From c643d24cdeaade8d7839691a3113c4d2d17be61e Mon Sep 17 00:00:00 2001 From: Adam Jackson Date: Fri, 29 May 2009 18:07:48 -0400 Subject: [PATCH] vfb: Fix depth setup. Initialize the depth corresponding to the root window before the pixmap-only depths. Otherwise you end up with the root window depth in the depth list twice, which is mildly confusing for clients and catastrophically confusing for PanoramiXConsolidate(). (cherry picked from commit 45530d16097459a756696e255ab4e72d6e51fbc4) --- hw/vfb/InitOutput.c | 30 +++--------------------------- 1 file changed, 3 insertions(+), 27 deletions(-) diff --git a/hw/vfb/InitOutput.c b/hw/vfb/InitOutput.c index 6bf6a33a1..fd383e1c2 100644 --- a/hw/vfb/InitOutput.c +++ b/hw/vfb/InitOutput.c @@ -862,8 +862,6 @@ vfbScreenInit(int index, ScreenPtr pScreen, int argc, char **argv) pbits = vfbAllocateFramebufferMemory(pvfb); if (!pbits) return FALSE; - miSetPixmapDepths (); - switch (pvfb->depth) { case 8: miSetVisualTypesAndMasks (8, @@ -875,20 +873,6 @@ vfbScreenInit(int index, ScreenPtr pScreen, int argc, char **argv) (1 << DirectColor)), 8, PseudoColor, 0, 0, 0); break; -#if 0 - /* 12bit PseudoColor with 12bit color resolution - * (to simulate SGI hardware and the 12bit PseudoColor emulation layer) */ - case 12: - miSetVisualTypesAndMasks (12, - ((1 << StaticGray) | - (1 << GrayScale) | - (1 << StaticColor) | - (1 << PseudoColor) | - (1 << TrueColor) | - (1 << DirectColor)), - 12, PseudoColor, 0, 0, 0); - break; -#endif case 15: miSetVisualTypesAndMasks (15, ((1 << TrueColor) | @@ -907,18 +891,10 @@ vfbScreenInit(int index, ScreenPtr pScreen, int argc, char **argv) (1 << DirectColor)), 8, TrueColor, 0xff0000, 0x00ff00, 0x0000ff); break; -#if 0 - /* 30bit TrueColor (to simulate Sun's XVR-1000/-4000 high quality - * framebuffer series) */ - case 30: - miSetVisualTypesAndMasks (30, - ((1 << TrueColor) | - (1 << DirectColor)), - 10, TrueColor, 0x3ff00000, 0x000ffc00, 0x000003ff); - break; -#endif } - + + miSetPixmapDepths (); + ret = fbScreenInit(pScreen, pbits, pvfb->width, pvfb->height, dpix, dpiy, pvfb->paddedWidth,pvfb->bitsPerPixel); #ifdef RENDER