xserver/hw/kdrive/nvidia/nvidia.h
Keith Packard fe28039ff4 Prototype fixes (various) Add GCC warnings (including -Werror. clean up
your code) Other warning fixes (unused variables, etc) Get rid of
    unused extension interfaces (aux screen procs) Make lots of functions
    in kdrive static Eliminate unused code from os library
2003-10-29 16:26:49 +00:00

251 lines
6 KiB
C

/*
* $Id$
*
* Copyright © 2003 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef _NVIDIA_H_
#define _NVIDIA_H_
#include <vesa.h>
#include "kxv.h"
#include "klinux.h"
/*
* offset from ioport beginning
*/
#define DEBUG
#ifdef DEBUG
#define DBGOUT(fmt,a...) fprintf (stderr, fmt, ##a)
#else
#define DBGOUT(fmt,a...)
#endif
#define ENTER() DBGOUT("Enter %s\n", __FUNCTION__)
#define LEAVE() DBGOUT("Leave %s\n", __FUNCTION__)
#define NVIDIA_REG_BASE(c) ((c)->attr.address[0])
#define NVIDIA_REG_SIZE(c) (16 * 1024 * 1024)
#define NVIDIA_PCIO_OFF(c) (0x601000)
#define NVIDIA_MMIO_OFF(c) (NVIDIA_PCIO_OFF(c) + 0)
#define NVIDIA_FIFO_OFF(c) (0x800000)
#define NVIDIA_ROP_OFF(c) (NVIDIA_FIFO_OFF(c) + 0)
#define NVIDIA_CLIP_OFF(c) (NVIDIA_FIFO_OFF(c) + 0x2000)
#define NVIDIA_PATT_OFF(c) (NVIDIA_FIFO_OFF(c) + 0x4000)
#define NVIDIA_PIXMAP_OFF(c) (NVIDIA_FIFO_OFF(c) + 0x6000)
#define NVIDIA_BLT_OFF(c) (NVIDIA_FIFO_OFF(c) + 0x8000)
#define NVIDIA_RECTANGLE_OFF(c) (NVIDIA_FIFO_OFF(c) + 0xa000)
#define NVIDIA_LINE_OFF(c) (NVIDIA_FIFO_OFF(c) + 0xc000)
#define NVIDIA_IS_3(c) (0)
#define NVIDIA_BUSY(c) (NVIDIA_IS_3(c) ? 0x6b0 : 0x700)
#define NVIDIA_BUSY_OFF(c) (0x400000 + NVIDIA_BUSY(c))
typedef volatile CARD8 VOL8;
typedef volatile CARD16 VOL16;
typedef volatile CARD32 VOL32;
#define NVIDIA_XY(x,y) ((x) | ((y) << 16))
typedef struct {
#if X_BYTE_ORDER == X_BIG_ENDIAN
VOL32 FifoFree;
#else
VOL16 FifoFree;
VOL16 Nop;
#endif
} NvidiaFifoFree;
/*
* Raster OPeration. Windows style ROP3.
*/
typedef struct {
VOL32 reserved00[4];
NvidiaFifoFree FifoFree;
VOL32 reserved01[0x0BB];
VOL32 Rop3;
} NvidiaRop;
/*
* 2D filled rectangle.
*/
typedef struct {
VOL32 reserved00[4];
NvidiaFifoFree FifoFree;
VOL32 reserved01[0x0BB];
VOL32 reserved03[(0x040)-1];
VOL32 Color1A;
VOL32 TopLeft;
VOL32 WidthHeight;
} NvidiaRectangle;
/*
* 2D screen-screen BLT.
