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os/xdmcp: Remove dead 'restart' code
The X server used to wait for the user to hit a key or move the mouse
before restarting the session after a keepalive failure. This,
presumably, was to avoid having the X server continuously spew XDMCP
protocol on the network while the XDM server was dead.
Switching into this state was removed from the server some time before
XFree86 4.3.99.16, so the remaining bits of code have been dead for
over a decade, and no-one ever noticed.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
(cherry picked from commit a3a4029133)
This commit is contained in:
parent
c72d4f0027
commit
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1 changed files with 1 additions and 13 deletions
14
os/xdmcp.c
14
os/xdmcp.c
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@ -199,8 +199,6 @@ static void send_packet(void);
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static void timeout(void);
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static void restart(void);
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static void XdmcpBlockHandler(void *data ,
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struct timeval **wt,
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void *LastSelectMask);
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@ -708,9 +706,7 @@ XdmcpWakeupHandler(void *data, /* unused */
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#endif
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XFD_ANDSET(&devicesReadable, last_select_mask, &EnabledDevices);
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if (XFD_ANYSET(&devicesReadable)) {
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if (state == XDM_AWAIT_USER_INPUT)
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restart();
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else if (state == XDM_RUN_SESSION)
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if (state == XDM_RUN_SESSION)
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keepaliveDormancy = defaultKeepaliveDormancy;
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}
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if (XFD_ANYSET(&AllClients) && state == XDM_RUN_SESSION)
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@ -936,14 +932,6 @@ timeout(void)
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send_packet();
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}
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static void
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restart(void)
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{
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state = XDM_INIT_STATE;
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timeOutRtx = 0;
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send_packet();
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}
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static int
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XdmcpCheckAuthentication(ARRAY8Ptr Name, ARRAY8Ptr Data, int packet_type)
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{
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