diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c index 8bdccd96d..186ae1755 100644 --- a/glamor/glamor_render.c +++ b/glamor/glamor_render.c @@ -1159,12 +1159,12 @@ glamor_composite_with_shader(CARD8 op, } } + glamor_make_current(glamor_priv); + glamor_set_destination_pixmap_priv_nc(glamor_priv, dest_pixmap, dest_pixmap_priv); glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv, &key, shader, &op_info); glamor_set_alu(screen, GXcopy); - glamor_make_current(glamor_priv); - glamor_priv->has_source_coords = key.source != SHADER_SOURCE_SOLID; glamor_priv->has_mask_coords = (key.mask != SHADER_MASK_NONE && key.mask != SHADER_MASK_SOLID);