*/
typedef struct {
VOL32 reserved00[4];
NvidiaFifoFree FifoFree;
VOL32 reserved01[0x0BB];
VOL32 TopLeftSrc;
VOL32 TopLeftDst;
VOL32 WidthHeight;
} NvidiaScreenBlt;
typedef struct {
VOL32 busy;
} NvidiaBusy;
typedef struct _nvidiaCardInfo {
VesaCardPrivRec vesa;
CARD8 *reg_base;
int fifo_free;
int fifo_size;
CARD8 *mmio;
NvidiaRop *rop;
NvidiaRectangle *rect;
NvidiaScreenBlt *blt;
NvidiaBusy *busy;
} NvidiaCardInfo;
#define getNvidiaCardInfo(kd) ((NvidiaCardInfo *) ((kd)->card->driver))
#define nvidiaCardInfo(kd) NvidiaCardInfo *nvidiac = getNvidiaCardInfo(kd)
/*
* Xv information, optional
*/
typedef struct _nvidiaPortPriv {
CARD32 YBuf0Offset;
CARD32 YBuf1Offset;
CARD8 currentBuf;
int brightness;
int saturation;
RegionRec clip;
CARD32 colorKey;
Bool videoOn;
Time offTime;
Time freeTime;
CARD32 size;
CARD32 offset;
} NvidiaPortPrivRec, *NvidiaPortPrivPtr;
Bool nvidiaInitVideo(ScreenPtr pScreen);
typedef struct _nvidiaScreenInfo {
VesaScreenPrivRec vesa;
CARD8 *cursor_base;
CARD8 *screen;
CARD8 *off_screen;
int off_screen_size;
KdVideoAdaptorPtr pAdaptor;
} NvidiaScreenInfo;
#define getNvidiaScreenInfo(kd) ((NvidiaScreenInfo *) ((kd)->screen->driver))
#define nvidiaScreenInfo(kd) NvidiaScreenInfo *nvidias = getNvidiaScreenInfo(kd)
void
nvidiaPreserve (KdCardInfo *card);
void
nvidiaOutb (NvidiaCardInfo *nvidiac, CARD16 port, CARD8 val);
CARD8
nvidiaInb (NvidiaCardInfo *nvidiac, CARD16 port);
CARD8
nvidiaGetIndex (NvidiaCardInfo *nvidiac, CARD16 addr, CARD16 data, CARD8 id);
void
nvidiaSetIndex (NvidiaCardInfo *nvidiac, CARD16 addr, CARD16 data, CARD8 id, CARD8 val);
Bool
nvidiaMapReg (KdCardInfo *card, NvidiaCardInfo *nvidiac);
void
nvidiaUnmapReg (KdCardInfo *card, NvidiaCardInfo *nvidiac);
void
nvidiaSetMMIO (KdCardInfo *card, NvidiaCardInfo *nvidiac);
void
nvidiaResetMMIO (KdCardInfo *card, NvidiaCardInfo *nvidiac);
Bool
nvidiaEnable (ScreenPtr pScreen);
void
nvidiaDisable (ScreenPtr pScreen);
void
nvidiaWait (NvidiaCardInfo *card, NvidiaFifoFree *free, int n);
void
nvidiaWaitIdle (NvidiaCardInfo *card);
Bool
nvidiaDrawSetup (ScreenPtr pScreen);
Bool
nvidiaDrawInit (ScreenPtr pScreen);
void
nvidiaDrawReinit (ScreenPtr pScreen);
void
nvidiaDrawEnable (ScreenPtr pScreen);
void
nvidiaDrawSync (ScreenPtr pScreen);
void
nvidiaDrawDisable (ScreenPtr pScreen);
void
nvidiaDrawFini (ScreenPtr pScreen);
CARD8
nvidiaReadIndex (NvidiaCardInfo *nvidiac, CARD16 port, CARD8 index);
void
nvidiaWriteIndex (NvidiaCardInfo *nvidiac, CARD16 port, CARD8 index, CARD8 value);
Bool
nvidiaCursorInit (ScreenPtr pScreen);
void
nvidiaCursorEnable (ScreenPtr pScreen);
void
nvidiaCursorDisable (ScreenPtr pScreen);
void
nvidiaCursorFini (ScreenPtr pScreen);
void
nvidiaRecolorCursor (ScreenPtr pScreen, int ndef, xColorItem *pdef);
extern KdCardFuncs nvidiaFuncs;
#endif /* _NVIDIA_H_ */