Track changes to mesa.

This commit is contained in:
David Reveman 2007-05-30 13:08:37 -04:00
parent dd922579e0
commit 3336ff91de
9 changed files with 70 additions and 409 deletions

View file

@ -240,14 +240,6 @@ static int SwapBarrierGone(int screen, XID drawable)
static GLboolean errorOccured = GL_FALSE;
/*
** The GL was will call this routine if an error occurs.
*/
void __glXErrorCallBack(__GLinterface *gc, GLenum code)
{
errorOccured = GL_TRUE;
}
/*
** Clear the error flag before calling the GL command.
*/

View file

@ -69,7 +69,6 @@ extern void __glXFlushContextCache(void);
extern void __glXNoSuchRenderOpcode(GLbyte*);
extern int __glXNoSuchSingleOpcode(__GLXclientState*, GLbyte*);
extern void __glXErrorCallBack(__GLinterface *gc, GLenum code);
extern void __glXClearErrorOccured(void);
extern GLboolean __glXErrorOccured(void);
extern void __glXResetLargeCommandStatus(__GLXclientState*);

View file

@ -51,13 +51,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define XMESA_USE_PUTPIXEL_MACRO
struct _XMesaImageRec {
int width, height;
char *data;
int bytes_per_line; /* Padded to 32 bits */
int bits_per_pixel;
};
extern XMesaImage *XMesaCreateImage(int bitsPerPixel, int width, int height,
char *data);
extern void XMesaDestroyImage(XMesaImage *image);

View file

@ -58,13 +58,14 @@ nodist_libmain_la_SOURCES = accum.c \
matrix.c \
mipmap.c \
mm.c \
occlude.c \
pixel.c \
points.c \
polygon.c \
queryobj.c \
rastpos.c \
rbadaptors.c \
renderbuffer.c \
shaders.c \
state.c \
stencil.c \
texcompress.c \

View file

@ -24,8 +24,13 @@ nodist_libshader_la_SOURCES = \
atifragshader.c \
nvfragparse.c \
nvprogram.c \
nvvertexec.c \
nvvertparse.c \
nvvertparse.c \
prog_debug.c \
prog_execute.c \
prog_instruction.c \
prog_parameter.c \
prog_print.c \
program.c \
shaderobjects.c \
shaderobjects_3dlabs.c
programopt.c \
prog_statevars.c \
shader_api.c

View file

@ -15,23 +15,24 @@ INCLUDES = -I@MESA_SOURCE@/include \
-I../.. \
-I$(top_srcdir)/hw/xfree86/os-support
nodist_libslang_la_SOURCES = slang_analyse.c \
slang_assemble_assignment.c \
slang_assemble.c \
slang_assemble_conditional.c \
slang_assemble_constructor.c \
slang_assemble_typeinfo.c \
nodist_libslang_la_SOURCES = slang_builtin.c \
slang_codegen.c \
slang_compile.c \
slang_compile_function.c \
slang_compile_operation.c \
slang_compile_struct.c \
slang_compile_variable.c \
slang_execute.c \
slang_execute_x86.c \
slang_export.c \
slang_library_texsample.c \
slang_emit.c \
slang_ir.c \
slang_label.c \
slang_library_noise.c \
slang_link.c \
slang_log.c \
slang_mem.c \
slang_preprocess.c \
slang_print.c \
slang_simplify.c \
slang_storage.c \
slang_utility.c
slang_typeinfo.c \
slang_utility.c \
slang_vartable.c

View file

@ -20,7 +20,6 @@ nodist_libswrast_la_SOURCES = s_aaline.c \
s_aatriangle.c \
s_accum.c \
s_alpha.c \
s_arbshader.c \
s_atifragshader.c \
s_bitmap.c \
s_blend.c \
@ -32,11 +31,11 @@ nodist_libswrast_la_SOURCES = s_aaline.c \
s_drawpix.c \
s_feedback.c \
s_fog.c \
s_fragprog.c \
s_imaging.c \
s_lines.c \
s_logic.c \
s_masking.c \
s_nvfragprog.c \
s_points.c \
s_readpix.c \
s_span.c \

