ref)) break;
pScreen = xf86Screens[ref]->pScreen;
dixScreenOrigins[i].x = dixScreenOrigins[ref].x;
dixScreenOrigins[i].y =
dixScreenOrigins[ref].y + pScreen->height;
screensLeft &= ~(1 << i);
break;
case PosAbove:
ref = screen->refscreen->screennum;
if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
ErrorF("Referenced uninitialized screen in Layout!\n");
break;
}
if(screensLeft & (1 << ref)) break;
pScreen = xf86Screens[i]->pScreen;
dixScreenOrigins[i].x = dixScreenOrigins[ref].x;
dixScreenOrigins[i].y =
dixScreenOrigins[ref].y - pScreen->height;
screensLeft &= ~(1 << i);
break;
default:
ErrorF("Illegal placement keyword in Layout!\n");
break;
}
}
if(!screensLeft) break;
if(screensLeft == prevScreensLeft) {
/* All the remaining screens are referencing each other.
Assign a value to one of them and go through again */
i = 0;
while(!((1 << i) & screensLeft)){ i++; }
ref = xf86ConfigLayout.screens[i].refscreen->screennum;
dixScreenOrigins[ref].x = dixScreenOrigins[ref].y = 0;
screensLeft &= ~(1 << ref);
}
prevScreensLeft = screensLeft;
}
/* justify the topmost and leftmost to (0,0) */
minX = dixScreenOrigins[0].x;
minY = dixScreenOrigins[0].y;
for(i = 1; i < xf86NumScreens; i++) {
if(dixScreenOrigins[i].x < minX)
minX = dixScreenOrigins[i].x;
if(dixScreenOrigins[i].y < minY)
minY = dixScreenOrigins[i].y;
}
if (minX || minY) {
for(i = 0; i < xf86NumScreens; i++) {
dixScreenOrigins[i].x -= minX;
dixScreenOrigins[i].y -= minY;
}
}
/* Create the edge lists */
if(!OldStyleConfig) {
for(i = 0; i < xf86NumScreens; i++) {
pLayout = &xf86ScreenLayout[i];
pScreen = xf86Screens[i]->pScreen;
left = dixScreenOrigins[i].x;
right = left + pScreen->width;
top = dixScreenOrigins[i].y;
bottom = top + pScreen->height;
for(j = 0; j < xf86NumScreens; j++) {
if(i == j) continue;
x1 = dixScreenOrigins[j].x;
x2 = x1 + xf86Screens[j]->pScreen->width;
y1 = dixScreenOrigins[j].y;
y2 = y1 + xf86Screens[j]->pScreen->height;
if((bottom > y1) && (top < y2)) {
min = y1 - top;
if(min < 0) min = 0;
max = pScreen->height - (bottom - y2);
if(max > pScreen->height) max = pScreen->height;
if(((left - 1) >= x1) && ((left - 1) < x2))
pLayout->left = AddEdge(pLayout->left, min, max,
dixScreenOrigins[i].x - dixScreenOrigins[j].x,
dixScreenOrigins[i].y - dixScreenOrigins[j].y, j);
if((right >= x1) && (right < x2))
pLayout->right = AddEdge(pLayout->right, min, max,
dixScreenOrigins[i].x - dixScreenOrigins[j].x,
dixScreenOrigins[i].y - dixScreenOrigins[j].y, j);
}
if((left < x2) && (right > x1)) {
min = x1 - left;
if(min < 0) min = 0;
max = pScreen->width - (right - x2);
if(max > pScreen->width) max = pScreen->width;
if(((top - 1) >= y1) && ((top - 1) < y2))
pLayout->up = AddEdge(pLayout->up, min, max,
dixScreenOrigins[i].x - dixScreenOrigins[j].x,
dixScreenOrigins[i].y - dixScreenOrigins[j].y, j);
if((bottom >= y1) && (bottom < y2))
pLayout->down = AddEdge(pLayout->down, min, max,
dixScreenOrigins[i].x - dixScreenOrigins[j].x,
dixScreenOrigins[i].y - dixScreenOrigins[j].y, j);
}
}
}
}
if(!HardEdges && !OldStyleConfig) {
for(i = 0; i < xf86NumScreens; i++) {
pLayout = &xf86ScreenLayout[i];
pScreen = xf86Screens[i]->pScreen;
if(pLayout->left)
FillOutEdge(pLayout->left, pScreen->height);
if(pLayout->right)
FillOutEdge(pLayout->right, pScreen->height);
if(pLayout->up)
FillOutEdge(pLayout->up, pScreen->width);
if(pLayout->down)
FillOutEdge(pLayout->down, pScreen->width);
}
}
}
_X_EXPORT void
xf86ReconfigureLayout(void)
{
int i;
for (i = 0; i < MAXSCREENS; i++) {
xf86ScreenLayoutPtr sl = &xf86ScreenLayout[i];
/* we don't have to zero these, xf86InitOrigins() takes care of that */
if (sl->left) xfree(sl->left);
if (sl->right) xfree(sl->right);
if (sl->up) xfree(sl->up);
if (sl->down) xfree(sl->down);
}
xf86InitOrigins();
}