xserver/hw/kdrive/ephyr/ephyr_glamor.h
Adam Jackson 07fa12ad1d ephyr/glamor: Port to EGL
There's no real benefit to using GLX, and the other DDXes are using EGL
already, so let's converge on EGL so we can concentrate the fixes in one
place.

We go to some effort to avoid being the thing that requires libX11 here.
We prefer EGL_EXT_platform_xcb over _x11, and if forced to use the
latter we'll ask the dynamic linker for XGetXCBConnection and
XOpenDisplay rather than link against xlib stuff ourselves. Xephyr is
now a pure XCB application if it can be.

Reviewed-by: Emma Anholt <emma@anholt.net>
2021-09-15 19:14:23 +00:00

65 lines
2.1 KiB
C

/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <xcb/xcb.h>
#include "dix-config.h"
struct ephyr_glamor;
struct pixman_region16;
xcb_connection_t *
ephyr_glamor_connect(void);
void
ephyr_glamor_set_texture(struct ephyr_glamor *ephyr_glamor, uint32_t tex);
struct ephyr_glamor *
ephyr_glamor_screen_init(xcb_window_t win, xcb_visualid_t vid);
void
ephyr_glamor_screen_fini(struct ephyr_glamor *glamor);
#ifdef GLAMOR
void
ephyr_glamor_set_window_size(struct ephyr_glamor *glamor,
unsigned width, unsigned height);
void
ephyr_glamor_damage_redisplay(struct ephyr_glamor *glamor,
struct pixman_region16 *damage);
#else /* !GLAMOR */
static inline void
ephyr_glamor_set_window_size(struct ephyr_glamor *glamor,
unsigned width, unsigned height)
{
}
static inline void
ephyr_glamor_damage_redisplay(struct ephyr_glamor *glamor,
struct pixman_region16 *damage)
{
}
#endif /* !GLAMOR */