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Move headers into structured include directory
So that meson can use that as an include path for dependencies. Reviewed-by: Adam Jackson <ajax@redhat.com> Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
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6 changed files with 5 additions and 5 deletions
10
Makefile.am
10
Makefile.am
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@ -1,13 +1,13 @@
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gldir = $(includedir)/GL
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gl_HEADERS = \
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glxint.h \
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glxmd.h \
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glxproto.h \
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glxtokens.h
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include/GL/glxint.h \
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include/GL/glxmd.h \
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include/GL/glxproto.h \
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include/GL/glxtokens.h
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glinternaldir = $(includedir)/GL/internal
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glinternal_HEADERS = \
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glcore.h
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include/GL/internal/glcore.h
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pkgconfigdir = $(libdir)/pkgconfig
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pkgconfig_DATA = glproto.pc
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