Patch courtesy of Codeweavers
Fix mouse movement tracking. For a non-window-related mouse-move event,
calculate the new position by adding the event's delta-x and delta-y values
to the previous mouse position. Do not rely on the current mouse position
because it may have been changed by a XWarpPointer call.
(cherry picked from commit 7a67935b05)
This was causing a crash randomly, due to random memory contents.
Use xcalloc to prevent this in the future, due to future changes or mistakes.
Set the drawableType to include GLX_PIXMAP_BIT and GLX_PBUFFER_BIT.
The new libGL supports these.
Set the max Pbuffer width/height, based on the results of a test program.
We may someday want to revisit this depending on what users need, so that
we create a CGLContextObj, make it current, and call glGetIntegerv to
gather the information at runtime.
It had a copy and paste mistake that I didn't notice. :/
It was using the CreatePixmapReq.
Also add a missing B16 to the end of the length for the DestroyPixmapReq struct.
Now the AppleDRIDestroyPixmap request seem to work.
This involved wrapping some GCOps to get the proper behavior
when using X11 raster ops mixed with OpenGL (see driWrap.c).
This extends the AppleDRI protocol with create and destroy pixmap
functions.
The dri.c code has been extended quite a bit to enable this, and
to initialize the wrapping of CreateGC for GCOps.
This has been tested with tests/glxpixmap and proven to work with
the new libGL. Existing applications seem to work fine too. Redraws
all appear to be correct.
There may be some bugs lurking that I haven't found yet. I plan
to drive them out by extending the libGL test suite.
being exported correctly by Xplugin.
This should fix a bug with the surface for a window, when an export fails.
Before the export could fail and leave behind an invalid (freed) pointer in the dix privates.
I have an idea of how to fix the GLXPixmaps now without using CGLSetOffScreen.
This work is a step towards that. The Xplugin will need a small patch to fix an
issue that this change brought forth.
Split DRICreateSurface into 3 functions.
Make CreateSurfaceForPixmap use xp_configure_surface. I suspect this is partly why
GLXPixmaps never worked.
It will require some more work and thoughts for pbuffers, unless we fake those with
pixmaps and surfaces.
Reorder some header files and provide some types earlier on.
Remove the static __GLXextensionInfo __glDDXExtensionInfo; that isn't
used in 1.4 or 1.5, and seems to have been removed from 1.6. Remove
the data structures associated with that too.
Remove __glXAquaDrawableResize. The GLX structure doesn't use
it anymore, and the Apple version did nothing useful before.
__glXAquaDrawableSwapBuffers(): base no longer contains a drawGlxc
member. Now provide the the Apple/Aqua context in the __GLXAquaDrawable
struct. Add the context member to the __GLXAquaDrawable struct.
Remove the fallback configs. They aren't used in 1.4 or 1.5 either.
Remove init_visuals(). It's not used in 1.4 or 1.5 either.
In the drawable constructor initialize the state properly, including
the new context member.
Remove glAquaResetExtension() -- it's not used anymore.
This has been tested remotely and proven to work with glxgears,
fire, various texture programs I wrote, and various Mesa demos.
rlAccel is not longer compatable, and it's not worth fixing
Don't override DeviceCursorInitialize with a noop
Don't do a SwitchCoreKeyboard (which wasn't even needed in the first place)
Use a __GLXconfig linked list struct to store the configurations for the
fbconfigs and visuals in a pGlxScreen.
Also, remove the __GLXvisualConfig/GlxSetVisualConfigs code that isn't used
anymore. There is more code we can remove later, but I want to do that in
separate commits.
(cherry picked from commit 94162b0f8a)
A better approach which ensures we have a L modifier key down if we are told neither are down and atleast one is down... =/
(cherry picked from commit bc13dda345)
It was incorrectly blamed for some crashes a few months ago, and it should be
safe to use until we get an EXA driver to replace it.
(cherry picked from commit 8121f30bd2)
This old behavior was used as a workaround for the menubar behavior in the older server,
but we handle it better now and need to update our screens when we toggle the rootless
state instead.
(cherry picked from commit 508aa95bc2)