glamor: use glBlit where possible

When we're simply doing a blit, using glBlitFramebuffer gives more
information to the GL driver about what our intent is and can
optionally enable optimizations (eg: do a copy instead of a draw).

The main use case I have for this is 'present_copy_region' (which calls
into glamor_copy_area and utltimately this function).

For now glBlit usage is stricter than required (eg: single src/dst box),
and could be extended later if it proves useful.

Signed-off-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
This commit is contained in:
Pierre-Eric Pelloux-Prayer 2024-07-19 08:38:17 +02:00
parent 7203626173
commit e8b9a955c0

View file

@ -384,6 +384,30 @@ glamor_copy_fbo_fbo_draw(DrawablePtr src,
if (bitplane && !glamor_priv->can_copyplane)
goto bail_ctx;
/* Try blit directly. */
if (!bitplane && (!gc || gc->alu == GXcopy) && nbox == 1 && src_pixmap != dst_pixmap &&
glamor_pixmap_hcnt(src_priv) == 1 && glamor_pixmap_hcnt(dst_priv) == 1) {
int dst_samples, src_samples;
/* Assume DSA is available for simplicity. */
glGetNamedFramebufferParameteriv(src_priv->fbo->fb, GL_SAMPLES, &src_samples);
glGetNamedFramebufferParameteriv(dst_priv->fbo->fb, GL_SAMPLES, &dst_samples);
if (src_samples == dst_samples) {
glamor_get_drawable_deltas(src, src_pixmap, &src_off_x, &src_off_y);
glamor_get_drawable_deltas(dst, dst_pixmap, &dst_off_x, &dst_off_y);
glBlitNamedFramebuffer(
src_priv->fbo->fb, dst_priv->fbo->fb,
box[0].x1 + dx + src_off_x, box[0].y1 + dy + src_off_y,
box[0].x2 + dx + src_off_x, box[0].y2 + dy + src_off_y,
box[0].x1 + dst_off_x, box[0].y1 + dst_off_y,
box[0].x2 + dst_off_x, box[0].y2 + dst_off_y,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
return TRUE;
}
}
if (bitplane) {
prog = &glamor_priv->copy_plane_prog;
copy_facet = &glamor_facet_copyplane;