Was using byteStride before set in computing off_screen_base Also a couple

of unused variables removed
This commit is contained in:
Keith Packard 2003-10-25 15:13:20 +00:00
parent 0e1c630376
commit f1d14244df

View file

@ -815,7 +815,6 @@ Bool
vesaSetShadow (ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
VesaScreenPrivPtr pscr = pScreenPriv->screen->driver;
ShadowUpdateProc update;
ShadowWindowProc window = 0;
@ -1006,10 +1005,10 @@ vesaMapFramebuffer (KdScreenInfo *screen)
else
{
screen->fb[0].frameBuffer = (CARD8 *) (pscr->fb);
screen->off_screen_base = screen->fb[0].byteStride * screen->height;
screen->fb[0].byteStride = pscr->mode.BytesPerScanLine;
screen->fb[0].pixelStride = ((pscr->mode.BytesPerScanLine * 8) /
screen->fb[0].bitsPerPixel);
screen->off_screen_base = screen->fb[0].byteStride * screen->height;
}
return TRUE;
@ -1127,7 +1126,6 @@ vesaRandRSetConfig (ScreenPtr pScreen,
int oldmmwidth;
int oldmmheight;
int newwidth, newheight;
PixmapPtr pPixmap;
if (screen->randr & (RR_Rotate_0|RR_Rotate_180))
{
@ -1273,8 +1271,6 @@ vesaRandRInit (ScreenPtr pScreen)
Bool
vesaInitScreen(ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
return TRUE;
}