Merge branch 'server-1.7-nominations' into server-1.7-branch

This commit is contained in:
Peter Hutterer 2010-03-12 16:37:28 +10:00
commit c25b34fe61
5 changed files with 99 additions and 30 deletions

View file

@ -32,6 +32,7 @@ BUILTIN_SRCS = \
# Sources always included in libXextmodule.la & libXext.la. That's right, zero.
MODULE_SRCS =
MODULE_LIBS =
# Optional sources included if extension enabled by configure.ac rules
@ -83,6 +84,7 @@ endif
XSELINUX_SRCS = xselinux.c xselinux.h
if XSELINUX
MODULE_SRCS += $(XSELINUX_SRCS)
MODULE_LIBS += $(SELINUX_LIBS)
endif
# Security extension: multi-level security to protect clients from each other
@ -119,11 +121,13 @@ endif
# Now take all of the above, mix well, bake for 10 minutes and get libXext*.la
libXext_la_SOURCES = $(BUILTIN_SRCS) $(MODULE_SRCS)
libXext_la_LIBADD = $(MODULE_LIBS)
if XORG
libXextbuiltin_la_SOURCES = $(BUILTIN_SRCS)
libXextmodule_la_SOURCES = $(MODULE_SRCS)
libXextmodule_la_LIBADD = $(MODULE_LIBS)
endif
EXTRA_DIST = \

View file

@ -1051,7 +1051,7 @@ ProcessOtherEvent(InternalEvent *ev, DeviceIntPtr device)
break;
}
if (DeviceEventCallback) {
if (DeviceEventCallback && !syncEvents.playingEvents) {
DeviceEventInfoRec eventinfo;
SpritePtr pSprite = device->spriteInfo->sprite;

View file

@ -1326,7 +1326,7 @@ PKG_CHECK_MODULES([XSERVERLIBS], [$REQUIRED_LIBS])
#
XSERVER_CFLAGS="${XSERVERCFLAGS_CFLAGS} ${SHA1_CFLAGS}"
XSERVER_LIBS="$DIX_LIB $CONFIG_LIB $MI_LIB $OS_LIB"
XSERVER_SYS_LIBS="${XSERVERLIBS_LIBS} ${SYS_LIBS} ${LIBS} ${SHA1_LIB} ${SELINUX_LIBS}"
XSERVER_SYS_LIBS="${XSERVERLIBS_LIBS} ${SYS_LIBS} ${LIBS}"
AC_SUBST([XSERVER_LIBS])
AC_SUBST([XSERVER_SYS_LIBS])