View file

@ -15,13 +15,9 @@ INCLUDES = -I@MESA_SOURCE@/include \
-I.. \
-I$(top_srcdir)/hw/xfree86/os-support
nodist_libtnl_la_SOURCES = \
nodist_libtnl_la_SOURCES = t_context.c \
t_draw.c \
t_context.c \
t_pipeline.c \
t_vb_arbprogram.c \
t_vb_arbprogram_sse.c \
t_vb_arbshader.c \
t_vb_cull.c \
t_vb_fog.c \
t_vb_light.c \

View file

@ -62,425 +62,101 @@ symlink_mesa_glapi() {
src_dir src/mesa/glapi
dst_dir mesa/glapi
action dispatch.h
action glapi.c
action glapi.h
action glapioffsets.h
action glapitable.h
action glapitemp.h
action glprocs.h
action glthread.c
action glthread.h
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_main() {
src_dir src/mesa/main
dst_dir mesa/main
action accum.c
action accum.h
action api_arrayelt.c
action api_arrayelt.h
action api_eval.h
action api_loopback.c
action api_loopback.h
action api_noop.c
action api_noop.h
action api_validate.c
action api_validate.h
action arrayobj.c
action arrayobj.h
action attrib.c
action attrib.h
action bitset.h
action blend.c
action blend.h
action bufferobj.c
action bufferobj.h
action buffers.c
action buffers.h
action clip.c
action clip.h
action colormac.h
action colortab.c
action colortab.h
action config.h
action context.c
action context.h
action convolve.c
action convolve.h
action dd.h
action debug.c
action debug.h
action depth.c
action depth.h
action depthstencil.c
action depthstencil.h
action dlist.c
action dlist.h
action drawpix.c
action drawpix.h
action enable.c
action enable.h
action enums.c
action enums.h
action eval.c
action eval.h
action execmem.c
action extensions.c
action extensions.h
action fbobject.c
action fbobject.h
action feedback.c
action feedback.h
action fog.c
action fog.h
action framebuffer.c
action framebuffer.h
action get.c
action get.h
action getstring.c
action glheader.h
action hash.c
action hash.h
action hint.c
action hint.h
action histogram.c
action histogram.h
action image.c
action image.h
action imports.c
action imports.h
action light.c
action light.h
action lines.c
action lines.h
action macros.h
action matrix.c
action matrix.h
action mipmap.c
action mipmap.h
action mm.c
action mm.h
action mtypes.h
action occlude.c
action occlude.h
action pixel.c
action pixel.h
action points.c
action points.h
action polygon.c
action polygon.h
action rastpos.c
action rastpos.h
action rbadaptors.c
action rbadaptors.h
action renderbuffer.c
action renderbuffer.h
action simple_list.h
action state.c
action state.h
action stencil.c
action stencil.h
action texcompress.c
action texcompress.h
action texcompress_fxt1.c
action texcompress_s3tc.c
action texenvprogram.c
action texenvprogram.h
action texformat.c
action texformat.h
action texformat_tmp.h
action teximage.c
action teximage.h
action texobj.c
action texobj.h
action texrender.c
action texrender.h
action texstate.c
action texstate.h
action texstore.c
action texstore.h
action varray.c
action varray.h
action version.h
action vsnprintf.c
action vtxfmt.c
action vtxfmt.h
action vtxfmt_tmp.h
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_math() {
src_dir src/mesa/math
dst_dir mesa/math
action m_clip_tmp.h
action m_copy_tmp.h
action m_debug.h
action m_debug_clip.c
action m_debug_norm.c
action m_debug_util.h
action m_debug_xform.c
action m_dotprod_tmp.h
action m_eval.c
action m_eval.h
action m_matrix.c
action m_matrix.h
action m_norm_tmp.h
action m_trans_tmp.h
