dix: drop x/y back into last.valuators before updating the history (#19285)

positionSprite needs to scale to screen coordinates and in the process of
doing so alters dev->last.valuators[0:1]. Drop the real coordinates back after
finishing and before updating the motion history. This way, we don't push the
screen coordinates into the motion history.

X.Org Bug 19285 <http://bugs.freedesktop.org/show_bug.cgi?id=19285>
(cherry picked from commit 56efbc0986)
This commit is contained in:
Peter Hutterer 2009-01-09 13:46:20 +10:00 committed by Keith Packard
parent ca21fd7ddf
commit 6be355b8e8

View file

@ -695,6 +695,9 @@ positionSprite(DeviceIntPtr dev, int *x, int *y,
dev->valuator->axes + 1, scr->height);
}
/* dropy x/y (device coordinates) back into valuators for next event */
dev->last.valuators[0] = *x;
dev->last.valuators[1] = *y;
}
/**
@ -980,9 +983,6 @@ GetPointerEvents(EventList *events, DeviceIntPtr pDev, int type, int buttons,
positionSprite(pDev, &x, &y, scr, &cx, &cy);
updateHistory(pDev, first_valuator, num_valuators, ms);
/* dropy x/y (device coordinates) back into valuators for next event */
pDev->last.valuators[0] = x;
pDev->last.valuators[1] = y;
/* Update the valuators with the true value sent to the client*/
if (num_valuators >= 1 && first_valuator == 0)