View file

@ -253,33 +253,7 @@ extern BOOL EventIsKeyRepeat(xEvent *event);
*/
InputInfo inputInfo;
/**
* syncEvents is the global structure for queued events.
*
* Devices can be frozen through GrabModeSync pointer grabs. If this is the
* case, events from these devices are added to "pending" instead of being
* processed normally. When the device is unfrozen, events in "pending" are
* replayed and processed as if they would come from the device directly.
*/
static struct {
QdEventPtr pending, /**< list of queued events */
*pendtail; /**< last event in list */
/** The device to replay events for. Only set in AllowEvents(), in which
* case it is set to the device specified in the request. */
DeviceIntPtr replayDev; /* kludgy rock to put flag for */
/**
* The window the events are supposed to be replayed on.
* This window may be set to the grab's window (but only when
* Replay{Pointer|Keyboard} is given in the XAllowEvents()
* request. */
WindowPtr replayWin; /* ComputeFreezes */
/**
* Flag to indicate whether we're in the process of
* replaying events. Only set in ComputeFreezes(). */
Bool playingEvents;
TimeStamp time;
} syncEvents;
EventSyncInfoRec syncEvents;
/**
* The root window the given device is currently on.
@ -3462,6 +3436,7 @@ CheckPassiveGrabsOnWindow(
{
DeviceIntPtr gdev;
XkbSrvInfoPtr xkbi = NULL;
Mask mask = 0;
gdev= grab->modifierDevice;
if (grab->grabtype == GRABTYPE_CORE)
@ -3514,6 +3489,10 @@ CheckPassiveGrabsOnWindow(
(grab->confineTo->realized &&
BorderSizeNotEmpty(device, grab->confineTo))))
{
int rc, count = 0;
xEvent *xE = NULL;
xEvent core;
event->corestate &= 0x1f00;
event->corestate |= tempGrab.modifiersDetail.exact & (~0x1f00);
grabinfo = &device->deviceGrab;
@ -3560,8 +3539,62 @@ CheckPassiveGrabsOnWindow(
}
if (match & CORE_MATCH)
{
rc = EventToCore((InternalEvent*)event, &core);
if (rc != Success)
{
if (rc != BadMatch)
ErrorF("[dix] %s: core conversion failed in CPGFW "
"(%d, %d).\n", device->name, event->type, rc);
continue;
}
xE = &core;
count = 1;
mask = grab->eventMask;
} else if (match & XI2_MATCH)
{
rc = EventToXI2((InternalEvent*)event, &xE);
if (rc != Success)
{
if (rc != BadMatch)
ErrorF("[dix] %s: XI2 conversion failed in CPGFW "
"(%d, %d).\n", device->name, event->type, rc);
continue;
}
count = 1;
/* FIXME: EventToXI2 returns NULL for enter events, so
* dereferencing the event is bad. Internal event types are
* aligned with core events, so the else clause is valid.
* long-term we should use internal events for enter/focus
* as well */
if (xE)
mask = grab->xi2mask[device->id][((xGenericEvent*)xE)->evtype/8];
else if (event->type == XI_Enter || event->type == XI_FocusIn)
mask = grab->xi2mask[device->id][event->type/8];
} else
{
rc = EventToXI((InternalEvent*)event, &xE, &count);
if (rc != Success)
{
if (rc != BadMatch)
ErrorF("[dix] %s: XI conversion failed in CPGFW "
"(%d, %d).\n", device->name, event->type, rc);
continue;
}
mask = grab->eventMask;
}
(*grabinfo->ActivateGrab)(device, grab, currentTime, TRUE);
DeliverGrabbedEvent((InternalEvent*)event, device, FALSE);
if (xE)
{
FixUpEventFromWindow(device, xE, grab->window, None, TRUE);
TryClientEvents(rClient(grab), device, xE, count, mask,
GetEventFilter(device, xE), grab);
}
if (grabinfo->sync.state == FROZEN_NO_EVENT)
{
@ -3571,6 +3604,8 @@ CheckPassiveGrabsOnWindow(
grabinfo->sync.state = FROZEN_WITH_EVENT;
}
if (match & (XI_MATCH | XI2_MATCH))
xfree(xE); /* on core match xE == &core */
return TRUE;
}
}

View file

@ -557,4 +557,34 @@ typedef struct _QdEvent {
InternalEvent *event;
} QdEventRec;
/**
* syncEvents is the global structure for queued events.
*
* Devices can be frozen through GrabModeSync pointer grabs. If this is the
* case, events from these devices are added to "pending" instead of being
* processed normally. When the device is unfrozen, events in "pending" are
* replayed and processed as if they would come from the device directly.
*/
typedef struct _EventSyncInfo {
QdEventPtr pending, /**< list of queued events */
*pendtail; /**< last event in list */
/** The device to replay events for. Only set in AllowEvents(), in which
* case it is set to the device specified in the request. */
DeviceIntPtr replayDev; /* kludgy rock to put flag for */
/**
* The window the events are supposed to be replayed on.
* This window may be set to the grab's window (but only when
* Replay{Pointer|Keyboard} is given in the XAllowEvents()
* request. */
WindowPtr replayWin; /* ComputeFreezes */
/**
* Flag to indicate whether we're in the process of
* replaying events. Only set in ComputeFreezes(). */
Bool playingEvents;
TimeStamp time;
} EventSyncInfoRec, *EventSyncInfoPtr;
extern EventSyncInfoRec syncEvents;
#endif /* INPUTSTRUCT_H */