Fix xglxSetCursorPosition

This commit is contained in:
David Reveman 2006-04-26 01:50:06 +00:00
parent 8a5ea68800
commit 79b1c4bc41
2 changed files with 118 additions and 99 deletions

View file

@ -1,3 +1,8 @@
2006-04-26 David Reveman <davidr@novell.com>
* hw/xgl/glx/xglx.c: Fix SetCursorPosition, events were not generated
correctly.
2006-04-24 David Reveman <davidr@novell.com>
* fb/fbcompose.c (fbFetchTransformed): Fix convolution kernel offsets.

View file

@ -379,6 +379,112 @@ xglxRandRInit (ScreenPtr pScreen)
#endif
static Bool
xglxExposurePredicate (Display *xdisplay,
XEvent *xevent,
char *args)
{
return (xevent->type == Expose);
}
static Bool
xglxNotExposurePredicate (Display *xdisplay,
XEvent *xevent,
char *args)
{
return (xevent->type != Expose);
}
static int
xglxWindowExposures (WindowPtr pWin,
pointer pReg)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
RegionRec ClipList;
if (HasBorder (pWin))
{
REGION_INIT (pScreen, &ClipList, NullBox, 0);
REGION_SUBTRACT (pScreen, &ClipList, &pWin->borderClip,
&pWin->winSize);
REGION_INTERSECT (pScreen, &ClipList, &ClipList, (RegionPtr) pReg);
(*pScreen->PaintWindowBorder) (pWin, &ClipList, PW_BORDER);
REGION_UNINIT (pScreen, &ClipList);
}
REGION_INIT (pScreen, &ClipList, NullBox, 0);
REGION_INTERSECT (pScreen, &ClipList, &pWin->clipList, (RegionPtr) pReg);
(*pScreen->WindowExposures) (pWin, &ClipList, NullRegion);
REGION_UNINIT (pScreen, &ClipList);
return WT_WALKCHILDREN;
}
static void
xglxEnqueueEvents (void)
{
ScreenPtr pScreen = currentScreen;
XEvent X;
xEvent x;
while (XCheckIfEvent (xdisplay, &X, xglxNotExposurePredicate, NULL))
{
switch (X.type) {
case KeyPress:
x.u.u.type = KeyPress;
x.u.u.detail = X.xkey.keycode;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case KeyRelease:
x.u.u.type = KeyRelease;
x.u.u.detail = X.xkey.keycode;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case ButtonPress:
x.u.u.type = ButtonPress;
x.u.u.detail = X.xbutton.button;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case ButtonRelease:
x.u.u.type = ButtonRelease;
x.u.u.detail = X.xbutton.button;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case MotionNotify:
x.u.u.type = MotionNotify;
x.u.u.detail = 0;
x.u.keyButtonPointer.rootX = X.xmotion.x;
x.u.keyButtonPointer.rootY = X.xmotion.y;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
miPointerAbsoluteCursor (X.xmotion.x, X.xmotion.y, lastEventTime);
mieqEnqueue (&x);
break;
case EnterNotify:
if (X.xcrossing.detail != NotifyInferior)
{
if (pScreen)
{
NewCurrentScreen (pScreen, X.xcrossing.x, X.xcrossing.y);
x.u.u.type = MotionNotify;
x.u.u.detail = 0;
x.u.keyButtonPointer.rootX = X.xcrossing.x;
x.u.keyButtonPointer.rootY = X.xcrossing.y;
x.u.keyButtonPointer.time = lastEventTime =
GetTimeInMillis ();
mieqEnqueue (&x);
}
}
break;
default:
break;
}
}
}
static void
xglxConstrainCursor (ScreenPtr pScreen,
BoxPtr pBox)
@ -553,6 +659,12 @@ xglxSetCursorPosition (ScreenPtr pScreen,
XWarpPointer (xdisplay, pScreenPriv->win, pScreenPriv->win,
0, 0, 0, 0, x, y);
if (generateEvent)
{
XSync (xdisplay, FALSE);
xglxEnqueueEvents ();
}
return TRUE;
}
@ -891,47 +1003,6 @@ xglxInitOutput (ScreenInfo *pScreenInfo,
AddScreen (xglxScreenInit, argc, argv);
}
static Bool
xglxExposurePredicate (Display *xdisplay,
XEvent *xevent,
char *args)
{
return (xevent->type == Expose);
}
static Bool
xglxNotExposurePredicate (Display *xdisplay,
XEvent *xevent,
char *args)
{
return (xevent->type != Expose);
}
static int
xglxWindowExposures (WindowPtr pWin,
pointer pReg)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
RegionRec ClipList;
if (HasBorder (pWin))
{
REGION_INIT (pScreen, &ClipList, NullBox, 0);
REGION_SUBTRACT (pScreen, &ClipList, &pWin->borderClip,
&pWin->winSize);
REGION_INTERSECT (pScreen, &ClipList, &ClipList, (RegionPtr) pReg);
(*pScreen->PaintWindowBorder) (pWin, &ClipList, PW_BORDER);
REGION_UNINIT (pScreen, &ClipList);
}
REGION_INIT (pScreen, &ClipList, NullBox, 0);
REGION_INTERSECT (pScreen, &ClipList, &pWin->clipList, (RegionPtr) pReg);
(*pScreen->WindowExposures) (pWin, &ClipList, NullRegion);
REGION_UNINIT (pScreen, &ClipList);
return WT_WALKCHILDREN;
}
static void
xglxBlockHandler (pointer blockData,
OSTimePtr pTimeout,
@ -973,64 +1044,7 @@ xglxWakeupHandler (pointer blockData,
int result,
pointer pReadMask)
{
ScreenPtr pScreen = currentScreen;
XEvent X;
xEvent x;
while (XCheckIfEvent (xdisplay, &X, xglxNotExposurePredicate, NULL))
{
switch (X.type) {
case KeyPress:
x.u.u.type = KeyPress;
x.u.u.detail = X.xkey.keycode;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case KeyRelease:
x.u.u.type = KeyRelease;
x.u.u.detail = X.xkey.keycode;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case ButtonPress:
x.u.u.type = ButtonPress;
x.u.u.detail = X.xbutton.button;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case ButtonRelease:
x.u.u.type = ButtonRelease;
x.u.u.detail = X.xbutton.button;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case MotionNotify:
x.u.u.type = MotionNotify;
x.u.u.detail = 0;
x.u.keyButtonPointer.rootX = X.xmotion.x;
x.u.keyButtonPointer.rootY = X.xmotion.y;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
miPointerAbsoluteCursor (X.xmotion.x, X.xmotion.y, lastEventTime);
mieqEnqueue (&x);
break;
case EnterNotify:
if (X.xcrossing.detail != NotifyInferior) {
if (pScreen) {
NewCurrentScreen (pScreen, X.xcrossing.x, X.xcrossing.y);
x.u.u.type = MotionNotify;
x.u.u.detail = 0;
x.u.keyButtonPointer.rootX = X.xcrossing.x;
x.u.keyButtonPointer.rootY = X.xcrossing.y;
x.u.keyButtonPointer.time = lastEventTime =
GetTimeInMillis ();
mieqEnqueue (&x);
}
}
break;
default:
break;
}
}
xglxEnqueueEvents ();
}
static void