glamor: Handle GL_OUT_OF_MEMORY when allocating texture images.

The spec allows general undefined behavior when GL_OOM is thrown.  But
if the driver happens to throw the error at this point, it probably
means the pixmap was just too big, so we should delete that texture
and have this pixmap fall back to software.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit de959ec939)
This commit is contained in:
Eric Anholt 2015-11-05 14:47:42 -08:00 committed by Adam Jackson
parent 73799de77f
commit 701b4347ac
3 changed files with 28 additions and 0 deletions

View file

@ -379,6 +379,13 @@ glamor_debug_output_callback(GLenum source,
const void *userParam)
{
ScreenPtr screen = (void *)userParam;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
if (glamor_priv->suppress_gl_out_of_memory_logging &&
source == GL_DEBUG_SOURCE_API && type == GL_DEBUG_TYPE_ERROR) {
return;
}
LogMessageVerb(X_ERROR, 0, "glamor%d: GL error: %*s\n",
screen->myNum, length, message);
}

View file

@ -347,9 +347,25 @@ _glamor_create_tex(glamor_screen_private *glamor_priv,
glBindTexture(GL_TEXTURE_2D, tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glamor_priv->suppress_gl_out_of_memory_logging = true;
glTexImage2D(GL_TEXTURE_2D, 0, format, w, h, 0,
format, GL_UNSIGNED_BYTE, NULL);
glamor_priv->suppress_gl_out_of_memory_logging = false;
}
if (glGetError() == GL_OUT_OF_MEMORY) {
if (!glamor_priv->logged_any_fbo_allocation_failure) {
LogMessageVerb(X_WARNING, 0, "glamor: Failed to allocate %dx%d "
"FBO due to GL_OUT_OF_MEMORY.\n", w, h);
LogMessageVerb(X_WARNING, 0,
"glamor: Expect reduced performance.\n");
glamor_priv->logged_any_fbo_allocation_failure = true;
}
glDeleteTextures(1, &tex);
return 0;
}
return tex;
}
@ -368,6 +384,8 @@ glamor_create_fbo(glamor_screen_private *glamor_priv,
return fbo;
new_fbo:
tex = _glamor_create_tex(glamor_priv, w, h, format, flag == CREATE_PIXMAP_USAGE_SHARED);
if (!tex)
return NULL;
fbo = glamor_create_fbo_from_tex(glamor_priv, w, h, format, tex, flag);
return fbo;

View file

@ -293,6 +293,9 @@ typedef struct glamor_screen_private {
ScreenPtr screen;
int dri3_enabled;
Bool suppress_gl_out_of_memory_logging;
Bool logged_any_fbo_allocation_failure;
/* xv */
GLint xv_prog;