move to Mesa CVS

This commit is contained in:
Dave Airlie 2006-02-10 20:45:24 +00:00
parent e880ca969c
commit 53bfe8a6f1
3 changed files with 20 additions and 21 deletions

View file

@ -34,6 +34,7 @@ nodist_libmain_la_SOURCES = accum.c \
convolve.c \
debug.c \
depth.c \
depthstencil.c \
dlist.c \
drawpix.c \
enable.c \

View file

@ -19,10 +19,9 @@ INCLUDES = -I@MESA_SOURCE@/include \
-I.. \
-I$(top_srcdir)/hw/xfree86/os-support
nodist_libshader_la_SOURCES = arbfragparse.c \
nodist_libshader_la_SOURCES = \
arbprogparse.c \
arbprogram.c \
arbvertparse.c \
atifragshader.c \
nvfragparse.c \
nvprogram.c \

View file

@ -111,6 +111,8 @@ symlink_mesa_main() {
action debug.h
action depth.c
action depth.h
action depthstencil.c
action depthstencil.h
action dlist.c
action dlist.h
action drawpix.c
@ -270,7 +272,6 @@ symlink_mesa_swrast() {
action s_feedback.h
action s_fog.c
action s_fog.h
action s_fragprog_to_c.c
action s_imaging.c
action s_lines.c
action s_lines.h
@ -281,8 +282,6 @@ symlink_mesa_swrast() {
action s_masking.h
action s_nvfragprog.c
action s_nvfragprog.h
action s_pixeltex.c
action s_pixeltex.h
action s_points.c
action s_points.h
action s_pointtemp.h
@ -292,10 +291,11 @@ symlink_mesa_swrast() {
action s_spantemp.h
action s_stencil.c
action s_stencil.h
action s_tcc.c
action s_texcombine.c
action s_texcombine.h
action s_texfilter.c
action s_texfilter.h
action s_texstore.c
action s_texture.c
action s_texture.h
action s_triangle.c
action s_triangle.h
action s_trispan.h
@ -369,29 +369,24 @@ symlink_mesa_shader() {
src_dir src/mesa/shader
dst_dir mesa/shader
action arbfragparse.c
action arbfragparse.h
action arbprogparse.c
action arbprogparse.h
action arbprogram.c
action arbprogram.h
action arbprogram_syn.h
action arbvertparse.c
action arbvertparse.h
action atifragshader.c
action atifragshader.h
action nvfragparse.c
action nvfragparse.h
action nvfragprog.h
action nvprogram.c
action nvprogram.h
action nvvertexec.c
action nvvertexec.h
action nvvertparse.c
action nvvertparse.h
action nvvertprog.h
action program.c
action program.h
action program_instruction.h
action shaderobjects.c
action shaderobjects.h
action shaderobjects_3dlabs.c
@ -413,18 +408,26 @@ symlink_mesa_shader_slang() {
src_dir src/mesa/shader/slang
dst_dir mesa/shader/slang
action slang_assemble.c
action slang_assemble.h
action slang_assemble_assignment.c
action slang_assemble_assignment.h
action slang_assemble.c
action slang_assemble_conditional.c
action slang_assemble_conditional.h
action slang_assemble_constructor.c
action slang_assemble_constructor.h
action slang_assemble.h
action slang_assemble_typeinfo.c
action slang_assemble_typeinfo.h
action slang_compile.c
action slang_compile.h
action slang_compile_function.c
action slang_compile_function.h
action slang_compile_operation.c
action slang_compile_operation.h
action slang_compile_struct.c
action slang_compile_struct.h
action slang_compile_variable.c
action slang_compile_variable.h
action slang_execute.c
action slang_execute.h
action slang_mesa.h
@ -441,15 +444,11 @@ symlink_mesa_shader_slang_library() {
src_dir src/mesa/shader/slang/library
dst_dir mesa/shader/slang/library
action slang_common_builtin_gc_bin.h
action slang_common_builtin_gc.h
action slang_core_gc_bin.h
action slang_core_gc.h
action slang_fragment_builtin_gc_bin.h
action slang_fragment_builtin_gc.h
action slang_shader_syn.h
action slang_version_syn.h
action slang_vertex_builtin_gc_bin.h
action slang_vertex_builtin_gc.h
}
@ -542,7 +541,7 @@ symlink_glx() {
error() {
echo
echo \ \ \ error:\ \ \ $1
exit
exit 1
}
# printing out what's going on