action m_translate.c
action m_translate.h
action m_vector.c
action m_vector.h
action m_xform.c
action m_xform.h
action m_xform_tmp.h
action mathmod.h
}
symlink_mesa_vbo() {
src_dir src/mesa/vbo
dst_dir mesa/vbo
action vbo.h
action vbo_attrib.h
action vbo_attrib_tmp.h
action vbo_context.c
action vbo_context.h
action vbo_exec.c
action vbo_exec.h
action vbo_exec_api.c
action vbo_exec_array.c
action vbo_exec_draw.c
action vbo_exec_eval.c
action vbo_rebase.c
action vbo_split.c
action vbo_split.h
action vbo_split_copy.c
action vbo_split_inplace.c
action vbo_save.c
action vbo_save.h
action vbo_save_api.c
action vbo_save_draw.c
action vbo_save_loopback.c
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_swrast() {
src_dir src/mesa/swrast
dst_dir mesa/swrast
action s_aaline.c
action s_aaline.h
action s_aalinetemp.h
action s_aatriangle.c
action s_aatriangle.h
action s_aatritemp.h
action s_accum.c
action s_accum.h
action s_alpha.c
action s_alpha.h
action s_arbshader.c
action s_arbshader.h
action s_atifragshader.c
action s_atifragshader.h
action s_bitmap.c
action s_blend.c
action s_blend.h
action s_blit.c
action s_buffers.c
action s_context.c
action s_context.h
action s_copypix.c
action s_depth.c
action s_depth.h
action s_drawpix.c
action s_drawpix.h
action s_feedback.c
action s_feedback.h
action s_fog.c
action s_fog.h
action s_imaging.c
action s_lines.c
action s_lines.h
action s_linetemp.h
action s_logic.c
action s_logic.h
action s_masking.c
action s_masking.h
action s_nvfragprog.c
action s_nvfragprog.h
action s_points.c
action s_points.h
action s_pointtemp.h
action s_readpix.c
action s_span.c
action s_span.h
action s_spantemp.h
action s_stencil.c
action s_stencil.h
action s_texcombine.c
action s_texcombine.h
action s_texfilter.c
action s_texfilter.h
action s_texstore.c
action s_triangle.c
action s_triangle.h
action s_trispan.h
action s_tritemp.h
action s_zoom.c
action s_zoom.h
action swrast.h
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_ss() {
src_dir src/mesa/swrast_setup
dst_dir mesa/swrast_setup
action ss_context.c
action ss_context.h
action ss_triangle.c
action ss_triangle.h
action ss_tritmp.h
action ss_vb.h
action swrast_setup.h
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_tnl() {
src_dir src/mesa/tnl
dst_dir mesa/tnl
action t_context.c
action t_draw.c
action t_context.h
action t_pipeline.c
action t_pipeline.h
action t_vb_arbprogram.c
action t_vb_arbprogram.h
action t_vb_arbprogram_sse.c
action t_vb_arbshader.c
action t_vb_cliptmp.h
action t_vb_cull.c
action t_vb_fog.c
action t_vb_light.c
action t_vb_lighttmp.h
action t_vb_normals.c
action t_vb_points.c
action t_vb_program.c
action t_vb_render.c
action t_vb_rendertmp.h
action t_vb_texgen.c
action t_vb_texmat.c
action t_vb_vertex.c
action t_vertex.c
action t_vertex.h
action t_vertex_generic.c
action t_vertex_sse.c
action t_vp_build.c
action t_vp_build.h
action tnl.h
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_shader() {
src_dir src/mesa/shader
dst_dir mesa/shader
action arbprogparse.c
action arbprogparse.h
action arbprogram.c
action arbprogram.h
action arbprogram_syn.h
action atifragshader.c
action atifragshader.h
action nvfragparse.c
action nvfragparse.h
action nvprogram.c
action nvprogram.h
action nvvertexec.c
action nvvertexec.h
action nvvertparse.c
action nvvertparse.h
action program.c
