diff --git a/GL/windows/glwrap.c b/GL/windows/glwrap.c index 98808519c..17faa6195 100755 --- a/GL/windows/glwrap.c +++ b/GL/windows/glwrap.c @@ -477,3 +477,100 @@ GLAPI void APIENTRY glWindowPos3fARB(GLfloat x, GLfloat y, GLfloat z) RESOLVE(PFNGLWINDOWPOS3FARBPROC, "glWindowPos3fARB"); proc(x, y, z); } + +GLAPI void APIENTRY glPointParameteri(GLenum pname, GLint param) +{ + RESOLVE(PFNGLPOINTPARAMETERIPROC, "glPointParameteri"); + proc(pname, param); +} + +GLAPI void APIENTRY glPointParameteriv(GLenum pname, const GLint *params) +{ + RESOLVE(PFNGLPOINTPARAMETERIVPROC, "glPointParameteriv"); + proc(pname, params); +} + +GLAPI void APIENTRY glSecondaryColor3bv(const GLbyte *v) +{ + RESOLVE(PFNGLSECONDARYCOLOR3BVPROC, "glSecondaryColor3bv"); + proc(v); +} +GLAPI void APIENTRY glSecondaryColor3dv(const GLdouble *v) +{ + RESOLVE(PFNGLSECONDARYCOLOR3DVPROC, "glSecondaryColor3dv"); + proc(v); +} +GLAPI void APIENTRY glSecondaryColor3fv(const GLfloat *v) +{ + RESOLVE(PFNGLSECONDARYCOLOR3FVPROC, "glSecondaryColor3fv"); + proc(v); +} +GLAPI void APIENTRY glSecondaryColor3iv(const GLint *v) +{ + RESOLVE(PFNGLSECONDARYCOLOR3IVPROC, "glSecondaryColor3iv"); + proc(v); +} +GLAPI void APIENTRY glSecondaryColor3sv(const GLshort *v) +{ + RESOLVE(PFNGLSECONDARYCOLOR3SVPROC, "glSecondaryColor3sv"); + proc(v); +} +GLAPI void APIENTRY glSecondaryColor3ubv(const GLubyte *v) +{ + RESOLVE(PFNGLSECONDARYCOLOR3UBVPROC, "glSecondaryColor3ubv"); + proc(v); +} +GLAPI void APIENTRY glSecondaryColor3uiv(const GLuint *v) +{ + RESOLVE(PFNGLSECONDARYCOLOR3UIVPROC, "glSecondaryColor3uiv"); + proc(v); +} +GLAPI void APIENTRY glSecondaryColor3usv(const GLushort *v) +{ + RESOLVE(PFNGLSECONDARYCOLOR3USVPROC, "glSecondaryColor3usv"); + proc(v); +} +GLAPI void APIENTRY glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + RESOLVE(PFNGLSECONDARYCOLORPOINTERPROC, "glSecondaryColorPointer"); + proc(size, type, stride, pointer); +} + + +GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + RESOLVE(PFNGLBLENDFUNCSEPARATEPROC, "glBlendFuncSeparate"); + proc(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); +} +GLAPI void APIENTRY glFogCoordfv(const GLfloat *coord) +{ + RESOLVE(PFNGLFOGCOORDFVPROC, "glFogCoordfv"); + proc(coord); +} +GLAPI void APIENTRY glFogCoorddv(const GLdouble *coord) +{ + RESOLVE(PFNGLFOGCOORDDVPROC, "glFogCoorddv"); + proc(coord); +} +GLAPI void APIENTRY glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + RESOLVE(PFNGLFOGCOORDPOINTERPROC, "glFogCoordPointer"); + proc(type, stride, pointer); +} + + +GLAPI void APIENTRY glSampleCoverageARB(GLclampf value, GLboolean invert) +{ + RESOLVE(PFNGLSAMPLECOVERAGEARBPROC, "glSampleCoverageARB"); + proc(value, invert); +} +GLAPI void APIENTRY glSampleMaskSGIS(GLclampf value, GLboolean invert) +{ + RESOLVE(PFNGLSAMPLEMASKSGISPROC, "glSampleMaskSGIS"); + proc(value, invert); +} +GLAPI void APIENTRY glSamplePatternSGIS(GLenum pattern) +{ + RESOLVE(PFNGLSAMPLEPATTERNSGISPROC, "glSamplePatternSGIS"); + proc(pattern); +}