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eliminate special escaping for "/*" which produces look-alike Unicode for
newer groff (making select/paste useless), but is not necessary with groff, mandoc or Solaris 10 nroff. Signed-off-by: Thomas E. Dickey <dickey@invisible-island.net>
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1ab5ffa9e3
commit
403bb32d5f
1 changed files with 14 additions and 14 deletions
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@ -221,12 +221,12 @@ value containing ARGB with A in the high byte.
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.sp
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.QC
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typedef struct _XcursorImage {
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XcursorDim size; /\(** nominal size for matching */
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XcursorDim width; /\(** actual width */
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XcursorDim height; /\(** actual height */
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XcursorDim xhot; /\(** hot spot x (must be inside image) */
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XcursorDim yhot; /\(** hot spot y (must be inside image) */
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XcursorPixel *pixels; /\(** pointer to pixels */
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XcursorDim size; /* nominal size for matching */
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XcursorDim width; /* actual width */
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XcursorDim height; /* actual height */
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XcursorDim xhot; /* hot spot x (must be inside image) */
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XcursorDim yhot; /* hot spot y (must be inside image) */
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XcursorPixel *pixels; /* pointer to pixels */
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} XcursorImage;
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.QE
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.
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@ -238,8 +238,8 @@ XcursorImages is freed in XcursorImagesDestroy.
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.sp
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.QC
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typedef struct _XcursorImages {
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int nimage; /\(** number of images */
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XcursorImage **images; /\(** array of XcursorImage pointers */
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int nimage; /* number of images */
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XcursorImage **images; /* array of XcursorImage pointers */
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} XcursorImages;
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.QE
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.
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@ -251,10 +251,10 @@ structures can use the same XcursorCursors.
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.sp
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.QC
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typedef struct _XcursorCursors {
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Display *dpy; /\(** Display holding cursors */
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int ref; /\(** reference count */
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int ncursor; /\(** number of cursors */
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Cursor *cursors; /\(** array of cursors */
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Display *dpy; /* Display holding cursors */
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int ref; /* reference count */
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int ncursor; /* number of cursors */
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Cursor *cursors; /* array of cursors */
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} XcursorCursors;
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.QE
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.
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@ -266,8 +266,8 @@ holds a reference which is removed when the XcursorAnimate is freed.
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.sp
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.QC
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typedef struct _XcursorAnimate {
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XcursorCursors *cursors; /\(** list of cursors to use */
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int sequence; /\(** which cursor is next */
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XcursorCursors *cursors; /* list of cursors to use */
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int sequence; /* which cursor is next */
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} XcursorAnimate;
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.QE
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.
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