action program.h
action program_instruction.h
action shaderobjects.c
action shaderobjects.h
action shaderobjects_3dlabs.c
action shaderobjects_3dlabs.h
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_shader_grammar() {
src_dir src/mesa/shader/grammar
dst_dir mesa/shader/grammar
action grammar.c
action grammar.h
action grammar_syn.h
action grammar_mesa.c
action grammar_mesa.h
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_shader_slang() {
src_dir src/mesa/shader/slang
dst_dir mesa/shader/slang
action slang_analyse.c
action slang_analyse.h
action slang_assemble.c
action slang_assemble.h
action slang_assemble_assignment.c
action slang_assemble_assignment.h
action slang_assemble_conditional.c
action slang_assemble_conditional.h
action slang_assemble_constructor.c
action slang_assemble_constructor.h
action slang_assemble_typeinfo.c
action slang_assemble_typeinfo.h
action slang_compile.c
action slang_compile.h
action slang_compile_function.c
action slang_compile_function.h
action slang_compile_operation.c
action slang_compile_operation.h
action slang_compile_struct.c
action slang_compile_struct.h
action slang_compile_variable.c
action slang_compile_variable.h
action slang_execute.c
action slang_execute.h
action slang_execute_x86.c
action slang_export.c
action slang_export.h
action slang_library_noise.c
action slang_library_noise.h
action slang_library_texsample.c
action slang_library_texsample.h
action slang_link.c
action slang_link.h
action slang_mesa.h
action slang_preprocess.c
action slang_preprocess.h
action slang_storage.c
action slang_storage.h
action slang_utility.c
action slang_utility.h
action traverse_wrap.h
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_shader_slang_library() {
src_dir src/mesa/shader/slang/library
dst_dir mesa/shader/slang/library
action slang_builtin_vec4_gc.h
action slang_common_builtin_gc.h
action slang_core_gc.h
action slang_fragment_builtin_gc.h
action slang_shader_syn.h
action slang_pp_directives_syn.h
action slang_pp_expression_syn.h
action slang_pp_version_syn.h
action slang_vertex_builtin_gc.h
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_vbo() {
src_dir src/mesa/vbo
dst_dir mesa/vbo
for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
action `basename $src`
done
}
symlink_mesa_x() {
src_dir src/mesa/drivers/x11
dst_dir mesa/X
@ -492,6 +168,8 @@ symlink_mesa_x() {
action xm_api.c
action xm_buffer.c
action xm_dd.c
action xm_image.c
action xm_image.h
action xm_line.c
action xm_span.c
action xm_tri.c
@ -527,7 +205,6 @@ symlink_mesa_x8664() {
symlink_mesa() {
symlink_mesa_main
symlink_mesa_math
symlink_mesa_vbo
symlink_mesa_swrast
symlink_mesa_ss
symlink_mesa_tnl
@ -539,6 +216,7 @@ symlink_mesa() {
symlink_mesa_glapi
symlink_mesa_ppc
symlink_mesa_sparc
symlink_mesa_vbo
symlink_mesa_x86
symlink_mesa_x8664
}
@ -549,9 +227,6 @@ symlink_glx() {
dst_dir glx
action indirect_size.h
src_dir src/mesa/drivers/dri/common
action glcontextmodes.c
action glcontextmodes.h
@ -613,9 +288,9 @@ action() {
}
usage() {
echo symlink.sh src-dir dst-dir
echo src-dir: the xc directory of the monolithic source tree
echo dst-dir: the modular source tree containing proto, app, lib, ...
echo symlink-mesa.sh src-dir dst-dir
echo src-dir: the Mesa source directory
echo dst-dir: the GL subdirectory of the Xserver modular tree
}
# Check commandline args