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This allows compositors to track the texture life cycle. Allows e.g. compositors using the GLES2 renderer to know when the texture gotten via `wlr_gles2_texture_get_attribs()` changes. Signed-off-by: Guido Günther <agx@sigxcpu.org> |
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| .. | ||
| allocator.h | ||
| color.h | ||
| dmabuf.h | ||
| drm_format_set.h | ||
| drm_syncobj.h | ||
| egl.h | ||
| gles2.h | ||
| interface.h | ||
| pass.h | ||
| pixman.h | ||
| swapchain.h | ||
| vulkan.h | ||
| wlr_renderer.h | ||
| wlr_texture.h | ||